- •2 Characters and viewpoint
- •6 Characters and viewpoint
- •10 Characters and viewpoint
- •18 Characters and viewpoint
- •It's no fun if it isn't hard. All these things you're telling me, they're part of the story. You try everything, and it doesn't work. What do you do now?
- •20 Characters and viewpoint
- •22 Characters and viewpoint
- •In that thousand-ideas session, when we just had a twelve-year-old kid we didn't have a character, really. Once we got a job for the kid, then we had a stereotype: babysitter.
- •Invented to flesh out the tales.
- •32 Characters and viewpoint
- •I didn't do anything to "get even" with Mr. Arella, but what about a student character who did plot vengeance?
- •36 Characters and viewpoint
- •38 Characters and viewpoint
- •44 Characters and viewpoint
- •It is a mistake to think that "good characterization" is the same thing in every work of fiction. Different kinds of stories require different kinds of characters.
- •54 Characters and viewpoint
- •56 Characters and viewpoint
- •I'm dwelling on these structural matters at some length because this is a book on characterization, and for us writers to characterize well, we must characterize appropriately.
- •If a character is relatively powerful-powerful enough to make choices that change other characters' lives-the audience will remember her bet-
- •70 Characters and viewpoint
- •In any event, all these strategies depend on the author's knowing how to get the audience to feel sympathy or antipathy toward a character.
- •78 Characters and viewpoint
- •It took producer Michael Douglas years of work to get One Flew Over the Cuckoo's Nest produced; there was tremendous resistance, in large part
- •I don't mean that sympathetic characters don't lie. A lie is a story told about the past, and dependability has to do with promises-stories the character tells about what she will do in the future.
- •86 Characters and viewpoint
- •Insanity
- •92 Characters and viewpoint
- •96 Characters and viewpoint
- •98 Characters and viewpoint
- •If your strategy were exaggeration, you could have the heroine irn-
- •108 Characters and viewpoint
- •Instead, you will probably begin your story when your main characters are already nearly adults, with a wealth of experience behind them. How can you give a sense of the past?
- •112 Characters and viewpoint
- •116 Characters and viewpoint
- •122 Characters and viewpoint
- •732 Characters and viewpoint
- •Vs. Representation
- •136 Characters and viewpoint
- •138 Characters and viewpoint
- •I listened. I still had a husband and two other children.
- •146 Characters And Viewpoint
- •148 Characters and viewpoint
- •160 Characters and viewpoint
- •162 Characters and viewpoint
- •772 Characters and viewpoint
56 Characters and viewpoint
event, a question, or a setting, the audience expects that the main thread of the story will somehow be affected by it.
Examine your story, either in your head, in outline, or in draft form. What is it that most interests you? Where are you spending the most time and effort? Are you constantly researching or inventing more details about the setting? Is it the detailed unraveling of the mystery that fascinates you? Do you constantly find yourself exploring a character? Or is it the actual events that you care about most? Your story will work best when you use the structure demanded by the factor that you care most about.
If you love the mystery, structure the tale as an idea story-begin with the question and devote the bulk of your story time to answering it. If you care most about the milieu, let the reader know it from the start by beginning with a character's arrival in the new world (how long does it take Alice to get down the rabbit hole or through the looking glass into Wonderland?) or by concentrating on the details of the place and culture; then spend the bulk of your time discovering the wonders and curiosities of the milieu. If you care most about a character, begin with his or her dilemma and spend the bulk of your time on the effort toward change. If you care most about the events, begin at the point where the characters become involved with the world's sickness, and spend the bulk of your time in the story on their efforts to restore balance.
The techniques and structures of the other story factors are always available to you for subplots or complications, but keep them in a relatively subordinate position. In The Lord of the Rings, there are several event stories going on within the overall milieu story-Aragorn, the out-of-place king, coming to take his rightful throne; Denethor, the steward who reached for power beyond his ability to control, threatening the safety of the kingdom and the life of his son until Gandalf finally succeeds in stopping him; Frodo, Samwise, and Gollum, the three hobbit ringbearers, in their twisted, braided paths to the cracks of doom where, by casting in the ring, they will be able to put an end to the evil, destructive power of Sauron.
Yet when all these story lines are resolved, the reader is not disappointed to find that the story goes on. Tolkien begins a completely new story line, the Scouring of the Shire, which is related to the other stories but is barely hinted at until the hobbits actually come home.
Even then the tale is not done-Tolkien still has to show us Frodo sailing west, along with the elves who can no longer live in Middle Earth, at least not in their former glory. Was this the resolution of a question raised at the beginning of the book? No. Nor was it the resolution of a character dilemma-Frodo was quite content when the story began. And Frodo's and the elves' presence in Middle Earth was not, when the story began, a disequilibrium that needed to be resolved.
So why are we still reading? Because The Lord of the Rings is a milieu story. The author establishes from the beginning that he is going to spend large amounts of time simply exploring the world of Middle Earth. We are going to have detailed accounts of birthday parties, village life, customs and habits of the people; we will visit with Tom Bombadil, who has almost nothing to do with the story, but has everything to do with the un-
What Kind of Story Are You Telling? 57
derlying mythos of Middle Earth; we linger with the Ents, we pass through the Mines of Moria, we visit with the Riders of Rohan, travel with the legendary dead; and while Tolkien weaves all these places and peoples into a story that is generally interesting, sometimes creating characters we care about, there is no story line or character that becomes our sole reason for reading. It is the world itself that Tolkien cared most about, and so the audience for the story is going to be those readers who also come to love the world of Middle Earth. So it is no accident that the story does not end until we see, clearly, that Middle Earth has ceased to exist as it was-we are entering a new age, and the milieu we were exploring is now closed.
All the MICE factors are present in The Lord of the Rings, but it is the milieu structure that predominates, as it should. It would be absurd to criticize The Lord of the Rings for not having plot unity and integrity, because it is not an event story. Likewise, it would be absurd to criticize the book for its stereotyped one-to-a-race characters or for the many characters about whom we learn little more than what they do in the story and why they do it, because this is not a character story. In fact, we should probably praise Tolkien for having done such a good job of working creditable story lines and the occasional identifiable character into a story that was, after all, about Something Else.
