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CS 1.6 Guide.docx
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Inclosed spaces, maps like fy_iceworld, and fy_pool_day.

|-----------------------------|-Real Life Stats-|----------------------------|

||==============Benelli M3 Super 90===============||

|| ||

|| Manufacturer- Heckler & Koch GmbH/Benelli Inc. ||

|| Caliber- 12 Gauge Buckshot (18.4 mm Shell) ||

|| Type- Select-Fire Tactical Shotgun ||

|| Total Length- 901.7mm (35.5 in.) ||

|| Height (Total)- 184.15mm (7.25 in.) ||

|| Width of Frame- 57.15mm (2.25 in.) ||

|| Empty Weight- 2950g (6.5 lbs.) ||

|| Magazine Capacity- 7 + 1 Shells ||

|| ||

||==============Benelli M3 Super 90===============||

|----------------------------|-Real Life Info-|------------------------------|

The M3 is made by Benelli from Italy and marketed by H&K. It is mostly used

by Police SWAT groups to blow open doors and keep the down riots. This gun is

a pump action shotgun, meaning you must pump a new shot into the chamber

every time you fire. In real life, if you were to be hit with one of these

beasts, you would be kicked back and likely be left unconscious for quite a

while. At the worst, you could have your ribs smashed in and your lungs

crushed, even if you have Kelvar protection.

||====Benelli XM1014 (Leone YG1265 Auto Shotgun) [Auto Shoty] B,2,2====||

|| ||

|| Price- $3000 ||

|| Ammo Price- $65 ||

|| Caliber- 12 Gauge ||

|| Clip Size/Total Bullets- 7/32 ||

|| Damage- Med/High ||

|| Rate of Fire- Med ||

|| Accuracy- Fair ||

|| Recommend Range- Point Blank/Close ||

|| Uses- Close Combat ||

|| Country- Italy ||

|| ||

||====Benelli XM1014 (Leone YG1265 Auto Shotgun) [Auto Shoty] B,2,2====||

Out of the two shotguns, this gun is usually the one that takes less

skill. As with the Auto Shoty, at close range this gun can kill you in a

few shots, and medium range it greatly loses its power and you may

consider pulling out your pistol to finish off any enemies, and at long

range this gun is worthless. Instead of having to pump new rounds in the

gun afterevery shot, you can keep shooting off rounds until you have to

reload orchoose to stop.

As for using this gun in combat, as mentioned before close range is

the best way to go with this gun, and unlike the pumpy where you must

shoot, and then strafe behind a corner, you can, if you want of course,

stay in the open and fire upon your opponent.

Taking someone down with this gun is almost as easy as killing a Pumpy

Shotgun User. As always keep your distance and lob grenades.

|-----------------------------|-Real Life Stats-|----------------------------|

||===Benelli XM1014 Combat Shotgun System (Telescoping Stock)===||

|| ||

|| Manufacturer- Heckler & Koch GmbH/Benelli Inc. ||

|| Caliber- 12 Gauge Buckshot (18.4 mm Shell) ||

|| Type- Semiautomatic Combat Shotgun ||

|| Total Length- 1010.92mm (39.8 in.) with stock extended, ||

|| 886.46mm (34.9 in.) with stock compressed ||

|| Height (Total)- 184.15mm (7.25 in.) ||

|| Width of Frame- 57.15mm (2.25 in.) ||

|| Empty Weight- 3840g (8.44 lbs.) ||

|| Magazine Capacity- 6 + 1 Shells ||

|| ||

||===Benelli XM1014 Combat Shotgun System (Telescoping Stock)===||

|----------------------------|-Real Life Info-|------------------------------|

The Benelli XM1014 is actually the Benelli M4 Super 90, a Tactical

shotgun with a compressible buttstock. This gun was taken in as the USMC

(United States Marine Corps) combat shotgun on February 12, 1999. Since the

USMC already had a gun called the M4 (M4A1 Colt Carbine), they had to change

it to XM1014. To civilian and Police markets, it is sold as the Benelli M4

Super 90 and carries 8 shells. The M1 and the M3 are made for Police and

Urban use, while the XM was made for Jungles and other hostile environments.

In real life, the XM and the M3 use the 12 Gauge shells, but in Counter-

Strike, the XM is weaker than the M3 for game balance only.

|----------------------------------------------------------------------------|

| [3.3] Sub-Machine Guns

|----------------------------------------------------------------------------|

Sub-machine guns are just what they sound like, they aren't quite machine

guns,

but rather a smaller, more compact form of them. SMGs should be used if you

don't have enough money for a Rifle, or if you are skilled with them.

||====Steyr TMP (Schmidt MP) [TMP] B,3,1 {CT Only}====||

|| ||

|| Price- $1250 ||

|| Ammo Price- $20 ||

|| Caliber- 9mm ||

|| Clip Size- Total Bullets- 30/120 ||

|| Damage- Low/Med ||

|| Rate of Fire- Fast ||

|| Accuracy- Bad ||

|| Recommend Range- Close ||

|| Uses- PDW (see below), Close Combat ||

|| Country- Austria ||

|| ||

||====Steyr TMP (Schmidt MP) [TMP] B,3,1 {CT Only}====||

Let me just start off by saying this- this gun was NOT meant to be used in

combat, it was only intended for Medics and other support personnel who did

not fight in open combat regularly but still needed firepower to keep

themselves alive. Since there is not a class system in CS, this gun cannot

be used for what it is intended for. Now we all know what happens when

people use guns to do things they are not intended for (sniper at point

blank, shotgun and sniper range etc.,) and the results are usually

disastrous. As such, I see many (I hate saying this word, really) noobs

misusing this gun and giving it a bad name, as mentioned before they are

simply not using it correctly.

First off, don't expect MP5 performance here, they are two different guns and

should be tread as such, so don't go running into battle with it TMP thinking

it's a MP5 and then bad mouthing it, just don't. You'll notice this gun has

an attached silencer, which makes it a great gun for people how prefer

stealthover marksmanship. Another good thing about this gun is that it fires

bullets extremely quickly, excellent in close combat where accuracy is thrown

out the window and power and/or rate of fire take over. Now, the TMP doesn't

have the best power, but it's rate of fire is more than enough to compensate

for it.

So if you ever meet an enemy at close range, open fire and aim for the head.

If you meet an enemy at a medium range, take short bursts at his head, if

this is not working pull out your pistol and use that. And at long range, I

highly recommend using a pistol as your TMP will be near useless. If you want

to use this gun, I suggest you play on maps that are small of have small

crowed places for you to use this gun usefully.

To kill someone with a TMP stay as far back as you possibly can so the enemy

gun will lose its power so you can Counter-Attack and kill the enemy.

|-----------------------------|-Real Life Stats-|----------------------------|

||===========================Steyr TMP===========================||

|| ||

|| Manufacturer- Steyr GmbH ||

|| Caliber- 9x19mm Parabellum ||

|| Type- 9x19mm Tactical Machine Pistol/Personal Defence Weapon ||

|| Total Length- 400mm (15.74 in.) [With Suppresser] ||

|| Height (Total)- ? ||

|| Width of Frame- ? ||

|| Empty Weight- 1300g (2.86 lbs.) ||

|| Magazine Capacity- 20/30 Round Magazines ||

|| ||

||===========================Steyr TMP===========================||

|----------------------------|-Real Life Info-|------------------------------|

Many support units (medics, engineers etc) were usually only equipped with a

pistol, and got ripped to shreds when they came face to face to enemy with a

rifle. The problem was they couldn't just stick them with a rifle, they were

far too big and bulky and required lots of training, which medics and

engineers don't have. This is where the idea of Personal Defence Weapons came

in. The TMP is a PDW, and is only meant for non-combatants, anyone with

little experience in firearms can use this weapon so they can keep themselves

alive.

This gun cannot be used well at long range, and excels at close range. Steyr

didn't put a stock in this gun because they though it would be even more of

a burden for the person holding it, as a result this gun cannot control

recoil well. At close ranges it can fire quickly can get good headshots as

it gradually moves upwards with its recoil. A noteworthy thing about this gun

is that it has a built in silencer, making it a great stealth weapon.

||====Ingram MAC-10 [MAC, Ingram] B,3,1 {Terrorist Only}====||

|| ||

|| Price- $1400 ||

|| Ammo Price- $25 ||

|| Caliber- .45 ACP ||

|| Clip Size/Total Bullets- 30/100 ||

|| Damage- ? ||

|| Rate of Fire- Med/Fast ||

|| Accuracy- Poor ||

|| Recommend Range- Close ||

|| Uses- Support ||

|| Country- United States of America ||

|| ||

||====Ingram MAC-10 [MAC, Ingram] B,3,1 {Terrorist Only}====||

The Ingram is much like the TMP, underrated, good at close range, bad at long

range. Instead of typing everything out again, read the TMP section.

Killing some one with a Ingram is almost as easy as killing someone with a

TMP, Stay as far back as possible and let your gun rip.

|-----------------------------|-Real Life Stats-|----------------------------|

||=============================Ingram MAC-10=============================||

|| ||

|| Manufacturer- Military Armaments Corporation (MAC), various others ||

|| Caliber- .45 Cal ACP (Automatic Colt Pistol) ||

|| Type- .45 Automatic Machine Pistol ||

|| Total Length- 279.4mm (11 in.) ||

|| Height (Total)- ? ||

|| Width of Frame- ? ||

|| Empty Weight- 2450g (5.4 lbs.)Magazine Capacity- 30 Round Magazine ||

|| ||

||=============================Ingram MAC-10=============================||

|----------------------------|-Real Life Info-|------------------------------|

The MAC was one of many SMG's the SEALs used before they found the awesome

power of the MP5. The MAC is named after its creator, Gordon Ingram. It is

made to use 9mm bullets and .45 Caliber ACP. In the 70's this gun was mass-

produced and distributed to many people, including Columbian drug lords. This

gun is no longer made because the US Government banned all automatic weapons,

and because after the MP5 came, there was no need for the MAC. Thanks to many

movies, this gun has earned the name "American Uzi" The MAC was also one of

the first guns to use a silencer, earning it yet another name, the silent

killer.

The MAC was made by many different companies so there are many variations on

this one gun. The company that made the Ingram in CS is Military Armaments

Corporation, although Gordon Ingram created the Ingram, this company went

bankrupt in the mid 70's and (I'm assuming) he sold the design to MAC.

As for Counter-Terrorist operations, this gun can empty its 30 bullet clip in

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