
- •Оглавление.
- •Inner outline 119
- •1.Предметная область.
- •Обзор существующих ис в данной предметной области.
- •1.2 Понятие экспертных систем.
- •1.3 Этапы разработки экспертных систем.
- •1.4. Технологии быстрого прототипирования.
- •Описание проектируемой информационной системы.
- •Структура разрабатываемой системы
- •Описание информационной системы
Описание проектируемой информационной системы.
Структура разрабатываемой системы
Описание информационной системы
Данная Экспертная система создана в среде Flash 8 , c применением Action Script.
Работа системы начинается с нажатия кнопки START :
Далее перед пользователем появляется окно с возможностью выбора тиов отдыха: пляжный , семейный , дайвинг , SPA.
/
После выбора типа отдыха , система предлагает выбрать бюджет поездки:
При выборе бюджета появляется возможность выбора визового режима в стране:
После этого предлагается выбрать время года поездки:
И наконец при выборе сезона , на экран выводятся результаты поиска:
Кнопка «Подробнее» показывает дополнительную информацию о курорте:
Кнопка « na_start» возвращает к выбору типа отдыха.
Схема программы:
Типы отдыха представляют собой сцены:
Критерии выбора системе расположены на определённых кадрах переход от каждого критерия к другим осуществляется с помощью кнопок и Action Script:
Playa- Пляжный отдых
dv- Дайвинг
SPA- SPA
Children- С детьми (Семейный)
База знаний
Каждый вывод расположен на определённом кадре.
1 – 4 <Тип отдыха> , Бюджет До -50 000 , виза – есть , 1 –зима 2 -весна 3 –лето 4 –осень,
5 – 8 <Тип отдыха> , Бюджет До -50 000 , виза – нет , 5 –зима 6 -весна 7 –лето 8 –осень,
9-12 , Бюджет Больше -50 000 , виза – есть , 1 –зима 2 -весна 3 –лето 4 –осень,
13-16 <Тип отдыха> , Бюджет больше -50 000 , виза – нет , 5 –зима 6 -весна 7 –лето 8 –осень,
Заключение.
Список литературы.
ПРИЛОЖЕНИЕ
Листинг ЭС.
Листинг
playa
Layer 1
Frame 1, (1)
Actions for Frame 1
stop();
ok.onRelease = function()
{
gotoAndPlay("playa",2);
}
Bitmap 23
Старт1, <ok>
Frame 2
Actions for Frame 2
stop();
pl.onRelease = function()
{
gotoAndPlay("playa",3);
}
dv.onRelease = function()
{
gotoAndPlay("dv",1);
}
spa.onRelease = function()
{
gotoAndPlay("SPA",1);
}
sch.onRelease = function()
{
gotoAndPlay("children",1);
}
Bitmap 37
Bitmap 38
Bitmap 39
Bitmap 40
Symbol 1, <spa>
Symbol 2, <sch>
Symbol 3, <dv>
Symbol 5, <pl>
Frame 3
Actions for Frame 3
stop();
zer.onRelease = function()
{
gotoAndPlay("playa",4);
}
tuf.onRelease = function()
{
gotoAndPlay("playa",7);
}
1200-2000$, <zer>
<2000$, <tuf>
Frame 4
Actions for Frame 4
stop();
yes.onRelease = function()
{
gotoAndPlay("playa",5);
}
no.onRelease = function()
{
gotoAndPlay("playa",6);
}
0-1200$, <no>
1200-2000$, <yes>
Frame 5
Actions for Frame 5
stop();
zim.onRelease = function()
{
gotoAndPlay("playa_1",1);
}
ves.onRelease = function()
{
gotoAndPlay("playa_1",2);
}
let.onRelease = function()
{
gotoAndPlay("playa_1",3);
}
os.onRelease = function()
{
gotoAndPlay("playa_1",4);
}
Bitmap 64
rounded red, <os>
rounded orange, <let>
Symbol 6, <ves>
rounded blue 2, <zim>
Frame 6
Actions for Frame 6
stop();
zim.onRelease = function()
{
gotoAndPlay("playa_1",5);
}
ves.onRelease = function()
{
gotoAndPlay("playa_1",6);
}
let.onRelease = function()
{
gotoAndPlay("playa_1",7);
}
os.onRelease = function()
{
gotoAndPlay("playa_1",8);
}
Bitmap 64
rounded red, <os>
rounded orange, <let>
Symbol 6, <ves>
rounded blue 2, <zim>
Frame 7
Actions for Frame 7
stop();
yes.onRelease = function()
{
gotoAndPlay("playa",8);
}
no.onRelease = function()
{
gotoAndPlay("playa",9);
}
0-1200$, <no>
1200-2000$, <yes>
Frame 8
Actions for Frame 8
stop();
zim.onRelease = function()
{
gotoAndPlay("playa_1",9);
}
ves.onRelease = function()
{
gotoAndPlay("playa_1",10);
}
let.onRelease = function()
{
gotoAndPlay("playa_1",11);
}
os.onRelease = function()
{
gotoAndPlay("playa_1",12);
}
Bitmap 64
rounded red, <os>
rounded orange, <let>
Symbol 6, <ves>
rounded blue 2, <zim>
Frame 9
Actions for Frame 9
stop();
zim.onRelease = function()
{
gotoAndPlay("playa_1",13);
}
ves.onRelease = function()
{
gotoAndPlay("playa_1",14);
}
let.onRelease = function()
{
gotoAndPlay("playa_1",15);
}
os.onRelease = function()
{
gotoAndPlay("playa_1",16);
}
Bitmap 64
rounded red, <os>
rounded orange, <let>
Symbol 6, <ves>
rounded blue 2, <zim>
dv
Layer 1
Frame 1
Actions for Frame 1
stop();
zer.onRelease = function()
{
gotoAndPlay("dv",2);
}
tuf.onRelease = function()
{
gotoAndPlay("dv",5);
}
1200-2000$, <zer>
<2000$, <tuf>
Frame 2
Actions for Frame 2
stop();
yes.onRelease = function()
{
gotoAndPlay("dv",3);
}
no.onRelease = function()
{
gotoAndPlay("dv",4);
}
0-1200$, <no>
1200-2000$, <yes>
Frame 3
Actions for Frame 3
stop();
zim.onRelease = function()
{
gotoAndPlay("dv_1",1);
}
ves.onRelease = function()
{
gotoAndPlay("dv_1",2);
}
let.onRelease = function()
{
gotoAndPlay("dv_1",3);
}
os.onRelease = function()
{
gotoAndPlay("dv_1",4);
}
Bitmap 64
rounded red, <os>
rounded orange, <let>
Symbol 6, <ves>
rounded blue 2, <zim>
Frame 4
Actions for Frame 4
stop();
zim.onRelease = function()
{
gotoAndPlay("dv_1",5);
}
ves.onRelease = function()
{
gotoAndPlay("dv_1",6);
}
let.onRelease = function()
{
gotoAndPlay("dv_1",7);
}
os.onRelease = function()
{
gotoAndPlay("dv_1",8);
}
Bitmap 64
rounded red, <os>
rounded orange, <let>
Symbol 6, <ves>
rounded blue 2, <zim>
Frame 5
Actions for Frame 5
stop();
yes.onRelease = function()
{
gotoAndPlay("dv",6);
}
no.onRelease = function()
{
gotoAndPlay("dv",7);
}
0-1200$, <no>
1200-2000$, <yes>
Frame 6
Actions for Frame 6
stop();
zim.onRelease = function()
{
gotoAndPlay("dv_1",9);
}
ves.onRelease = function()
{
gotoAndPlay("dv_1",10);
}
let.onRelease = function()
{
gotoAndPlay("dv_1",11);
}
os.onRelease = function()
{
gotoAndPlay("dv_1",12);
}
Bitmap 64
rounded red, <os>
rounded orange, <let>
Symbol 6, <ves>
rounded blue 2, <zim>
Frame 7
Actions for Frame 7
stop();
zim.onRelease = function()
{
gotoAndPlay("dv_1",13);
}
ves.onRelease = function()
{
gotoAndPlay("dv_1",14);
}
let.onRelease = function()
{
gotoAndPlay("dv_1",15);
}
os.onRelease = function()
{
gotoAndPlay("dv_1",16);
}
Bitmap 64
rounded red, <os>
rounded orange, <let>
Symbol 6, <ves>
rounded blue 2, <zim>
SPA
Layer 1
Frame 1
Actions for Frame 1
stop();
zer.onRelease = function()
{
gotoAndPlay("SPA",2);
}
tuf.onRelease = function()
{
gotoAndPlay("SPA",5);
}
1200-2000$, <zer>
<2000$, <tuf>
Frame 2
Actions for Frame 2
stop();
stop();
yes.onRelease = function()
{
gotoAndPlay("SPA",3);
}
no.onRelease = function()
{
gotoAndPlay("SPA",4);
}
0-1200$, <no>
1200-2000$, <yes>
Frame 3
Actions for Frame 3
stop();
zim.onRelease = function()
{
gotoAndPlay("SPA_1",1);
}
ves.onRelease = function()
{
gotoAndPlay("SPA_1",2);
}
let.onRelease = function()
{
gotoAndPlay("SPA_1",3);
}
os.onRelease = function()
{
gotoAndPlay("SPA_1",4);
}
Bitmap 64
rounded red, <os>
rounded orange, <let>
Symbol 6, <ves>
rounded blue 2, <zim>
Frame 4
Actions for Frame 4
stop();
zim.onRelease = function()
{
gotoAndPlay("SPA_1",5);
}
ves.onRelease = function()
{
gotoAndPlay("SPA_1",6);
}
let.onRelease = function()
{
gotoAndPlay("SPA_1",7);
}
os.onRelease = function()
{
gotoAndPlay("SPA_1",8);
}
Bitmap 64
rounded red, <os>
rounded orange, <let>
Symbol 6, <ves>
rounded blue 2, <zim>
Frame 5
Actions for Frame 5
stop();
yes.onRelease = function()
{
gotoAndPlay("SPA",6);
}
no.onRelease = function()
{
gotoAndPlay("SPA",7);
}
0-1200$, <no>
1200-2000$, <yes>
Frame 6
Actions for Frame 6
stop();
zim.onRelease = function()
{
gotoAndPlay("SPA_1",9);
}
ves.onRelease = function()
{
gotoAndPlay("SPA_1",10);
}
let.onRelease = function()
{
gotoAndPlay("SPA_1",11);
}
os.onRelease = function()
{
gotoAndPlay("SPA_1",12);
}
Bitmap 64
rounded red, <os>
rounded orange, <let>
Symbol 6, <ves>
rounded blue 2, <zim>
Frame 7
Actions for Frame 7
stop();
zim.onRelease = function()
{
gotoAndPlay("SPA_1",13);
}
ves.onRelease = function()
{
gotoAndPlay("SPA_1",14);
}
let.onRelease = function()
{
gotoAndPlay("SPA_1",15);
}
os.onRelease = function()
{
gotoAndPlay("SPA_1",16);
}
Bitmap 64
rounded red, <os>
rounded orange, <let>
Symbol 6, <ves>
rounded blue 2, <zim>
children
Layer 1
Frame 1
Actions for Frame 1
stop();
zer.onRelease = function()
{
gotoAndPlay("children",2);
}
tuf.onRelease = function()
{
gotoAndPlay("children",5);
}
1200-2000$, <zer>
<2000$, <tuf>
Frame 2
Actions for Frame 2
stop();
yes.onRelease = function()
{
gotoAndPlay("children",3);
}
no.onRelease = function()
{
gotoAndPlay("children",4);
}
0-1200$, <no>
1200-2000$, <yes>
Frame 3
Actions for Frame 3
stop();
zim.onRelease = function()
{
gotoAndPlay("children_1",1);
}
ves.onRelease = function()
{
gotoAndPlay("children_1",2);
}
let.onRelease = function()
{
gotoAndPlay("children_1",3);
}
os.onRelease = function()
{
gotoAndPlay("children_1",4);
}
Bitmap 64
rounded red, <os>
rounded orange, <let>
Symbol 6, <ves>
rounded blue 2, <zim>
Frame 4
Actions for Frame 4
stop();
zim.onRelease = function()
{
gotoAndPlay("children_1",5);
}
ves.onRelease = function()
{
gotoAndPlay("children_1",6);
}
let.onRelease = function()
{
gotoAndPlay("children_1",7);
}
os.onRelease = function()
{
gotoAndPlay("children_1",8);
}
Bitmap 64
rounded red, <os>
rounded orange, <let>
Symbol 6, <ves>
rounded blue 2, <zim>
Frame 5
Actions for Frame 5
stop();
yes.onRelease = function()
{
gotoAndPlay("children",6);
}
no.onRelease = function()
{
gotoAndPlay("children",7);
}
0-1200$, <no>
1200-2000$, <yes>
Frame 6
Actions for Frame 6
stop();
zim.onRelease = function()
{
gotoAndPlay("children_1",9);
}
ves.onRelease = function()
{
gotoAndPlay("children_1",10);
}
let.onRelease = function()
{
gotoAndPlay("children_1",11);
}
os.onRelease = function()
{
gotoAndPlay("children_1",12);
}
Bitmap 64
rounded red, <os>
rounded orange, <let>
Symbol 6, <ves>
rounded blue 2, <zim>
Frame 7
Actions for Frame 7
stop();
zim.onRelease = function()
{
gotoAndPlay("children_1",13);
}
ves.onRelease = function()
{
gotoAndPlay("children_1",14);
}
let.onRelease = function()
{
gotoAndPlay("children_1",15);
}
os.onRelease = function()
{
gotoAndPlay("children_1",16);
}
Bitmap 64
rounded red, <os>
rounded orange, <let>
Symbol 6, <ves>
rounded blue 2, <zim>
playa_1
Layer 1
Frame 1
Actions for Frame 1
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Bitmap 89
Bitmap 90
Frame 2
Actions for Frame 2
stop();
Bitmap 88
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",3);
}
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 3
Actions for Frame 3
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 4, (p_0_e1)
Actions for Frame 4
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 5
Actions for Frame 5
stop();
thai3-chiangrai_doitung.jpg
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",9);
}
Bitmap 76
Bitmap 78
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",2);
}
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 6
Actions for Frame 6
stop();
Bitmap 78
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",2);
}
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 7
Actions for Frame 7
stop();
Bitmap 78
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",2);
}
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 8
Actions for Frame 8
stop();
Bitmap 78
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",2);
}
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 9
Actions for Frame 9
stop();
Bitmap 85
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Bitmap 91
Bitmap 92
Frame 10
Actions for Frame 10
stop();
Bitmap 84
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",3);
}
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 11
Actions for Frame 11
stop();
Bitmap 84
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",3);
}
Frame 12
Actions for Frame 12
stop();
Bitmap 84
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",3);
}
Frame 13
Actions for Frame 13
stop();
1.jpg
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",3);
}
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 14
Actions for Frame 14
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 15
Actions for Frame 15
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 16
Actions for Frame 16
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
podrobno
Layer 1
Frame 1, (Турция)
Actions for Frame 1
stop();
Frame 2, (Египет )
Actions for Frame 2
stop();
Bitmap 79
Bitmap 80
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Bitmap 93
Bitmap 94
Frame 3, (Сейшелы)
Actions for Frame 3
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 4, (ЮАР)
Actions for Frame 4
stop();
Frame 5, (Бразилия)
Actions for Frame 5
stop();
Frame 6, (Кипр)
Actions for Frame 6
stop();
Frame 7, (Болгария)
Actions for Frame 7
stop();
Frame 8, (Бирма)
Actions for Frame 8
stop();
Frame 9, (Таиланд)
Actions for Frame 9
stop();
thai4-chiangrai_watphrathat.jpg
thai12-rivercruise.jpg
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 10, (Малайзия)
Actions for Frame 10
stop();
Frame 11, (Марокко)
Actions for Frame 11
stop();
Frame 12, (Ливан)
Actions for Frame 12
stop();
Frame 13, (Замбия)
Actions for Frame 13
stop();
Frame 14, (Колумбия)
Actions for Frame 14
stop();
Frame 15, (Парагвай)
Actions for Frame 15
stop();
Frame 16, (Чили)
Actions for Frame 16
stop();
Frame 18, (Эквадор)
Actions for Frame 18
stop();
Frame 19, (Испания)
Actions for Frame 19
stop();
Frame 20, (Аргентина)
Actions for Frame 20
stop();
Frame 21
dv_1
Layer 1
Frame 1
Actions for Frame 1
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Bitmap 88
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",3);
}
Frame 2
Actions for Frame 2
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Bitmap 88
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",3);
}
Frame 3
Actions for Frame 3
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
thai3-chiangrai_doitung.jpg
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",9);
}
Bitmap 76
Frame 4
Actions for Frame 4
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 5
Actions for Frame 5
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 6
Actions for Frame 6
stop();
thai3-chiangrai_doitung.jpg
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",9);
}
Bitmap 76
Bitmap 78
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",2);
}
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 7
Actions for Frame 7
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 8
Actions for Frame 8
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 9
Actions for Frame 9
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 10
Actions for Frame 10
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 11
Actions for Frame 11
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 12
Actions for Frame 12
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 13
Actions for Frame 13
stop();
1.jpg
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",3);
}
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 14
Actions for Frame 14
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 15
Actions for Frame 15
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 16
Actions for Frame 16
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
SPA_1
Layer 1
Frame 1
Actions for Frame 1
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Bitmap 88
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",3);
}
thai3-chiangrai_doitung.jpg
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",9);
}
Bitmap 76
Frame 2
Actions for Frame 2
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 3
Actions for Frame 3
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 4
Actions for Frame 4
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 5
Actions for Frame 5
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 6
Actions for Frame 6
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 7
Actions for Frame 7
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 8
Actions for Frame 8
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 9
Actions for Frame 9
stop();
Bitmap 83
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",3);
}
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 10
Actions for Frame 10
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 11
Actions for Frame 11
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 12
Actions for Frame 12
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 13
Actions for Frame 13
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 14
Actions for Frame 14
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Bitmap 84
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",3);
}
Frame 15
Actions for Frame 15
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Frame 16
Actions for Frame 16
stop();
na_start, <nst>
Actions for na_start
on (release)
{
gotoAndPlay("playa",2);
}
Bitmap 84
tube flat green
Actions for tube flat green
on (release)
{
gotoAndPlay("podrobno",3);
}
children_1
Layer 1
Frame 1
Actions for Frame 1
stop();
Frame 2
Actions for Frame 2
stop();
Bitmap 89
Bitmap 90
Frame 3
Actions for Frame 3
stop();
Bitmap 89
Bitmap 90
Frame 4
Actions for Frame 4
stop();
Frame 5
Actions for Frame 5
stop();
Frame 6
Actions for Frame 6
stop();
Frame 7
Actions for Frame 7
stop();
Frame 8
Actions for Frame 8
stop();
Frame 9
Actions for Frame 9
stop();
Frame 10
Actions for Frame 10
stop();
Frame 11
Actions for Frame 11
stop();
Frame 12
Actions for Frame 12
stop();
Frame 13
Actions for Frame 13
stop();
Frame 14
Actions for Frame 14
stop();
Frame 15
Actions for Frame 15
stop();
Frame 16
Actions for Frame 16
stop();
Symbol Definition(s)
Старт1
text
Up
rules
Up
Over
Down
box
Up
Over
Down
Hit
Symbol 1
Layer 1
Up
Bitmap 67
Symbol 2
Layer 1
Up
Bitmap 66
Symbol 3
Layer 1
Up
Bitmap 65
Symbol 5
Layer 1
Up
Bitmap 70
1200-2000$
text
Up
Down
outline inner
Up
bevel inner
Up
Over
Down
outline outer
Up
Over
bevel outer
Up
Over
Down
<2000$
text
Up
Down
outline inner
Up
bevel inner
Up
Over
Down
outline outer
Up
Over
bevel outer
Up
Over
Down
0-1200$
text
Up
Down
outline inner
Up
bevel inner
Up
Over
Down
outline outer
Up
Over
bevel outer
Up
Over
Down
rounded red
text
Up
center
Up
Over
Down
rounded red center
middle layer
Up
Down
outer layer
Up
Over
border
Up
Down
rounded orange
text
Up
center
Up
Over
Down
rounded orange center
middle layer
Up
Down
outer layer
Up
Over
border
Up
Down
Symbol 6
Layer 1
Up
rounded green
rounded blue 2
text
Up
center
Up
Over
Down
rounded blue 2 center
middle layer
Up
Down
outer layer
Up
Over
border
Up
Down
na_start
Layer 1
Up
Over
Down
Hit
tube flat green
text
Up
Down
inner outline
Up
Down
tube inner
Up
Over
Down
Layer 6
Up
Over
Down
tube outer
Up
Hit
tube flat hitarea
rounded red center
Layer 1
Frame 1
rounded orange center
Layer 1
Frame 1
rounded green
text
Up
center
Up
Over
Down
rounded green center
middle layer
Up
Down
outer layer
Up
Over
border
Up
Down
rounded blue 2 center
Layer 1
Frame 1
tube flat hitarea
Layer 1
Frame 1
rounded green center
Layer 1
Frame 1