Скачиваний:
14
Добавлен:
01.05.2014
Размер:
97.79 Кб
Скачать

2. CColTriangle.Cpp

#ifndef CPP005

#define CPP005

#include "cColTria.h"

cColTriangle::cColTriangle() //constructor

{

cTriangle T;

int i;

for (i=0;i<3;i++)

SetTopXY(i,T.GetX(i),T.GetY(i));

SetColor(red);

}

void cColTriangle::Set(cColTriangle F) //triangle modificator

{

int i;

for (i=0;i<3;i++)

SetTopXY(i,F.GetX(i),F.GetY(i));

SetColor(F.GetColor());

}

cColTriangle::cColTriangle(cPoint P1, cPoint P2, cPoint P3) //constructor

{

cTriangle T(P1,P2,P3);

int i;

for (i=0;i<3;i++)

SetTopXY(i,T.GetX(i),T.GetY(i));

SetColor(red);

}

void cColTriangle::SetColor(Colors C) //color modificator

{

Color = C;

}

Colors cColTriangle::GetColor() //selector of color

{

return Color;

}

void cColTriangle::out() //out on screen

{

cout<<"The ";

Colors CurColor;

CurColor = GetColor();

if (CurColor == blue)

cout<<"blue";

else if (CurColor == green)

cout<<"green";

else

cout<<"red";

cout<<" triangle:"<<endl;

int i;

for (i=0;i<3;i++)

GetTop(i).out();

cout<<endl<<endl;

}

#endif

3. CMapBoard.H

#ifndef H006

#define H006

#include "cPoint.cpp"

class cMapboard

{

private:

cPoint Center;

double Stor;

public:

cMapboard(); //constructor

cMapboard(cPoint P, double R); //constructor

void SetCenter(cPoint P); //Center point modoficator

void SetStor(double R); //Stor modification

void Set(cPoint P, double R); //Map modificator

double GetX(); //X selector

double GetY(); //Y selector

double GetStor(); //Stor selector

~cMapboard(); //destructor

int inv(); //invariant

};

#endif

4. CMapBoard.Cpp

#ifndef CPP006

#define CPP006

#include "cMapboard.h"

void cMapboard::SetCenter(cPoint P) //Center point modoficator

{

Center.SetXY(P.GetX(),P.GetY());

}

void cMapboard::SetStor(double R) //Stor modification

{

if ((R>0)&&(R<MAXFLOAT))

Stor = R;

else

Stor = 1;

}

void cMapboard::Set(cPoint P,double R) //Map modificator

{

SetCenter(P);

SetStor(R);

}

cMapboard::cMapboard() //constructor

{

cPoint P;

Set(P,1.0);

}

cMapboard::cMapboard(cPoint P,double R) //constructor

{

Set(P,R);

}

double cMapboard::GetX() //X selector

{

return Center.GetX();

}

double cMapboard::GetY() //Y selector

{

return Center.GetY();

}

double cMapboard::GetStor() //Stor selector

{

return Stor;

}

int cMapboard::inv() //invariant

{

return ( (GetStor() > 0)&&(GetStor() < MAXFLOAT));

}

cMapboard::~cMapboard(){}; //destructor

#endif

5. CTrOnBoard.H

#ifndef H007

#define H007

#include "List1.cpp"

#include "cMapboard.cpp"

class cTrOnBoard : public List , public cMapboard

{

public:

cTrOnBoard(); //constructor

cTrOnBoard(cPoint P, double R); //constructor

int Correct(cColTriangle T); //check triangle

void addontable(cColTriangle T); //add triangle if corret

void reform(); //delete incorect triangles

void SetNewCenter(cPoint P); //center modification + reform

void SetNewStor(double R); //Stor modification + reform

void boardout(); //out list on screen

~cTrOnBoard(); //destructor

};

#endif

Соседние файлы в папке Лабораторная работа 32