
- •1.1 TODO LIST
- •2. PROGRAMMABLE LOGIC CONTROLLERS
- •2.1 INTRODUCTION
- •2.1.1 Ladder Logic
- •2.1.2 Programming
- •2.1.3 PLC Connections
- •2.1.4 Ladder Logic Inputs
- •2.1.5 Ladder Logic Outputs
- •2.2 A CASE STUDY
- •2.3 SUMMARY
- •2.4 PRACTICE PROBLEMS
- •2.5 PRACTICE PROBLEM SOLUTIONS
- •2.6 ASSIGNMENT PROBLEMS
- •3. PLC HARDWARE
- •3.1 INTRODUCTION
- •3.2 INPUTS AND OUTPUTS
- •3.2.1 Inputs
- •3.2.2 Output Modules
- •3.3 RELAYS
- •3.4 A CASE STUDY
- •3.5 ELECTRICAL WIRING DIAGRAMS
- •3.5.1 JIC Wiring Symbols
- •3.6 SUMMARY
- •3.7 PRACTICE PROBLEMS
- •3.8 PRACTICE PROBLEM SOLUTIONS
- •3.9 ASSIGNMENT PROBLEMS
- •4. LOGICAL SENSORS
- •4.1 INTRODUCTION
- •4.2 SENSOR WIRING
- •4.2.1 Switches
- •4.2.2 Transistor Transistor Logic (TTL)
- •4.2.3 Sinking/Sourcing
- •4.2.4 Solid State Relays
- •4.3 PRESENCE DETECTION
- •4.3.1 Contact Switches
- •4.3.2 Reed Switches
- •4.3.3 Optical (Photoelectric) Sensors
- •4.3.4 Capacitive Sensors
- •4.3.5 Inductive Sensors
- •4.3.6 Ultrasonic
- •4.3.7 Hall Effect
- •4.3.8 Fluid Flow
- •4.4 SUMMARY
- •4.5 PRACTICE PROBLEMS
- •4.6 PRACTICE PROBLEM SOLUTIONS
- •4.7 ASSIGNMENT PROBLEMS
- •5. LOGICAL ACTUATORS
- •5.1 INTRODUCTION
- •5.2 SOLENOIDS
- •5.3 VALVES
- •5.4 CYLINDERS
- •5.5 HYDRAULICS
- •5.6 PNEUMATICS
- •5.7 MOTORS
- •5.8 COMPUTERS
- •5.9 OTHERS
- •5.10 SUMMARY
- •5.11 PRACTICE PROBLEMS
- •5.12 PRACTICE PROBLEM SOLUTIONS
- •5.13 ASSIGNMENT PROBLEMS
- •6. BOOLEAN LOGIC DESIGN
- •6.1 INTRODUCTION
- •6.2 BOOLEAN ALGEBRA
- •6.3 LOGIC DESIGN
- •6.3.1 Boolean Algebra Techniques
- •6.4 COMMON LOGIC FORMS
- •6.4.1 Complex Gate Forms
- •6.4.2 Multiplexers
- •6.5 SIMPLE DESIGN CASES
- •6.5.1 Basic Logic Functions
- •6.5.2 Car Safety System
- •6.5.3 Motor Forward/Reverse
- •6.5.4 A Burglar Alarm
- •6.6 SUMMARY
- •6.7 PRACTICE PROBLEMS
- •6.8 PRACTICE PROBLEM SOLUTIONS
- •6.9 ASSIGNMENT PROBLEMS
- •7. KARNAUGH MAPS
- •7.1 INTRODUCTION
- •7.2 SUMMARY
- •7.3 PRACTICE PROBLEMS
- •7.4 PRACTICE PROBLEM SOLUTIONS
- •7.5 ASSIGNMENT PROBLEMS
- •8. PLC OPERATION
- •8.1 INTRODUCTION
- •8.2 OPERATION SEQUENCE
- •8.2.1 The Input and Output Scans
- •8.2.2 The Logic Scan
- •8.3 PLC STATUS
- •8.4 MEMORY TYPES
- •8.5 SOFTWARE BASED PLCS
- •8.6 SUMMARY
- •8.7 PRACTICE PROBLEMS
- •8.8 PRACTICE PROBLEM SOLUTIONS
- •8.9 ASSIGNMENT PROBLEMS
- •9. LATCHES, TIMERS, COUNTERS AND MORE
- •9.1 INTRODUCTION
- •9.2 LATCHES
- •9.3 TIMERS
- •9.4 COUNTERS
- •9.5 MASTER CONTROL RELAYS (MCRs)
- •9.6 INTERNAL RELAYS
- •9.7 DESIGN CASES
- •9.7.1 Basic Counters And Timers
- •9.7.2 More Timers And Counters
- •9.7.3 Deadman Switch
- •9.7.4 Conveyor
- •9.7.5 Accept/Reject Sorting
- •9.7.6 Shear Press
- •9.8 SUMMARY
- •9.9 PRACTICE PROBLEMS
- •9.10 PRACTICE PROBLEM SOLUTIONS
- •9.11 ASSIGNMENT PROBLEMS
- •10. STRUCTURED LOGIC DESIGN
- •10.1 INTRODUCTION
- •10.2 PROCESS SEQUENCE BITS
- •10.3 TIMING DIAGRAMS
- •10.4 DESIGN CASES
- •10.5 SUMMARY
- •10.6 PRACTICE PROBLEMS
- •10.7 PRACTICE PROBLEM SOLUTIONS
- •10.8 ASSIGNMENT PROBLEMS
- •11. FLOWCHART BASED DESIGN
- •11.1 INTRODUCTION
- •11.2 BLOCK LOGIC
- •11.3 SEQUENCE BITS
- •11.4 SUMMARY
- •11.5 PRACTICE PROBLEMS
- •11.6 PRACTICE PROBLEM SOLUTIONS
- •11.7 ASSIGNMENT PROBLEMS
- •12. STATE BASED DESIGN
- •12.1 INTRODUCTION
- •12.1.1 State Diagram Example
- •12.1.2 Conversion to Ladder Logic
- •12.1.2.1 - Block Logic Conversion
- •12.1.2.2 - State Equations
- •12.1.2.3 - State-Transition Equations
- •12.2 SUMMARY
- •12.3 PRACTICE PROBLEMS
- •12.4 PRACTICE PROBLEM SOLUTIONS
- •12.5 ASSIGNMENT PROBLEMS
- •13. NUMBERS AND DATA
- •13.1 INTRODUCTION
- •13.2 NUMERICAL VALUES
- •13.2.1 Binary
- •13.2.1.1 - Boolean Operations
- •13.2.1.2 - Binary Mathematics
- •13.2.2 Other Base Number Systems
- •13.2.3 BCD (Binary Coded Decimal)
- •13.3 DATA CHARACTERIZATION
- •13.3.1 ASCII (American Standard Code for Information Interchange)
- •13.3.2 Parity
- •13.3.3 Checksums
- •13.3.4 Gray Code
- •13.4 SUMMARY
- •13.5 PRACTICE PROBLEMS
- •13.6 PRACTICE PROBLEM SOLUTIONS
- •13.7 ASSIGNMENT PROBLEMS
- •14. PLC MEMORY
- •14.1 INTRODUCTION
- •14.2 MEMORY ADDRESSES
- •14.3 PROGRAM FILES
- •14.4 DATA FILES
- •14.4.1 User Bit Memory
- •14.4.2 Timer Counter Memory
- •14.4.3 PLC Status Bits (for PLC-5s and Micrologix)
- •14.4.4 User Function Control Memory
- •14.4.5 Integer Memory
- •14.4.6 Floating Point Memory
- •14.5 SUMMARY
- •14.6 PRACTICE PROBLEMS
- •14.7 PRACTICE PROBLEM SOLUTIONS
- •14.8 ASSIGNMENT PROBLEMS
- •15. LADDER LOGIC FUNCTIONS
- •15.1 INTRODUCTION
- •15.2 DATA HANDLING
- •15.2.1 Move Functions
- •15.2.2 Mathematical Functions
- •15.2.3 Conversions
- •15.2.4 Array Data Functions
- •15.2.4.1 - Statistics
- •15.2.4.2 - Block Operations
- •15.3 LOGICAL FUNCTIONS
- •15.3.1 Comparison of Values
- •15.3.2 Boolean Functions
- •15.4 DESIGN CASES
- •15.4.1 Simple Calculation
- •15.4.2 For-Next
- •15.4.3 Series Calculation
- •15.4.4 Flashing Lights
- •15.5 SUMMARY
- •15.6 PRACTICE PROBLEMS
- •15.7 PRACTICE PROBLEM SOLUTIONS
- •15.8 ASSIGNMENT PROBLEMS
- •16. ADVANCED LADDER LOGIC FUNCTIONS
- •16.1 INTRODUCTION
- •16.2 LIST FUNCTIONS
- •16.2.1 Shift Registers
- •16.2.2 Stacks
- •16.2.3 Sequencers
- •16.3 PROGRAM CONTROL
- •16.3.1 Branching and Looping
- •16.3.2 Fault Detection and Interrupts
- •16.4 INPUT AND OUTPUT FUNCTIONS
- •16.4.1 Immediate I/O Instructions
- •16.4.2 Block Transfer Functions
- •16.5 DESIGN TECHNIQUES
- •16.5.1 State Diagrams
- •16.6 DESIGN CASES
- •16.6.1 If-Then
- •16.6.2 Traffic Light
- •16.7 SUMMARY
- •16.8 PRACTICE PROBLEMS
- •16.9 PRACTICE PROBLEM SOLUTIONS
- •16.10 ASSIGNMENT PROBLEMS
- •17. OPEN CONTROLLERS
- •17.1 INTRODUCTION
- •17.3 OPEN ARCHITECTURE CONTROLLERS
- •17.4 SUMMARY
- •17.5 PRACTICE PROBLEMS
- •17.6 PRACTICE PROBLEM SOLUTIONS
- •17.7 ASSIGNMENT PROBLEMS
- •18. INSTRUCTION LIST PROGRAMMING
- •18.1 INTRODUCTION
- •18.2 THE IEC 61131 VERSION
- •18.3 THE ALLEN-BRADLEY VERSION
- •18.4 SUMMARY
- •18.5 PRACTICE PROBLEMS
- •18.6 PRACTICE PROBLEM SOLUTIONS
- •18.7 ASSIGNMENT PROBLEMS
- •19. STRUCTURED TEXT PROGRAMMING
- •19.1 INTRODUCTION
- •19.2 THE LANGUAGE
- •19.3 SUMMARY
- •19.4 PRACTICE PROBLEMS
- •19.5 PRACTICE PROBLEM SOLUTIONS
- •19.6 ASSIGNMENT PROBLEMS
- •20. SEQUENTIAL FUNCTION CHARTS
- •20.1 INTRODUCTION
- •20.2 A COMPARISON OF METHODS
- •20.3 SUMMARY
- •20.4 PRACTICE PROBLEMS
- •20.5 PRACTICE PROBLEM SOLUTIONS
- •20.6 ASSIGNMENT PROBLEMS
- •21. FUNCTION BLOCK PROGRAMMING
- •21.1 INTRODUCTION
- •21.2 CREATING FUNCTION BLOCKS
- •21.3 DESIGN CASE
- •21.4 SUMMARY
- •21.5 PRACTICE PROBLEMS
- •21.6 PRACTICE PROBLEM SOLUTIONS
- •21.7 ASSIGNMENT PROBLEMS
- •22. ANALOG INPUTS AND OUTPUTS
- •22.1 INTRODUCTION
- •22.2 ANALOG INPUTS
- •22.2.1 Analog Inputs With a PLC
- •22.3 ANALOG OUTPUTS
- •22.3.1 Analog Outputs With A PLC
- •22.3.2 Pulse Width Modulation (PWM) Outputs
- •22.3.3 Shielding
- •22.4 DESIGN CASES
- •22.4.1 Process Monitor
- •22.5 SUMMARY
- •22.6 PRACTICE PROBLEMS
- •22.7 PRACTICE PROBLEM SOLUTIONS
- •22.8 ASSIGNMENT PROBLEMS
- •23. CONTINUOUS SENSORS
- •23.1 INTRODUCTION
- •23.2 INDUSTRIAL SENSORS
- •23.2.1 Angular Displacement
- •23.2.1.1 - Potentiometers
- •23.2.2 Encoders
- •23.2.2.1 - Tachometers
- •23.2.3 Linear Position
- •23.2.3.1 - Potentiometers
- •23.2.3.2 - Linear Variable Differential Transformers (LVDT)
- •23.2.3.3 - Moire Fringes
- •23.2.3.4 - Accelerometers
- •23.2.4 Forces and Moments
- •23.2.4.1 - Strain Gages
- •23.2.4.2 - Piezoelectric
- •23.2.5 Liquids and Gases
- •23.2.5.1 - Pressure
- •23.2.5.2 - Venturi Valves
- •23.2.5.3 - Coriolis Flow Meter
- •23.2.5.4 - Magnetic Flow Meter
- •23.2.5.5 - Ultrasonic Flow Meter
- •23.2.5.6 - Vortex Flow Meter
- •23.2.5.7 - Positive Displacement Meters
- •23.2.5.8 - Pitot Tubes
- •23.2.6 Temperature
- •23.2.6.1 - Resistive Temperature Detectors (RTDs)
- •23.2.6.2 - Thermocouples
- •23.2.6.3 - Thermistors
- •23.2.6.4 - Other Sensors
- •23.2.7 Light
- •23.2.7.1 - Light Dependant Resistors (LDR)
- •23.2.8 Chemical
- •23.2.8.2 - Conductivity
- •23.2.9 Others
- •23.3 INPUT ISSUES
- •23.4 SENSOR GLOSSARY
- •23.5 SUMMARY
- •23.6 REFERENCES
- •23.7 PRACTICE PROBLEMS
- •23.8 PRACTICE PROBLEM SOLUTIONS
- •23.9 ASSIGNMENT PROBLEMS
- •24. CONTINUOUS ACTUATORS
- •24.1 INTRODUCTION
- •24.2 ELECTRIC MOTORS
- •24.2.1 Basic Brushed DC Motors
- •24.2.2 AC Motors
- •24.2.3 Brushless DC Motors
- •24.2.4 Stepper Motors
- •24.2.5 Wound Field Motors
- •24.3 HYDRAULICS
- •24.4 OTHER SYSTEMS
- •24.5 SUMMARY
- •24.6 PRACTICE PROBLEMS
- •24.7 PRACTICE PROBLEM SOLUTIONS
- •24.8 ASSIGNMENT PROBLEMS
- •25. CONTINUOUS CONTROL
- •25.1 INTRODUCTION
- •25.2 CONTROL OF LOGICAL ACTUATOR SYSTEMS
- •25.3 CONTROL OF CONTINUOUS ACTUATOR SYSTEMS
- •25.3.1 Block Diagrams
- •25.3.2 Feedback Control Systems
- •25.3.3 Proportional Controllers
- •25.3.4 PID Control Systems
- •25.4 DESIGN CASES
- •25.4.1 Oven Temperature Control
- •25.4.2 Water Tank Level Control
- •25.5 SUMMARY
- •25.6 PRACTICE PROBLEMS
- •25.7 PRACTICE PROBLEM SOLUTIONS
- •25.8 ASSIGNMENT PROBLEMS
- •26. FUZZY LOGIC
- •26.1 INTRODUCTION
- •26.2 COMMERCIAL CONTROLLERS
- •26.3 REFERENCES
- •26.4 SUMMARY
- •26.5 PRACTICE PROBLEMS
- •26.6 PRACTICE PROBLEM SOLUTIONS
- •26.7 ASSIGNMENT PROBLEMS
- •27. SERIAL COMMUNICATION
- •27.1 INTRODUCTION
- •27.2 SERIAL COMMUNICATIONS
- •27.2.1.1 - ASCII Functions
- •27.3 PARALLEL COMMUNICATIONS
- •27.4 DESIGN CASES
- •27.4.1 PLC Interface To a Robot
- •27.5 SUMMARY
- •27.6 PRACTICE PROBLEMS
- •27.7 PRACTICE PROBLEM SOLUTIONS
- •27.8 ASSIGNMENT PROBLEMS
- •28. NETWORKING
- •28.1 INTRODUCTION
- •28.1.1 Topology
- •28.1.2 OSI Network Model
- •28.1.3 Networking Hardware
- •28.1.4 Control Network Issues
- •28.2 NETWORK STANDARDS
- •28.2.1 Devicenet
- •28.2.2 CANbus
- •28.2.3 Controlnet
- •28.2.4 Ethernet
- •28.2.5 Profibus
- •28.2.6 Sercos
- •28.3 PROPRIETARY NETWORKS
- •28.3.1 Data Highway
- •28.4 NETWORK COMPARISONS
- •28.5 DESIGN CASES
- •28.5.1 Devicenet
- •28.6 SUMMARY
- •28.7 PRACTICE PROBLEMS
- •28.8 PRACTICE PROBLEM SOLUTIONS
- •28.9 ASSIGNMENT PROBLEMS
- •29. INTERNET
- •29.1 INTRODUCTION
- •29.1.1 Computer Addresses
- •29.1.2 Phone Lines
- •29.1.3 Mail Transfer Protocols
- •29.1.4 FTP - File Transfer Protocol
- •29.1.5 HTTP - Hypertext Transfer Protocol
- •29.1.6 Novell
- •29.1.7 Security
- •29.1.7.1 - Firewall
- •29.1.7.2 - IP Masquerading
- •29.1.8 HTML - Hyper Text Markup Language
- •29.1.9 URLs
- •29.1.10 Encryption
- •29.1.11 Compression
- •29.1.12 Clients and Servers
- •29.1.13 Java
- •29.1.14 Javascript
- •29.1.16 ActiveX
- •29.1.17 Graphics
- •29.2 DESIGN CASES
- •29.2.1 Remote Monitoring System
- •29.3 SUMMARY
- •29.4 PRACTICE PROBLEMS
- •29.5 PRACTICE PROBLEM SOLUTIONS
- •29.6 ASSIGNMENT PROBLEMS
- •30. HUMAN MACHINE INTERFACES (HMI)
- •30.1 INTRODUCTION
- •30.2 HMI/MMI DESIGN
- •30.3 DESIGN CASES
- •30.4 SUMMARY
- •30.5 PRACTICE PROBLEMS
- •30.6 PRACTICE PROBLEM SOLUTIONS
- •30.7 ASSIGNMENT PROBLEMS
- •31. ELECTRICAL DESIGN AND CONSTRUCTION
- •31.1 INTRODUCTION
- •31.2 ELECTRICAL WIRING DIAGRAMS
- •31.2.1 Selecting Voltages
- •31.2.2 Grounding
- •31.2.3 Wiring
- •31.2.4 Suppressors
- •31.2.5 PLC Enclosures
- •31.2.6 Wire and Cable Grouping
- •31.3 FAIL-SAFE DESIGN
- •31.4 SAFETY RULES SUMMARY
- •31.5 REFERENCES
- •31.6 SUMMARY
- •31.7 PRACTICE PROBLEMS
- •31.8 PRACTICE PROBLEM SOLUTIONS
- •31.9 ASSIGNMENT PROBLEMS
- •32. SOFTWARE ENGINEERING
- •32.1 INTRODUCTION
- •32.1.1 Fail Safe Design
- •32.2 DEBUGGING
- •32.2.1 Troubleshooting
- •32.2.2 Forcing
- •32.3 PROCESS MODELLING
- •32.4 PROGRAMMING FOR LARGE SYSTEMS
- •32.4.1 Developing a Program Structure
- •32.4.2 Program Verification and Simulation
- •32.5 DOCUMENTATION
- •32.6 COMMISIONING
- •32.7 REFERENCES
- •32.8 SUMMARY
- •32.9 PRACTICE PROBLEMS
- •32.10 PRACTICE PROBLEM SOLUTIONS
- •32.11 ASSIGNMENT PROBLEMS
- •33. SELECTING A PLC
- •33.1 INTRODUCTION
- •33.2 SPECIAL I/O MODULES
- •33.3 SUMMARY
- •33.4 PRACTICE PROBLEMS
- •33.5 PRACTICE PROBLEM SOLUTIONS
- •33.6 ASSIGNMENT PROBLEMS
- •34. FUNCTION REFERENCE
- •34.1 FUNCTION DESCRIPTIONS
- •34.1.1 General Functions
- •34.1.2 Program Control
- •34.1.3 Timers and Counters
- •34.1.4 Compare
- •34.1.5 Calculation and Conversion
- •34.1.6 Logical
- •34.1.7 Move
- •34.1.8 File
- •34.1.10 Program Control
- •34.1.11 Advanced Input/Output
- •34.1.12 String
- •34.2 DATA TYPES
- •35. COMBINED GLOSSARY OF TERMS
- •36. PLC REFERENCES
- •36.1 SUPPLIERS
- •36.2 PROFESSIONAL INTEREST GROUPS
- •36.3 PLC/DISCRETE CONTROL REFERENCES
- •37. GNU Free Documentation License
- •37.1 PREAMBLE
- •37.2 APPLICABILITY AND DEFINITIONS
- •37.3 VERBATIM COPYING
- •37.4 COPYING IN QUANTITY
- •37.5 MODIFICATIONS
- •37.6 COMBINING DOCUMENTS
- •37.7 COLLECTIONS OF DOCUMENTS
- •37.8 AGGREGATION WITH INDEPENDENT WORKS
- •37.9 TRANSLATION
- •37.10 TERMINATION
- •37.11 FUTURE REVISIONS OF THIS LICENSE
- •37.12 How to use this License for your documents

plc design - 10.14
(with latches
first pass
step1
stop
part
step2
T4:0/DN
step3
T4:1/DN
step4
T4:2/DN
step5 part
10.8 ASSIGNMENT PROBLEMS
L step1
Ustep2
Ustep3
Ustep4
Ustep5
L step2
Ustep1
TON
T4:0 delay 1 s
L step3
Ustep2
TON
T4:1 delay 0.5 s
L step4
Ustep3
TON
T4:2
delay 0.75 s
L step5
Ustep4
L step1
Ustep5
1. Convert the following timing diagram to ladder logic. It should begin when input ‘A’ becomes

plc design - 10.15
true.
X
t(sec) |
0 |
0.2 |
0.5 |
1.2 |
1.3 |
1.4 |
1.6 |
2.0 |
2.Use the timing diagram below to design ladder logic. The sequence should start when input X turns on. X may only be on momentarily, but the sequence should continue to execute until it ends at 26 seconds.
A
B
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t (sec) |
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0 |
3 |
5 |
11 |
22 |
26 |
|||
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3.Use the timing diagram below to design ladder logic. The sequence should start when input X turns on. X may only be on momentarily, but the sequence should execute anyway.
A |
B
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t (sec) |
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2 |
3 |
5 |
7 |
11 |
16 |
22 |
26 |
|||
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4.Write a program that will execute the following steps. When in steps b) or d), output C will be true. Output X will be true when in step c).
a)Start in an idle state. If input G becomes true go to b)
b)Wait until P becomes true before going to step c).
c)Wait for 3 seconds then go to step d).
d)Wait for P to become false, and then go to step b).
5.Write a program that will execute the following steps. When in steps b) or d), output C will be true. Output X will be true when in step c).
plc design - 10.16
a)Start in an idle state. If input G becomes true go to b)
b)Wait until P becomes true before going to step c). If input S becomes true then go to step a).
c)Wait for 3 seconds then go to step d).
d)Wait for P to become false, and then go to step b).
6.A PLC is to control an amusement park water ride. The ride will fill a tank of water and splash a tour group. 10 seconds later a water jet will be ejected at another point. Develop ladder logic for the process that follows the steps listed below.
1.The process starts in ‘idle’.
2.The ‘cart_detect’ opens the ‘filling’ valve.
3.After a delay of 30 seconds from the start of the filling of the tank the tank ‘outlet’ valve opens. When the tank is ‘full’ the ‘filling’ valve closes.
4.When the tank is empty the ‘outlet’ valve is closed.
5.After a 10 second delay, from the tank outlet valve opening, a water ‘jet’ is opened.
6.After ‘2’ seconds the water ‘jet’ is closed and the process returns to the ‘idle state.
7.Write a ladder logic program to extend and retract a cylinder after a start button is pushed. There are limit switches at the ends of travel. If the cylinder is extending if more than 5 seconds the machine should shut down and turn on a fault light. If it is retracting for more than 3 seconds it should also shut down and turn on the fault light. It can be reset with a reset button.
8.Design a program with sequence bits for a hydraulic press that will advance when two palm buttons are pushed. Top and bottom limit switches are used to reverse the advance and stop after a retract. At any time the hands removed from the palm button will stop an advance and retract the press. Include start and stop buttons to put the press in and out of an active mode.
9.A machine has been built for filling barrels. Use process sequence bits to design ladder logic for the sequential process as described below.
1. The process begins in an idle state.
2. If the ‘fluid_pressure’ and ‘barrel_present’ inputs are on, the system will open a flow valve for 2 seconds with output ‘flow’.
3. The ‘flow’ valve will then be turned off for 10 seconds.
4. The ‘flow’ valve will then be turned on until the ‘full’ sensor indicates the barrel is full.
5. The system will wait until the ‘barrel_present’ sensor goes off before going to the idle state.
10.Design ladder logic for an oven using process sequence bits. (Note: the solution will only be graded if the process sequence bit method is used.) The operations are as listed below.
1. The oven begins in an IDLE state.
2. An operator presses a start button and an ALARM output is turned on for 1 minute.
3. The ALARM output is turned off and the HEAT is turned on for 3 minutes to allow the temperature to rise to the acceptable range.
4. The CONVEYOR output is turned on.
5. If the STOP input is activated (turned off) the HEAT will be turned off, but the CONVEYOR output will be kept on for two minutes. After this the oven returns to IDLE.
plc design - 10.17
11.We are developing a safety system (using a PLC-5) for a large industrial press. The press is activated by turning on the compressor power relay (R, connected to O:013/05). After R has been on for 30 seconds the press can be activated to move (P connected to O:013/06). The delay is needed for pressure to build up. After the press has been activated (with P for 1.0 seconds) the system must be shut down (R and P off), and then the cycle may begin again. For safety, there is a sensor that detects when a worker is inside the press (S, connected to I:011/ 02), which must be off before the press can be activated. There is also a button that must be pushed 5 times (B, connected to I:011/01) before the press cycle can begin. If at any time the worker enters the press (and S becomes active) the press will be shut down (P and R turned off). Develop the process sequence and sequence bits, and then ladder logic for the states. State all assumptions, and show all work.
12.A machine is being designed to wrap boxes of chocolate. The boxes arrive at the machine on a conveyor belt. The list below shows the process steps in sequence.
1.The box arrives and is detected by an optical sensor (P), after this the conveyor is stopped (C) and the box is clamped in place (H).
2.A wrapping mechanism (W) is turned on for 2 seconds.
3.A sticker cylinder (S) is turned on for 1 second to put consumer labelling on the box.
4.The clamp (H) is turned off and the conveyor (C) is turned on.
5.After the box leaves the system returns to an idle state.
Develop ladder logic programs for the system using the following methods. Don’t forget to include regular start and stop inputs.
i)a timing diagram
ii)process sequence bits