
- •Table of Contents
- •Foreword
- •Do Not Pass GO
- •Counting in Martian
- •Octal: How the Grinch Stole Eight and Nine
- •Hexadecimal: Solving the Digit Shortage
- •From Hex to Decimal and from Decimal to Hex
- •Arithmetic in Hex
- •Binary
- •Hexadecimal as Shorthand for Binary
- •Switches, Transistors, and Memory
- •The Shop Foreman and the Assembly Line
- •The Box That Follows a Plan
- •DOS and DOS files
- •Compilers and Assemblers
- •The Assembly Language Development Process
- •DEBUG and How to Use It
- •Chapter 5: NASM-IDE: A Place to Stand Give me a lever long enough, and a place to stand, and I will move the Earth.
- •NASM-IDE's Place to Stand
- •Using NASM-IDE's Tools
- •NASM-IDE's Editor in Detail
- •Other NASM-IDE Features
- •The Nature of Segments
- •16-Bit and 32-Bit Registers
- •The Three Major Assembly Programming Models
- •Reading and Changing Registers with DEBUG
- •Assembling and Executing Machine Instructions with DEBUG
- •Machine Instructions and Their Operands
- •Reading and Using an Assembly Language Reference
- •Rally Round the Flags, Boys!
- •Using Type Specifiers
- •The Bones of an Assembly Language Program
- •Assembling and Running EAT.ASM
- •One Program, Three Segments
- •Last In, First Out via the Stack
- •Using DOS Services through INT
- •Boxes within Boxes
- •Using BIOS Services
- •Building External Libraries of Procedures
- •Creating and Using Macros
- •Bits Is Bits (and Bytes Is Bits)
- •Shifting Bits
- •Flags, Tests, and Branches
- •Assembly Odds 'n Ends
- •The Notion of an Assembly Language String
- •REP STOSW, the Software Machine Gun
- •The Semiautomatic Weapon: STOSW without REP
- •Storing Data to Discontinuous Strings
- •Chapter 12: The Programmer's View of Linux Tools and Skills to Help You Write Assembly Code under a True 32-Bit OS
- •Prerequisites-Yukkh!
- •NASM for Linux
- •What's GNU?
- •The make Utility and Dependencies
- •Using the GNU Debugger
- •Your Work Strategy
- •Genuflecting to the C Culture
- •A Framework to Build On
- •The Perks of Protected Mode
- •Characters Out
- •Characters In
- •Be a Time Lord
- •Generating Random Numbers
- •Accessing Command-Line Arguments
- •Simple File I/O
- •Conclusion: Not the End, But Only the Beginning
- •Where to Now?
- •Stepping off Square One
- •Notes on the Instruction Set Reference
- •AAA Adjust AL after BCD Addition
- •ADC Arithmetic Addition with Carry
- •ADD Arithmetic Addition
- •AND Logical AND
- •BT Bit Test (386+)
- •CALL Call Procedure
- •CLC Clear Carry Flag (CF)
- •CLD Clear Direction Flag (DF)
- •CMP Arithmetic Comparison
- •DEC Decrement Operand
- •IMUL Signed Integer Multiplication
- •INC Increment Operand
- •INT Software Interrupt
- •IRET Return from Interrupt
- •J? Jump on Condition
- •JMP Unconditional Jump
- •LEA Load Effective Address
- •MOV Move (Copy) Right Operand into Left Operand
- •NOP No Operation
- •NOT Logical NOT (One's Complement)
- •OR Logical OR
- •POP Pop Top of Stack into Operand
- •POPA Pop All 16-Bit Registers (286+)
- •POPF Pop Top of Stack into Flags
- •POPFD Pop Top of Stack into EFlags (386+)
- •PUSH Push Operand onto Top of Stack
- •PUSHA Push All 16-Bit GP Registers (286+)
- •PUSHAD Push All 32-Bit GP Registers (386+)
- •PUSHF Push 16-Bit Flags onto Stack
- •PUSHFD Push 32-Bit EFlags onto Stack (386+)
- •RET Return from Procedure
- •ROL Rotate Left
- •ROR Rotate Right
- •SBB Arithmetic Subtraction with Borrow
- •SHL Shift Left
- •SHR Shift Right
- •STC Set Carry Flag (CF)
- •STD Set Direction Flag (DF)
- •STOS Store String
- •SUB Arithmetic Subtraction
- •XCHG Exchange Operands
- •XOR Exclusive Or
- •Appendix C: Web URLs for Assembly Programmers
- •Appendix D: Segment Register Assumptions
- •Appendix E: What's on the CD-ROM?
- •Index
- •List of Figures
- •List of Tables
POPFD Pop Top of Stack into EFlags (386+)
Flags affected:
O D I T S Z A P C |
OF: Overflow flag TF: Trap flag AF: Aux carry |
|||||||||||
F |
F |
F |
F |
F |
F |
F |
F |
F DF: Direction |
flag SF: Sign |
flag |
PF: Parity flag |
|
* |
* |
* |
* |
* |
* |
* |
* |
* |
IF: Interrupt |
flag ZF: Zero |
flag |
CF: Carry flag |
Legal forms:
POPFD <none>
Examples:
POPFD
Notes:
POPFD pops the double word (4 bytes) at the top of the stack into the EFlags register. In 32-bit protected mode, the top of the stack is defined as the DWORD at [ESP], and there is no way to override the SS segment with prefixes.
ESP is incremented by 4 after the word comes off the stack. Remember that ESP always points to either an empty stack or else real data. There is a separate pair of instructions, PUSH and POP, for pushing and popping other register data and memory data, in both 16-bit and 32-bit sizes.
PUSHFD and POPFD are most used in writing 32-bit interrupt service routines, where you must be able to save and restore the environment, that is, all machine registers, to avoid disrupting machine operations while servicing the interrupt.
r8 = AL AH BL BH CL CH DL DH sr = CS DS SS ES FS GS
m8 = 8-bit memory data
m32 = 32-bit memory data
i16 = 16-bit immediate data
d8 = 8-bit signed displacement
d32 = 32-bit unsigned displacement
r16 = AX BX CX DX BP SP SI DI
r32 = EAX EBX ECX EDX EBP ESP ESI E m16 = 16-bit memory data
i8 = 8-bit immediate data
i32 = 32-bit immediate data
d16 = 16-bit signed displacement
PUSH Push Operand onto Top of Stack
Flags affected:
O |
D |
I |
T |
S |
Z |
A |
P |
C |
OF: |
Overflow flag TF: |
Trap |
flag |
AF: |
Aux carry |
F |
F |
F |
F |
F |
F |
F |
F |
F |
DF: |
Direction flag SF: |
Sign |
flag |
PF: |
Parity flag |
<none> IF: Interrupt flag ZF: Zero flag CF: Carry flag
Legal forms:
PUSH r16 |
|
PUSH m16 |
386+ |
PUSH r32 |
|
PUSH m32 |
386+ |
PUSH sr |
286+ |
PUSH i8 |
|
PUSH i16 |
286+ |
PUSH i32 |
386+ |
Examples:
PUSH WORD [BX]
PUSH EAX
PUSH DI
PUSH ES
PUSH DWORD 5
PUSH WORD 1000H
Notes:
It is impossible to push an 8-bit item onto the stack. Also remember that the top of the stack is defined (in 16bit modes) as the word at address SS:SP, and there's no way to override that using prefixes. In 32-bit modes the top of the stack is the DWORD at [ESP]. There is a separate pair of instructions, PUSHF and POPF, for pushing and popping the Flags register.
Also remember that SP/ESP is decremented before the push takes place; SP points to either an empty stack or else real data.
r8 = AL AH BL BH CL CH DL DH sr = CS DS SS ES FS GS
m8 = 8-bit memory data
m32 = 32-bit memory data
i16 = 16-bit immediate data
d8 = 8-bit signed displacement
d32 = 32-bit unsigned displacement
r16 = AX BX CX DX BP SP SI DI
r32 = EAX EBX ECX EDX EBP ESP ESI E m16 = 16-bit memory data
i8 = 8-bit immediate data
i32 = 32-bit immediate data
d16 = 16-bit signed displacement

PUSHA Push All 16-Bit GP Registers (286+)
Flags affected:
O |
D |
I |
T |
S |
Z A P C |
OF: Overflow flag TF: Trap flag AF: Aux carry |
|||
F |
F |
F |
F |
F |
F F F F DF: Direction |
flag SF: Sign |
flag |
PF: Parity flag |
|
|
|
<none> |
IF: Interrupt |
flag ZF: Zero |
flag |
CF: Carry flag |
Legal forms:
PUSHA |
286+ |
Examples:
PUSHA
Notes:
PUSHA pushes all 16-bit general-purpose registers onto the stack. This instruction is present on the 286 and later CPUs and is not available in the 8086/8088.
The registers are pushed in this order:
AX, CX, DX, BX, SP, BP, SI, DI
However, note that the value of SP pushed is the value SP had before the first register was pushed onto the stack. In the course of executing PUSHA, the stack pointer is decremented by 16 bytes (8 registers x 2 bytes each).
The Flags register is not pushed onto the stack by PUSHA; see PUSHF.
r8 = AL AH BL BH CL CH DL DH sr = CS DS SS ES FS GS
m8 = 8-bit memory data
m32 = 32-bit memory data
i16 = 16-bit immediate data
d8 = 8-bit signed displacement
d32 = 32-bit unsigned displacement
r16 = AX BX CX DX BP SP SI DI r32 = EAX EBX ECX EDX EBP ESP ESI m16 = 16-bit memory data
i8 = 8-bit immediate data
i32 = 32-bit immediate data
d16 = 16-bit signed displacement

PUSHAD Push All 32-Bit GP Registers (386+)
Flags affected:
O |
D |
I |
T |
S |
Z A P C |
OF: Overflow flag TF: Trap flag AF: Aux carry |
|||
F |
F |
F |
F |
F |
F F F F DF: Direction |
flag SF: Sign |
flag |
PF: Parity flag |
|
|
|
<none> |
IF: Interrupt |
flag ZF: Zero |
flag |
CF: Carry flag |
Legal forms:
PUSHAD 386+
Examples:
PUSHAD
Notes:
PUSHA pushes all 32-bit general-purpose registers onto the stack. This instruction is present on the 386 and later CPUs and is not available in the 8086, 8088, or 286.
The registers are pushed in this order:
EAX, ECX, EDX, EBX, ESP, EBP, ESI, EDI
However, note that the value of ESP pushed is the value SP had before the first register was pushed onto the stack. In the course of executing PUSHAD, the stack pointer is decremented by 32 bytes (8 registers x 4 bytes each).
The EFlags register is not pushed onto the stack by PUSHAD; see PUSHFD.
r8 = AL AH BL BH CL CH DL DH sr = CS DS SS ES FS GS
m8 = 8-bit memory data
m32 = 32-bit memory data
i16 = 16-bit immediate data
d8 = 8-bit signed displacement
d32 = 32-bit unsigned displacement
r16 = AX BX CX DX BP SP SI DI
r32 = EAX EBX ECX EDX EBP ESP ESI E m16 = 16-bit memory data
i8 = 8-bit immediate data
i32 = 32-bit immediate data
d16 = 16-bit signed displacement