
- •Advanced Bash-Scripting Guide
- •Dedication
- •Table of Contents
- •Part 1. Introduction
- •Advanced Bash-Scripting Guide
- •Chapter 2. Starting Off With a Sha-Bang
- •2.1. Invoking the script
- •2.2. Preliminary Exercises
- •Part 2. Basics
- •Chapter 3. Exit and Exit Status
- •Chapter 4. Special Characters
- •Chapter 5. Introduction to Variables and Parameters
- •5.1. Variable Substitution
- •5.2. Variable Assignment
- •5.3. Bash Variables Are Untyped
- •5.4. Special Variable Types
- •Chapter 6. Quoting
- •Chapter 7. Tests
- •7.1. Test Constructs
- •7.2. File test operators
- •7.3. Comparison operators (binary)
- •7.4. Nested if/then Condition Tests
- •7.5. Testing Your Knowledge of Tests
- •8.1. Operators
- •8.2. Numerical Constants
- •Part 3. Beyond the Basics
- •Chapter 9. Variables Revisited
- •9.1. Internal Variables
- •9.2. Manipulating Strings
- •9.3. Parameter Substitution
- •9.4. Typing variables: declare or typeset
- •9.5. Indirect References to Variables
- •9.6. $RANDOM: generate random integer
- •9.7. The Double Parentheses Construct
- •Chapter 10. Loops and Branches
- •10.1. Loops
- •10.2. Nested Loops
- •10.3. Loop Control
- •10.4. Testing and Branching
- •Chapter 11. Internal Commands and Builtins
- •12.1. Basic Commands
- •12.2. Complex Commands
- •12.3. Time / Date Commands
- •12.4. Text Processing Commands
- •12.5. File and Archiving Commands
- •12.6. Communications Commands
- •12.7. Terminal Control Commands
- •12.8. Math Commands
- •12.9. Miscellaneous Commands
- •Chapter 13. System and Administrative Commands
- •Chapter 14. Command Substitution
- •Chapter 15. Arithmetic Expansion
- •Chapter 16. I/O Redirection
- •16.1. Using exec
- •16.2. Redirecting Code Blocks
- •16.3. Applications
- •Chapter 17. Here Documents
- •Chapter 18. Recess Time
- •Part 4. Advanced Topics
- •Chapter 19. Regular Expressions
- •19.1. A Brief Introduction to Regular Expressions
- •19.2. Globbing
- •Chapter 20. Subshells
- •Chapter 21. Restricted Shells
- •Chapter 22. Process Substitution
- •Chapter 23. Functions
- •23.1. Complex Functions and Function Complexities
- •23.2. Local Variables
- •Chapter 24. Aliases
- •Chapter 25. List Constructs
- •Chapter 26. Arrays
- •Chapter 27. Files
- •Chapter 28. /dev and /proc
- •28.2. /proc
- •Chapter 29. Of Zeros and Nulls
- •Chapter 30. Debugging
- •Chapter 31. Options
- •Chapter 32. Gotchas
- •Chapter 33. Scripting With Style
- •Chapter 34. Miscellany
- •34.2. Shell Wrappers
- •34.3. Tests and Comparisons: Alternatives
- •34.4. Optimizations
- •34.5. Assorted Tips
- •34.6. Oddities
- •34.7. Security Issues
- •34.8. Portability Issues
- •34.9. Shell Scripting Under Windows
- •Chapter 35. Bash, version 2
- •36. Endnotes
- •36.1. Author's Note
- •36.2. About the Author
- •36.3. Tools Used to Produce This Book
- •36.4. Credits
- •List of Tables
- •List of Examples
- •Bibliography

Indirect References to Variables
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Advanced Bash-Scripting Guide: |
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Prev |
Chapter 9. Variables Revisited |
Next |
9.5. Indirect References to Variables
Assume that the value of a variable is the name of a second variable. Is it somehow possible to retrieve the value of this second variable from the first one? For example, if a=letter_of_alphabet and letter_of_alphabet=z, can a reference to a return z? This can indeed be done, and it is called an indirect reference. It uses the unusual eval var1=\$$var2 notation.
Example 9-19. Indirect References
#!/bin/bash
# Indirect variable referencing.
a=letter_of_alphabet letter_of_alphabet=z
echo
#Direct reference. echo "a = $a"
#Indirect reference. eval a=\$$a
echo "Now a = $a"
echo
# Now, let's try changing the second order reference.
t=table_cell_3 table_cell_3=24
echo "\"table_cell_3\" = $table_cell_3"
echo -n "dereferenced \"t\" = "; eval echo \$$t
#In this simple case,
#eval t=\$$t; echo "\"t\" = $t"
#also works (why?).
echo
t=table_cell_3 NEW_VAL=387 table_cell_3=$NEW_VAL
echo "Changing value of \"table_cell_3\" to $NEW_VAL." echo "\"table_cell_3\" now $table_cell_3"
echo -n "dereferenced \"t\" now "; eval echo \$$t
# "eval" takes the two arguments "echo" and "\$$t" (set equal to $table_cell_3) echo
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Indirect References to Variables
#(Thanks, S.C., for clearing up the above behavior.)
#Another method is the ${!t} notation, discussed in "Bash, version 2" section.
#See also example "ex78.sh".
exit 0
Example 9-20. Passing an indirect reference to awk
#!/bin/bash
#Another version of the "column totaler" script
#that adds up a specified column (of numbers) in the target file.
#This uses indirect references.
ARGS=2
E_WRONGARGS=65
if [ $# -ne "$ARGS" ] # Check for proper no. of command line args. then
echo "Usage: `basename $0` filename column-number" exit $E_WRONGARGS
fi
filename=$1 column_number=$2
#===== Same as original script, up to this point =====#
# A multi-line awk script is invoked by awk ' ..... '
# Begin awk script.
# ------------------------------------------------
awk "
{ total += \$${column_number} # indirect reference
}
END {
print total
}
""$filename"
#------------------------------------------------
#End awk script.
#Indirect variable reference avoids the hassles
#of referencing a shell variable within the embedded awk script.
#Thanks, Stephane Chazelas.
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Indirect References to Variables
exit 0
This method of indirect referencing is a bit tricky. If the second order variable changes its value, then the first order variable must be properly dereferenced (as in the above example). Fortunately, the ${!variable} notation introduced with version 2 of Bash (see Example 35-2) makes indirect referencing more intuitive.
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Home |
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Typing variables: declare or typeset |
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$RANDOM: generate random integer |
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$RANDOM: generate random integer
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Advanced Bash-Scripting Guide: |
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Prev |
Chapter 9. Variables Revisited |
Next |
9.6. $RANDOM: generate random integer
$RANDOM is an internal Bash function (not a constant) that returns a pseudorandom integer in the range 0 - 32767. $RANDOM should not be used to generate an encryption key.
Example 9-21. Generating random numbers
#!/bin/bash
#$RANDOM returns a different random integer at each invocation.
#Nominal range: 0 - 32767 (signed 16-bit integer).
MAXCOUNT=10
count=1
echo |
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echo "$MAXCOUNT random numbers:" |
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echo "----------------- |
" |
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while [ "$count" -le $MAXCOUNT ] |
# Generate 10 ($MAXCOUNT) random integers. |
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do |
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number=$RANDOM |
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echo $number |
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let "count += 1" # Increment count. |
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done |
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echo "----------------- |
" |
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#If you need a random int within a certain range, use the 'modulo' operator.
#This returns the remainder of a division operation.
RANGE=500
echo
number=$RANDOM
let "number %= $RANGE"
echo "Random number less than $RANGE --- $number"
echo
#If you need a random int greater than a lower bound,
#then set up a test to discard all numbers below that.
FLOOR=200
number=0 #initialize
while [ "$number" -le $FLOOR ] do
number=$RANDOM done
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$RANDOM: generate random integer
echo "Random number greater than $FLOOR --- $number" echo
#May combine above two techniques to retrieve random number between two limits. number=0 #initialize
while [ "$number" -le $FLOOR ] do
number=$RANDOM
let "number %= $RANGE" # Scales $number down within $RANGE. done
echo "Random number between $FLOOR and $RANGE --- $number" echo
#Generate binary choice, that is, "true" or "false" value.
BINARY=2 number=$RANDOM T=1
let "number %= $BINARY"
#let "number >>= 14" gives a better random distribution
#(right shifts out everything except last binary digit). if [ "$number" -eq $T ]
then
echo "TRUE" else
echo "FALSE"
fi
echo
# May generate toss of the dice. SPOTS=7 # Modulo 7 gives range 0 - 6. DICE=2
ZERO=0
die1=0
die2=0
# Tosses each die separately, and so gives correct odds.
while [ "$die1" -eq $ZERO ] do
# Can't have a zero come up.
let "die1 = $RANDOM % $SPOTS" # Roll first one. done
while [ "$die2" -eq $ZERO ] do
let "die2 = $RANDOM % $SPOTS" # Roll second one. done
let "throw = $die1 + $die2"
echo "Throw of the dice = $throw" echo
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$RANDOM: generate random integer
exit 0
Just how random is RANDOM? The best way to test this is to write a script that tracks the distribution of "random"
numbers generated by RANDOM. Let's roll a RANDOM die a few times...
Example 9-22. Rolling the die with RANDOM
#!/bin/bash
# How random is RANDOM?
RANDOM=$$ |
# Reseed the random number generator using script process ID. |
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PIPS=6 |
# A die has 6 pips. |
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MAXTHROWS=600 |
# Increase this, if you have nothing better to do with your time. |
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throw=0 |
# Throw count. |
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zeroes=0 |
# Must initialize counts to zero. |
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ones=0 |
# since an uninitialized variable is null, not zero. |
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twos=0 |
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threes=0 |
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fours=0 |
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fives=0 |
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sixes=0 |
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print_result () |
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{ |
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echo |
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echo "ones = |
$ones" |
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echo "twos = |
$twos" |
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echo "threes = $threes" |
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echo "fours = |
$fours" |
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echo "fives = |
$fives" |
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echo "sixes = |
$sixes" |
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echo |
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} |
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update_count() |
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{ |
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case "$1" in |
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0) let "ones += 1";; |
# Since die has no "zero", this corresponds to 1. |
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1) let "twos += 1";; |
# And this to 2, etc. |
2)let "threes += 1";;
3)let "fours += 1";;
4)let "fives += 1";;
5)let "sixes += 1";;
esac
}
echo
while [ "$throw" -lt "$MAXTHROWS" ]
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$RANDOM: generate random integer
do
let "die1 = RANDOM % $PIPS" update_count $die1
let "throw += 1" done
print_result
#The scores should distribute fairly evenly, assuming RANDOM is fairly random.
#With $MAXTHROWS at 600, all should cluster around 100, plus-or-minus 20 or so.
#Keep in mind that RANDOM is a pseudorandom generator,
#and not a spectacularly good one at that.
#Exercise (easy):
#---------------
#Rewrite this script to flip a coin 1000 times.
#Choices are "HEADS" or "TAILS".
exit 0
As we have seen in the last example, it is best to "reseed" the RANDOM generator each time it is invoked. Using the same seed for RANDOM repeats the same series of numbers. (This mirrors the behavior of the random() function in C.)
Example 9-23. Reseeding RANDOM
#!/bin/bash
# seeding-random.sh: Seeding the RANDOM variable.
MAXCOUNT=25 |
# How many numbers to generate. |
random_numbers ()
{
count=0
while [ "$count" -lt "$MAXCOUNT" ] do
number=$RANDOM echo -n "$number " let "count += 1"
done
}
echo; echo |
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RANDOM=1 |
# Setting RANDOM seeds the random number generator. |
random_numbers |
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echo; echo |
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RANDOM=1 |
# Same seed for RANDOM... |
random_numbers |
# ...reproduces the exact same number series. |
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# |
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# When is it useful to duplicate a "random" number series? |
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$RANDOM: generate random integer
echo; |
echo |
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RANDOM=2 |
# Trying again, but with a |
different seed... |
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random_numbers |
# gives a different number |
series. |
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echo; |
echo |
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# RANDOM=$$ seeds RANDOM from process id of script.
#It is also possible to seed RANDOM from 'time' or 'date' commands.
#Getting fancy...
SEED=$(head -1 /dev/urandom | od -N 1 | awk '{ print $2 }')
#Pseudo-random output fetched
#+ from /dev/urandom (system pseudo-random device-file),
#+ then converted to line of printable (octal) numbers by "od", #+ finally "awk" retrieves just one number for SEED. RANDOM=$SEED
random_numbers
echo; echo
exit 0
The /dev/urandom device-file provides a means of generating much more "random" pseudorandom numbers than the $RANDOM variable. dd if=/dev/urandom of=targetfile bs=1 count=XX creates a file of well-scattered pseudorandom numbers. However, assigning these numbers to a variable in a script requires a workaround, such as filtering through od (as in above example) or using dd (see Example 12-41).
There are also other means of generating pseudorandom numbers in a script. Awk provides a convenient means of doing this.
Example 9-24. Pseudorandom numbers, using awk
#!/bin/bash
#random2.sh: Returns a pseudorandom number in the range 0 - 1.
#Uses the awk rand() function.
AWKSCRIPT=' { srand(); print rand() } '
#Command(s) / parameters passed to awk
#Note that srand() reseeds awk's random number generator.
echo -n "Random number between 0 and 1 = " echo | awk "$AWKSCRIPT"
exit 0
#Exercises:
#---------
#1) Using a loop construct, print out 10 different random numbers.
#(Hint: you must reseed the "srand()" function with a different seed
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$RANDOM: generate random integer
#in each pass through the loop. What happens if you fail to do this?)
#2) Using an integer multiplier as a scaling factor, generate random numbers
#in the range between 10 and 100.
#3) Same as exercise #2, above, but generate random integers this time.
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Indirect References to Variables |
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The Double Parentheses Construct |
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