- •Table of Contents
- •About this manual
- •Welcome!
- •VST Connections: Setting up input and output busses
- •About this chapter
- •Setting up busses
- •Using the busses
- •Setting up Groups and FX channels
- •About monitoring
- •External instruments/effects
- •The Project window
- •Background
- •Window Overview
- •Operations
- •Options
- •Playback and the Transport panel
- •Background
- •Operations
- •Options and Settings
- •Recording
- •Background
- •Basic recording methods
- •Audio recording specifics
- •MIDI recording specifics
- •Options and Settings
- •Recovery of audio recordings after system failure
- •Fades, crossfades and envelopes
- •Creating fades
- •The Fade dialogs
- •Creating crossfades
- •The Crossfade dialog
- •Auto Fades and Crossfades
- •Event Envelopes
- •The Arranger track
- •Introduction
- •Setting up the Arranger track
- •Working with arranger events
- •Flattening the Arranger chain
- •Live Mode
- •Arranging your music to video
- •Folder tracks
- •About folder tracks
- •Handling folder tracks
- •Working with folder parts
- •Using markers
- •About markers
- •The Marker window
- •Using the Marker track
- •Marker key commands
- •Editing markers in the Project Browser
- •The Transpose functions
- •Introduction
- •Transposing your music
- •Other functions
- •The mixer
- •About this chapter
- •Overview
- •Configuring the mixer
- •The audio-related channel strips
- •The MIDI channel strips
- •The common panel
- •The input and output channels
- •Basic mixing procedures
- •Audio specific procedures
- •MIDI specific procedures
- •Utilities
- •VST Mixer Diagrams
- •Control Room
- •Background
- •Configuring the Control Room
- •The Control Room Overview
- •The Control Room Mixer
- •Control Room operations
- •Studios and Studio Sends
- •Direct Monitoring and latency
- •WK-Audio’s ID Controller
- •Audio effects
- •About this chapter
- •Overview
- •Insert effects
- •Send effects
- •Setting up send effects
- •Using the Side-Chain input
- •Using external effects
- •Making settings for the effects
- •Effect presets
- •VST Instruments and Instrument tracks
- •Introduction
- •VST Instrument channels vs. instrument tracks
- •VST Instrument channels
- •Instrument tracks
- •Comparison
- •Automation considerations
- •What do I need? Instrument channel or Instrument track?
- •Instrument Freeze
- •VST instruments and processor load
- •Using presets for VSTi configuration
- •About latency
- •External instruments
- •Surround sound
- •Background
- •Operations
- •Automation
- •Introduction
- •Enabling and disabling the writing of automation data
- •What can be automated?
- •The Automation panel
- •Virgin territory vs. the initial value
- •Automation modes
- •Automation performance utilities
- •The Settings section
- •Hints and further options
- •Automation track operations
- •Working with automation curves
- •Audio processing and functions
- •Background
- •Audio processing
- •Applying plug-ins
- •The Offline Process History dialog
- •Batch Processing
- •Freeze Edits
- •Detect Silence
- •The Spectrum Analyzer
- •Statistics
- •The Sample Editor
- •Background
- •Window overview
- •General Operations
- •Options and settings
- •Audio Warp realtime processing / Tempo matching audio to the project tempo
- •Working with hitpoints and slices
- •Free Warp
- •Realtime pitch-shifting of audio events
- •Flattening the realtime processing
- •The Audio Part Editor
- •Background
- •Opening the Audio Part Editor
- •Window overview
- •Operations
- •Common methods
- •Options and Settings
- •The Pool
- •Background
- •Window overview
- •Operations
- •VST Sound
- •Introduction
- •The MediaBay
- •Introduction
- •Window overview
- •Browsing for media files
- •Finding files in the Viewer section
- •Previewing files in the Scope section
- •The Tag Editor
- •Media management
- •Track Presets
- •Introduction
- •Types of track presets
- •VST presets
- •Browsing for presets
- •Creating a track preset
- •Creating tracks from track presets or VST presets
- •Applying track presets
- •Previewing track and VST presets
- •Inserts and EQ settings from track presets
- •Track Quick Controls
- •Introduction
- •Setting up the Quick Controls tab
- •Options and settings
- •Setting up quick controls on an external remote controller
- •MIDI realtime parameters and effects
- •Introduction
- •Basic track settings
- •MIDI Modifiers
- •MIDI effects
- •Managing plug-ins
- •MIDI processing and quantizing
- •Introduction
- •The Quantizing functions
- •Making your settings permanent
- •Dissolve Part
- •Repeat Loop
- •Other MIDI functions
- •The MIDI editors
- •About editing MIDI
- •Opening a MIDI editor
- •Key Editor operations
- •Edit In-Place
- •List Editor operations
- •Introduction
- •Opening the Logical Editor
- •Window overview
- •Selecting a preset
- •Setting up filter conditions
- •Selecting a function
- •Specifying actions
- •Applying the defined actions
- •Working with presets
- •The Input Transformer
- •The Project Logical Editor
- •Introduction
- •Opening the Project Logical Editor
- •Window overview
- •Selecting a preset
- •Setting up filter conditions
- •Selecting a function
- •Specifying actions
- •Applying the defined actions
- •Working with presets
- •Working with System Exclusive messages
- •Introduction
- •Bulk dumps
- •Recording System Exclusive parameter changes
- •Editing System Exclusive messages
- •Working with the Tempo track
- •Background
- •Operations
- •Process Tempo
- •The Process Bars dialog
- •Options and settings
- •The Beat Calculator
- •Merge Tempo From Tapping
- •The Time Warp tool
- •The Project Browser
- •Window Overview
- •Editing tracks
- •The Track Sheet
- •Overview
- •Printing the Track Sheet
- •Export Audio Mixdown
- •Introduction
- •Mixing down to an audio file
- •The available file formats
- •Synchronization
- •Background
- •Synchronization signals
- •Synchronizing the transport vs. synchronizing audio
- •Making basic settings and connections
- •Synchronization settings
- •Timecode Preferences
- •Machine Control
- •Setting up Machine Control
- •Working with VST System Link
- •Preparations
- •Activating VST System Link
- •Application examples
- •Video
- •Background
- •Before you start
- •Operations
- •The Edit Mode
- •Working with film transfers
- •Compensating for film transfers to video
- •ReWire
- •Introduction
- •Launching and quitting
- •Activating ReWire channels
- •Using the transport and tempo controls
- •How the ReWire channels are handled in Nuendo
- •Routing MIDI via ReWire2
- •Considerations and limitations
- •File handling
- •Working with Projects
- •Startup Options
- •Working with libraries
- •Revert
- •Importing audio
- •Exporting and importing OMF files
- •Exporting and importing AAF files
- •Exporting and importing AES31 files
- •Exporting and importing OpenTL files
- •Importing XSend projects from Liquid
- •Exporting and importing standard MIDI files
- •Exporting and importing MIDI loops
- •Exporting and importing tracks
- •Other Import/Export functions
- •Cleanup
- •Customizing
- •Background
- •Workspaces
- •The Setup dialogs
- •Customizing track controls
- •Configuring the main menu items
- •About preference presets
- •Appearance
- •Applying track and event colors
- •Where are the settings stored?
- •Key commands
- •Introduction
- •Setting up key commands
- •Setting up tool modifier keys
- •The default key commands
- •Index
Managing Arranger chains
You can create several Arranger chains. This way, you can create alternative versions for playback. In the Arranger Editor, the toolbar buttons on the right are used for this:
Button Description
Click this to rename the current Arranger chain.
Creates a new, empty Arranger chain.
Creates a duplicate of the current Arranger chain, containing the same events.
Removes the currently selected Arranger chain. Only available if you have created more than one Arranger chain.
The Arranger chains you create will be listed on the Name pop-up menu, found in the Arranger Editor to the left of the buttons, at the top of the Arranger track Inspector, and in the Track list. Please note that to be able to select another Arranger chain from the pop-up menu, Arranger mode must be activated.
• In the Inspector, these functions are accessed from the Arranger pop-up menu (opened by clicking on the Arranger name field).
Flattening the Arranger chain
When you have found an Arranger chain that suits your purposes, you can “flatten” it, i.e. convert the list into a linear project. Proceed as follows:
1. Click the Flatten button (or select Flatten Chain from the pop-up menu in the Inspector for the Arranger track).
The events and parts in the project are reordered, repeated, resized, moved and/or deleted (if these are not within the boundaries of any used Arranger event), so that they correspond exactly to the Arranger chain.
The Flatten button
2. Activate Playback.
The project will now play back exactly as in Arranger mode, but you can view it and work with it as usual.
Flattening the Arranger chain may remove events and parts from the project. Only use the Flatten function when you know you don’t want to edit the Arranger track/chain any more. If in doubt, save a copy of the project before flattening the Arranger chain.
Flattening options
Sometimes it might be useful to keep the original Arranger events even after flattening the Arranger track. By using flattening options you can define which chain should be flattened (Source section), where it should be stored and how it should be named (Destination section) together with other options (Options section).
1.Click the Flattening options button.
2.In the window that appears, select the desired options.
In the Source section you can specify, which Arranger chain should be flattened. The available options are:
Option |
Description |
Current Chain |
If you activate this option, only the current chain will be |
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flattened. |
Checked Chain If you activate this option, you can select the arranger chains you want to flatten in the list to the left.
All Chains |
If you activate this option, all arranger chains of the cur- |
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rent project will be flattened. |
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The Arranger track
The Destination section allows you to choose where the result of the flattening should be saved. The available options are:
Option |
Description |
Current Project |
This option is only available, if you have selected “Current |
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Chain” as Source. If you activate this option, the result of |
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the flattening of the current chain will be saved in the cur- |
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rent project. |
New Project |
If you activate this option, you can flatten one or several |
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chains in a new project. In this case it might be useful to |
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use naming options. If you activate “Append Chain |
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Name”, the Chain Name(s) will be appended in brackets |
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to the project name. If you activate “Use Chain Name”, |
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the new project(s) will have the name of the current Ar- |
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ranger chain(s). If you activate “Add Number”, the new |
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project(s) will be named like the old ones and a number |
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will be appended in brackets. |
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In the Options section you can make further settings. The available options are:
Option |
Description |
Keep Arranger |
If you activate this option, the Arranger Track will be kept |
Track |
when flattening the Arranger chain. If you activate the op- |
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tion “Rename Arranger Events” a number will be ap- |
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pended to the events according to their use. If e.g. you |
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use Arranger event “A” two times, the first occurrence |
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will be renamed “A 1” and the second “A 2”. |
Make Real Event Normally, you will get shared copies when flattening the
Copies |
Arranger track. If you activate this option, real copies will |
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be created instead. |
Don’t Split |
If the option is activated, MIDI notes that start before or |
Events |
are longer than the Arranger event will not be included. |
|
Only MIDI notes that begin and end inside the Arranger |
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event boundaries will be taken into account. |
Open New |
If you activate this option, a new project will be created |
Projects |
for every flattened Arranger chain. If you activate the op- |
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tion “Cascade New Projects” the opened projects will be |
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cascaded. |
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3.You can now flatten the Arranger track by clicking the Flatten button.
If you realize that you want to do further arrangements, you can also click the “Go Back” button and make your adjustments. Your Flattening settings will be kept.
4.Click the “Go Back” button to go back to the Arranger Editor or close the window by clicking its Close button.
Live Mode
If you have set up an Arranger track and play it back, you have also the possibility to influence the playback order “live”. Note that the Arranger mode has to be activated to be able to use the Live mode.
1.Add an Arranger track by selecting “Arranger” from the Add Track submenu of the Project menu.
2.Create the desired Arranger events by drawing with the Pencil tool on Arranger track.
3.Set up an Arranger chain in the Inspector for the Arranger track or in the Arranger Editor, activate the Arranger mode and play back your project.
Now you can use your Arranger events listed in the lower section of the Arranger track Inspector to play back your project in Live Mode:
4. Switch into Live mode by clicking on the little arrow in the lower list of the Arranger track Inspector to the left of the Arranger event you want to trigger.
The Arranger event will be looped endlessly, until you click on another Arranger event. This might be useful, if you want to loop e.g. a guitar solo with a flexible length.
• You can stop Live mode by clicking the Stop button or go back to “normal” playback in Arranger mode by clicking on any arranger event in the upper list.
In the latter case, playback will be continued from the arranger event where you clicked. The “Select grid” pop-up menu will always be taken into account. When the grid is set to “1 Bar” and you click the STOP button e.g., playback will be stopped after the next bar.
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The Arranger track
The active Arranger event will be played back as long as defined before jumping to the next.
Option |
Description |
Now |
Jumps to the next section immediately. |
4 bars, |
When one of these modes is selected, a grid of 4 or 2 bars (de- |
2 bars |
pending on the setting) will be placed on the active Arranger |
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event. Whenever the respective grid line is reached, playback |
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will jump to the next Arranger event. An example: |
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Let’s say you have an Arranger event which is 8 bars long and |
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the grid is set to 4 bars. When the cursor is anywhere within the |
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first 4 bars of the Arranger event when you hit the next Arranger |
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event, playback will jump to the next event when the end of the |
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fourth bar of the Arranger event is reached. When the cursor is |
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anywhere within the last 4 bars of the Arranger event, playback |
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will jump to the next event at the end of the event. |
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When an event is shorter than 4 (or 2) bars when this mode is |
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selected, playback will jump to the next section at the event end. |
1 bar |
Jumps to the next section at the next bar line. |
1 beat |
Jumps to the next section at the next beat. |
End |
Plays the current section to the end, then jumps to the next sec- |
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tion. |
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Arranging your music to video
The relative time of your Arranger track can be taken as a reference instead of the project time. This is useful, if you want to use the Arranger track to compose music for video and fill e.g. a specific video section with music, by repeating the corresponding number of Arranger events.
If you position your external sync master device to a position that does not match the Project Start time, Nuendo will jump automatically to the right position in the Arranger track and will start playback from there, i.e. the correct relative position and not the absolute project time will be found. The reference for the external timecode can be MIDI or any other Timecode that can be interpreted/read by Nuendo.
Ö If the Arranger mode is not activated or no Arranger track exists, Nuendo will work as usual.
Below follows an example, that will help you understand this functionality:
1.Set up a project with a MIDI track and three MIDI parts. The first should start at position 00:00:00:00 and end at position 00:01:00:00, the second should start at position 00:01:00:00 and end at position 00:02:00:00 and the third should start at position 00:02:00:00 and end at position 00:03:00:00.
2.Activate the Sync button on the transport panel.
3.Add an Arranger track and create Arranger events that match the MIDI parts.
4.Set up the Arranger chain “A-A-B-B-C-C”, activate the Arranger mode and play back your project.
5.Start external Timecode at position 00:00:10:00 (within the range of "A").
In your project, the position 00:00:10:00 will be located and you will hear "A" playing. Nothing special!
Now, let’s see what happens if your external sync master device starts at a position that does not match the Project Start time:
6.Start at 00:01:10:00 (within the range of what originally was "B").
In your project, the position 00:01:10:00 will be located and you will hear "A" playing, because it plays twice in the Arranger track.
7.Start external Timecode at position 00:02:10:00 (within the range of what originally was "C").
In your project, the position 00:02:10:00 will be located and you will hear "B" playing, because it plays "later" in the Arranger track.
104
The Arranger track
