
- •Table of Contents
- •About this manual
- •Welcome!
- •VST Connections: Setting up input and output busses
- •About this chapter
- •Setting up busses
- •Using the busses
- •Setting up Groups and FX channels
- •About monitoring
- •External instruments/effects
- •The Project window
- •Background
- •Window Overview
- •Operations
- •Options
- •Playback and the Transport panel
- •Background
- •Operations
- •Options and Settings
- •Recording
- •Background
- •Basic recording methods
- •Audio recording specifics
- •MIDI recording specifics
- •Options and Settings
- •Recovery of audio recordings after system failure
- •Fades, crossfades and envelopes
- •Creating fades
- •The Fade dialogs
- •Creating crossfades
- •The Crossfade dialog
- •Auto Fades and Crossfades
- •Event Envelopes
- •The Arranger track
- •Introduction
- •Setting up the Arranger track
- •Working with arranger events
- •Flattening the Arranger chain
- •Live Mode
- •Arranging your music to video
- •Folder tracks
- •About folder tracks
- •Handling folder tracks
- •Working with folder parts
- •Using markers
- •About markers
- •The Marker window
- •Using the Marker track
- •Marker key commands
- •Editing markers in the Project Browser
- •The Transpose functions
- •Introduction
- •Transposing your music
- •Other functions
- •The mixer
- •About this chapter
- •Overview
- •Configuring the mixer
- •The audio-related channel strips
- •The MIDI channel strips
- •The common panel
- •The input and output channels
- •Basic mixing procedures
- •Audio specific procedures
- •MIDI specific procedures
- •Utilities
- •VST Mixer Diagrams
- •Control Room
- •Background
- •Configuring the Control Room
- •The Control Room Overview
- •The Control Room Mixer
- •Control Room operations
- •Studios and Studio Sends
- •Direct Monitoring and latency
- •WK-Audio’s ID Controller
- •Audio effects
- •About this chapter
- •Overview
- •Insert effects
- •Send effects
- •Setting up send effects
- •Using the Side-Chain input
- •Using external effects
- •Making settings for the effects
- •Effect presets
- •VST Instruments and Instrument tracks
- •Introduction
- •VST Instrument channels vs. instrument tracks
- •VST Instrument channels
- •Instrument tracks
- •Comparison
- •Automation considerations
- •What do I need? Instrument channel or Instrument track?
- •Instrument Freeze
- •VST instruments and processor load
- •Using presets for VSTi configuration
- •About latency
- •External instruments
- •Surround sound
- •Background
- •Operations
- •Automation
- •Introduction
- •Enabling and disabling the writing of automation data
- •What can be automated?
- •The Automation panel
- •Virgin territory vs. the initial value
- •Automation modes
- •Automation performance utilities
- •The Settings section
- •Hints and further options
- •Automation track operations
- •Working with automation curves
- •Audio processing and functions
- •Background
- •Audio processing
- •Applying plug-ins
- •The Offline Process History dialog
- •Batch Processing
- •Freeze Edits
- •Detect Silence
- •The Spectrum Analyzer
- •Statistics
- •The Sample Editor
- •Background
- •Window overview
- •General Operations
- •Options and settings
- •Audio Warp realtime processing / Tempo matching audio to the project tempo
- •Working with hitpoints and slices
- •Free Warp
- •Realtime pitch-shifting of audio events
- •Flattening the realtime processing
- •The Audio Part Editor
- •Background
- •Opening the Audio Part Editor
- •Window overview
- •Operations
- •Common methods
- •Options and Settings
- •The Pool
- •Background
- •Window overview
- •Operations
- •VST Sound
- •Introduction
- •The MediaBay
- •Introduction
- •Window overview
- •Browsing for media files
- •Finding files in the Viewer section
- •Previewing files in the Scope section
- •The Tag Editor
- •Media management
- •Track Presets
- •Introduction
- •Types of track presets
- •VST presets
- •Browsing for presets
- •Creating a track preset
- •Creating tracks from track presets or VST presets
- •Applying track presets
- •Previewing track and VST presets
- •Inserts and EQ settings from track presets
- •Track Quick Controls
- •Introduction
- •Setting up the Quick Controls tab
- •Options and settings
- •Setting up quick controls on an external remote controller
- •MIDI realtime parameters and effects
- •Introduction
- •Basic track settings
- •MIDI Modifiers
- •MIDI effects
- •Managing plug-ins
- •MIDI processing and quantizing
- •Introduction
- •The Quantizing functions
- •Making your settings permanent
- •Dissolve Part
- •Repeat Loop
- •Other MIDI functions
- •The MIDI editors
- •About editing MIDI
- •Opening a MIDI editor
- •Key Editor operations
- •Edit In-Place
- •List Editor operations
- •Introduction
- •Opening the Logical Editor
- •Window overview
- •Selecting a preset
- •Setting up filter conditions
- •Selecting a function
- •Specifying actions
- •Applying the defined actions
- •Working with presets
- •The Input Transformer
- •The Project Logical Editor
- •Introduction
- •Opening the Project Logical Editor
- •Window overview
- •Selecting a preset
- •Setting up filter conditions
- •Selecting a function
- •Specifying actions
- •Applying the defined actions
- •Working with presets
- •Working with System Exclusive messages
- •Introduction
- •Bulk dumps
- •Recording System Exclusive parameter changes
- •Editing System Exclusive messages
- •Working with the Tempo track
- •Background
- •Operations
- •Process Tempo
- •The Process Bars dialog
- •Options and settings
- •The Beat Calculator
- •Merge Tempo From Tapping
- •The Time Warp tool
- •The Project Browser
- •Window Overview
- •Editing tracks
- •The Track Sheet
- •Overview
- •Printing the Track Sheet
- •Export Audio Mixdown
- •Introduction
- •Mixing down to an audio file
- •The available file formats
- •Synchronization
- •Background
- •Synchronization signals
- •Synchronizing the transport vs. synchronizing audio
- •Making basic settings and connections
- •Synchronization settings
- •Timecode Preferences
- •Machine Control
- •Setting up Machine Control
- •Working with VST System Link
- •Preparations
- •Activating VST System Link
- •Application examples
- •Video
- •Background
- •Before you start
- •Operations
- •The Edit Mode
- •Working with film transfers
- •Compensating for film transfers to video
- •ReWire
- •Introduction
- •Launching and quitting
- •Activating ReWire channels
- •Using the transport and tempo controls
- •How the ReWire channels are handled in Nuendo
- •Routing MIDI via ReWire2
- •Considerations and limitations
- •File handling
- •Working with Projects
- •Startup Options
- •Working with libraries
- •Revert
- •Importing audio
- •Exporting and importing OMF files
- •Exporting and importing AAF files
- •Exporting and importing AES31 files
- •Exporting and importing OpenTL files
- •Importing XSend projects from Liquid
- •Exporting and importing standard MIDI files
- •Exporting and importing MIDI loops
- •Exporting and importing tracks
- •Other Import/Export functions
- •Cleanup
- •Customizing
- •Background
- •Workspaces
- •The Setup dialogs
- •Customizing track controls
- •Configuring the main menu items
- •About preference presets
- •Appearance
- •Applying track and event colors
- •Where are the settings stored?
- •Key commands
- •Introduction
- •Setting up key commands
- •Setting up tool modifier keys
- •The default key commands
- •Index

Creating crossfades
Overlapping audio material on the same track can be crossfaded, for smooth transitions or special effects. You create a crossfade by selecting two consecutive audio events and selecting the Crossfade command on the Audio menu (or by using the corresponding key command, by default [X]). The result depends on whether the two events overlap or not:
• If the events overlap, a crossfade is created in the overlapping area.
The crossfade will be of the default shape – initially a linear, symmetric crossfade, but you can change this as described below.
Overlapping section.
• If the events don’t overlap but are directly consecutive (lined up end-to-start, with no gap) it’s still possible to crossfade them – provided that their respective audio clips overlap! In this case, the two events are resized so that they overlap, and a crossfade of the default length and shape is applied.
The default crossfade length and shape are set in the Crossfade dialog (see “As Default button” on page 90).
An example:
Audio events.
Audio clips.
The events in themselves do not overlap, but their clips do. Therefore, the events can be resized so that they overlap, which is required for a crossfade to be created.
When you select the Crossfade function, the two events are resized so that they overlap, and a default crossfade is created in the overlapping section.
•If the events don’t overlap, and cannot be resized enough to overlap, a crossfade cannot be created.
•You can specify the length of the crossfade using the Range Selection tool: make a selection range covering the desired crossfade area and use the Crossfade command.
The crossfade is applied in the selected range (provided that the events or their clips overlap, as above). You can also make a selection range after creating the crossfade and use the function Adjust fades to Range on the Audio menu.
•Once you have created a crossfade, you can edit it by selecting one or both crossfaded events, and selecting “Crossfade” from the Audio menu again (or by doubleclicking in the crossfade zone).
This opens the Crossfade dialog, see below.
Removing crossfades
To remove a crossfade, select the events and select “Remove Fades” from the Audio menu, or use the Range Selection tool:
1.Drag the Range Selection tool in the Project window, so that the selection encloses all of the fades and crossfades you wish to remove.
2.Select “Remove Fades” from the Audio menu.
• You can also remove a crossfade by clicking and dragging it outside the track.
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The Crossfade dialog
Ö This section describes the default Crossfade dialog.
However, if you activate the option Simple Crossfade Editor in the Preferences dialog (Editing-Audio page), a simplified dialog will be used instead (similar to the regular fade dialogs).
The Crossfade display
The upper part of the Crossfade dialog shows the shape of the whole crossfade curve and the resulting waveform. You can perform a number of click and drag operations in this display.
• Click and drag these points to change the length of the fade-out curve (upper) or the fade-in curve (lower), respectively:
If “Symmetric Fades” is activated, these change the length of both the fade out and the fade in curve instead. The length change will be applied equally to both sides, without moving the “Offset Point” (see “Changing the Offset Point” on page 96).
• Click and drag these points to move the fade-out curve (upper) or the fade-in curve (lower), respectively:
If “Symmetric Fades” is activated, these change the length of both the fade out curve and the fade in curve instead – by moving only the end or the start of the curves as well as the “Offset Point”.
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• Click and drag these points to move the Offset Point (the dotted line) for the fade-out curve (upper) or the fadein curve (lower), respectively:
Moving the Offset Point will also move the fade curve. If “Symmetric Fades” is activated, the Offset Point for both curves will be moved.
• You can also click and drag to move audio clips (along with the fade curve) in the display. The pointer takes on the shape of a hand to indicate that it’s possible to move a clip.
•You can right-click (Win) or [Ctrl]-click (Mac) in the ruler and use the pop-up menu to select a time format (see “The ruler” on page 31).
•You can scroll and zoom the display with the horizontal and vertical scroll bars and zoom controls.
Options and settings
The lower part of the Crossfade dialog contains a number of common settings and controls, as well as separate (but identical) settings for the fade-in (top) and the fade-out curve (bottom) of the crossfade.
Nudge Range
This pop-up menu lets you specify the range that is moved when using the nudge buttons, see “Using the Nudge controls” on page 95.
Nudge Mode
Here, you can specify whether you want the fade or the audio to move when you use the Nudge buttons, see “Using the Nudge controls” on page 95.
Point Offset
The Offset Point is the “center” of the fade area, i.e. the point where the volume of the event is precisely halfway between full level and zero level. For further information, see “Changing the Offset Point” on page 96.
Symmetric Fades
If this is activated, you cannot edit the fade in and fade out curves of the crossfade separately, i.e. the editing controls will be “linked”, so that both fade curves are affected by the same amount regardless of whether you use the fadeout or fade-in controls. The actual result however, depends on which control is used.
Length, Overlap and Volume
•Use the Length field to specify the length of the crossfade, see “Resizing the crossfade area” on page 95.
•Use the Overlap field to move the fade area without adjusting the Offset point, see “Using the Overlap controls” on page 96.
•You can use the Volume controls to change the volume of the crossfaded events. Either use the Volume sliders or click in the Volume fields, change the values numerically and press [Return].
This is the same as using the volume handles in the Event display, see “About the volume handle” on page 88.
The Nudge buttons
Use the nudge buttons to nudge the fade area or the audio in the desired direction, see “The Nudge buttons” on page 93.
The Fade Displays
The fade displays show the shape of the fade-out and fade-in curve, respectively. You can click on the curve to add points, and click and drag existing points to change the shape. To remove a point from the curve, drag it outside the display.
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Curve buttons
•The curve kind buttons determine whether the corresponding fade curve should consist of spline curve segments (left button), damped spline segments (middle button) or linear segments (right button).
•The curve shape buttons give you quick access to some common curve shapes.
Equal Gain and Power
•If you activate the “Equal Gain” checkbox, the fade curves are adjusted so that the summed fade-in and fadeout amplitudes will be the same all along the crossfade region.
This is often suitable for short crossfades.
•If you activate the “Equal Power” checkbox, the fade curves are adjusted, so that the energy (power) of the crossfade will be constant all along the crossfade region.
Equal Power curves have only one editable curve point. You cannot use the Curve kind buttons or the presets when this mode is selected.
Play buttons
•The “Play Fade Out” and “Play Fade In” buttons allow you to audition the fade-out or fade-in part only, without the crossfade.
•The “Play Crossfade” button plays back the whole crossfade.
You can also use the Transport play controls to play back the crossfaded audio events. However, that method will play back all unmuted audio events on other tracks as well.
Pre-roll and Post-roll
When auditioning with the Play buttons, you can activate pre-roll and/or post-roll. Pre-roll lets you start playback before the fade area, and post-roll lets you stop playback after the fade area. This can be useful for auditioning the fade in a context.
• To specify how long the preand post-roll should be, click in the time fields and enter the desired time (in seconds and milliseconds).
• To activate pre-/post-roll, click the respective button.
To deactivate, click the button again.
1 second pre-roll activated.
Autoscroll
If this option is activated, the crossfade display will be scrolled during playback, so that the play position cursor is always visible. This works just like Autoscroll in the Project window (see “Autoscroll” on page 57).
Ö Note that this only applies if you use the Transport play controls – not if you use the Play controls in the Crossfade dialog.
Zoom and Auto Zoom
If you have scrolled or zoomed the crossfade display horizontally (see “The Crossfade display” on page 92), you can click the “Zoom to Fade” button (the magnifying glass icon) to quickly revert to the standard zoom factor and center the display on the currently selected crossfade area.
If Auto Zoom is activated (checked), the crossfade display will automatically be zoomed and centered on the current crossfade if you resize it (see “Resizing the crossfade area” on page 95).
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Presets
If you have set up a crossfade that you may want to apply to other events, you can store it as a preset by clicking the store button (the disk icon).
•To apply a stored preset, select it from the pop-up menu.
•To rename the selected preset, double-click on the name and type in a new one.
•To remove a stored preset, select it from the pop-up menu and click the remove button (the trash icon).
Default buttons
Clicking the “As Default” button stores all of the current settings as the default crossfade. These settings will then be used whenever you create new crossfades.
Clicking the “Recall Default” button copies the curves and settings in the Default crossfade to the Crossfade dialog.
Select Crossfade buttons
These allow you to select the previous/next crossfade area on the current track, if it contains more than one crossfade.
• If “Project selection follows” is activated, selecting another crossfade will automatically change the event selection in the Project window.
Resizing the crossfade area
You can adjust the length of the crossfade area either in the crossfade display (see “The Crossfade display” on page 92), by using the Length controls or by clicking in the “Length” fields, changing the value numerically and pressing [Return].
• If “Symmetric Fades” is activated, both the fade out and the fade in length will be changed by the same amount. Otherwise, the upper Length controls change the length of the fade-out curve, and the lower controls change the length of the fade-in curve.
• If possible, the length change will be applied equally to “both sides” of the crossfade (i.e. Nuendo tries to “center” the crossfade).
To be able to resize a crossfade this way, it must be possible to resize the corresponding event. For example, if the left crossfaded event already plays its audio clip to the end, its endpoint cannot be moved any further to the right.
Moving the crossfade area
You can move the crossfade area in the crossfade display (see “The Crossfade display” on page 92), with the Nudge buttons, with the Overlap controls (either the slider or numerically) or by changing the Offset Point.
Using the Nudge controls
•When you use the Nudge controls, you can decide whether they should move the fade area or the audio clip, by clicking the corresponding radio button under “Nudge Mode”.
•Each time you click a Nudge button, the fade area or the audio event will be moved in the corresponding direction by the amount specified on the “Nudge Range” pop-up menu.
The Nudge buttons in the upper region affect the fade-out curve, and the Nudge buttons in the lower region affect the fade-in curve. Note that it is only possible to move the audio of the second event – i.e. the event that is faded in.
•You can also click in the Nudge value field, enter a numerical value and press [Return] to move a fade area or an audio event.
•If “Symmetric Fades” is activated, and the Nudge Mode is set to “Move Fade”, both the fade-out area and the fade-in area will be moved by the same amount.
•If “Symmetric Fades” is activated, and the Nudge Mode is set to “Move Audio”, the Nudge buttons in the lower region will move the audio event with the fade in.
In this mode, the Nudge buttons in the upper region will move both the entire fade area and the audio event with the fade in.
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