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Options and Settings

Recording-related Transport Preferences

A couple of settings in the Preferences (Transport page) are relevant for recording. Set these according to your preferred method of work:

Deactivate Punch In on Stop

If this is activated, punch in on the Transport panel is automatically deactivated whenever you enter Stop mode.

Stop after Automatic Punch Out

If this is activated, playback will automatically stop after automatic punch out (when the project cursor reaches the right locator and punch out is activated on the Transport panel). If the postroll value on the Transport panel is set to a value other than zero, playback will continue for the set time before stopping (see below).

About Preroll and Postroll

Preroll value field and on/

off switch.

Postroll value field and

on/off switch.

The preroll and postroll value fields (below the left/right locator fields) on the Transport panel have the following functionality:

By setting a preroll value, you instruct Nuendo to “roll back” a short section whenever playback is activated.

This applies whenever you start playback, but is perhaps most relevant when recording from the left locator (punch in activated on the Transport panel) as described below.

By setting a postroll value, you instruct Nuendo to play back a short section after automatic punch out before stopping.

This is only relevant when punch out is activated on the Transport panel and “Stop after Automatic Punch Out” is activated in the Preferences (Transport page).

To turn preroll or postroll on or off, click the corresponding button on the Transport panel (next to the pre/postroll value) or use the “Use Preroll” and “Use Postroll” options on the Transport menu.

An example:

1.Set the locators to where you want to start and end recording.

2.Activate Punch in and Punch out on the Transport panel.

3.Activate the option “Stop after Automatic Punch Out” in the Preferences (Transport page).

4.Set suitable preroll and postroll times by clicking in the corresponding fields on the Transport panel and typing in time values.

5.Activate preroll and postroll by clicking the buttons next to the preroll and postroll times so that they light up.

6.Activate recording.

The project cursor “rolls back” by the time specified in the preroll field and playback starts. When the cursor reaches the left locator, recording is automatically activated. When the cursor reaches the right locator, recording is deactivated, but playback continues for the time set in the postroll field before stopping.

Using the metronome

The metronome can output a click that can be used as a timing reference. The two parameters that govern the timing of the metronome are tempo and time signature, and these are edited in the Tempo Track window (see “Editing the tempo curve” on page 417).

You can use the metronome for a click during recording and/or playback or for a precount (count-in) that will be heard when you start recording from Stop mode. Click and precount are activated separately:

To activate the metronome, click the Click button on the Transport panel.

You can also activate the “Metronome On” option on the Transport menu or use the corresponding key command (by default [C]).

To activate the precount, click the Precount button on the Transport panel.

You can also activate the “Precount On” option on the Transport menu or set up a key command for this.

Click on/off

Precount on/off

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Recording

Metronome settings

You make settings for the metronome in the Metronome Setup dialog, opened from the Transport menu.

The metronome can use either an audio click played back via the audio hardware, send MIDI data to a connected device which will play back the click or do both.

The following metronome settings can be made in the dialog:

Metronome

Description

Options

 

Metronome in

Allows you to specify whether the metronome should be

Record / Play

heard during playback, recording or both (when Click is

 

activated on the Transport panel).

Use

If this option is activated, a field appears to the right

Count Base

where you specify the “rhythm” of the metronome. Nor-

 

mally, the metronome plays one click per beat, but setting

 

this to e.g. “1/8” gives you eighth notes – two clicks per

 

beat. It’s also possible to create unusual metronome

 

rhythms such as triplets etc.

 

 

 

 

Precount

Description

Options

 

Precount Bars

Sets the number of bars the metronome will count in be-

 

fore it starts recording if precount is activated on the

 

Transport panel.

Use Time SignaWhen this is activated, the precount will automatically

ture at Record

use the time signature and tempo set at the position

Start Time

where you start recording.

 

 

Precount

Description

Options

 

Use Time

When this is activated, the precount will be in the time

Signature at

signature set in the Tempo track. Furthermore, any tempo

Project Time

changes in the Tempo track during the precount will be

 

applied.

Use Signature… This lets you set a time signature for the precount. In this mode, tempo changes in the Tempo track won’t affect the precount.

MIDI Click

Description

Activate MIDI

Selects whether or not the metronome will sound via

Click

MIDI.

MIDI Port/

This is where you select a MIDI output and channel for

Channel

the metronome click.

Hi Note/

Sets the MIDI note number and velocity value for the

Velocity

“high note” (the first beat in a bar).

Lo Note/

Sets the MIDI note number and velocity for the “low

Velocity

notes” (the other beats).

 

 

 

 

Audio Click

Description

Activate Audio

Selects whether or not the metronome will sound via the

Click

audio hardware.

Beeps

When this is selected, the audio clicks will be beeps gen-

 

erated by the program. Adjust the pitch and level of the

 

beeps for the “Hi” (first) beat and “Lo” (other) beats using

 

the sliders below.

Sounds

When this is selected, you can click in the “Sound” fields

 

below to load any audio files for use as the “Hi” and “Lo”

 

metronome sounds. The sliders set the level of the click.

 

 

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Recording

Recovery of audio recordings after system failure

Normally, when a computer crashes, all changes made to your current project since you last saved it will be lost. Usually, there is no quick and easy way to recover your work.

With Nuendo, when your system crashes while you are recording (because of a power cut or other mishap), you will find that your recording is still available, from the moment when you started recording to the time when your computer crashed.

When you experience a computer crash during a recording, simply relaunch the system and check the project record folder (by default this is the Audio subfolder inside the project folder). It should contain the audio file you were recording at the time of the crash.

Please note: This feature does not constitute an “overall” guarantee by Steinberg. While the program itself was improved in such a way that audio recordings can be recovered after a system failure, it is always possible that a computer crash, power cut, etc. might have damaged another component of the computer, making it impossible to save or recover any of the data.

Warning: Please do not try to actively bring about this kind of situation to test this feature. Although the internal program processes have been improved to cope with such situations, Steinberg cannot guarantee that other parts of the computer are not damaged as a consequence.

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Recording

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