- •Table of Contents
- •About this manual
- •Welcome!
- •VST Connections: Setting up input and output busses
- •About this chapter
- •Setting up busses
- •Using the busses
- •Setting up Groups and FX channels
- •About monitoring
- •External instruments/effects
- •The Project window
- •Background
- •Window Overview
- •Operations
- •Options
- •Playback and the Transport panel
- •Background
- •Operations
- •Options and Settings
- •Recording
- •Background
- •Basic recording methods
- •Audio recording specifics
- •MIDI recording specifics
- •Options and Settings
- •Recovery of audio recordings after system failure
- •Fades, crossfades and envelopes
- •Creating fades
- •The Fade dialogs
- •Creating crossfades
- •The Crossfade dialog
- •Auto Fades and Crossfades
- •Event Envelopes
- •The Arranger track
- •Introduction
- •Setting up the Arranger track
- •Working with arranger events
- •Flattening the Arranger chain
- •Live Mode
- •Arranging your music to video
- •Folder tracks
- •About folder tracks
- •Handling folder tracks
- •Working with folder parts
- •Using markers
- •About markers
- •The Marker window
- •Using the Marker track
- •Marker key commands
- •Editing markers in the Project Browser
- •The Transpose functions
- •Introduction
- •Transposing your music
- •Other functions
- •The mixer
- •About this chapter
- •Overview
- •Configuring the mixer
- •The audio-related channel strips
- •The MIDI channel strips
- •The common panel
- •The input and output channels
- •Basic mixing procedures
- •Audio specific procedures
- •MIDI specific procedures
- •Utilities
- •VST Mixer Diagrams
- •Control Room
- •Background
- •Configuring the Control Room
- •The Control Room Overview
- •The Control Room Mixer
- •Control Room operations
- •Studios and Studio Sends
- •Direct Monitoring and latency
- •WK-Audio’s ID Controller
- •Audio effects
- •About this chapter
- •Overview
- •Insert effects
- •Send effects
- •Setting up send effects
- •Using the Side-Chain input
- •Using external effects
- •Making settings for the effects
- •Effect presets
- •VST Instruments and Instrument tracks
- •Introduction
- •VST Instrument channels vs. instrument tracks
- •VST Instrument channels
- •Instrument tracks
- •Comparison
- •Automation considerations
- •What do I need? Instrument channel or Instrument track?
- •Instrument Freeze
- •VST instruments and processor load
- •Using presets for VSTi configuration
- •About latency
- •External instruments
- •Surround sound
- •Background
- •Operations
- •Automation
- •Introduction
- •Enabling and disabling the writing of automation data
- •What can be automated?
- •The Automation panel
- •Virgin territory vs. the initial value
- •Automation modes
- •Automation performance utilities
- •The Settings section
- •Hints and further options
- •Automation track operations
- •Working with automation curves
- •Audio processing and functions
- •Background
- •Audio processing
- •Applying plug-ins
- •The Offline Process History dialog
- •Batch Processing
- •Freeze Edits
- •Detect Silence
- •The Spectrum Analyzer
- •Statistics
- •The Sample Editor
- •Background
- •Window overview
- •General Operations
- •Options and settings
- •Audio Warp realtime processing / Tempo matching audio to the project tempo
- •Working with hitpoints and slices
- •Free Warp
- •Realtime pitch-shifting of audio events
- •Flattening the realtime processing
- •The Audio Part Editor
- •Background
- •Opening the Audio Part Editor
- •Window overview
- •Operations
- •Common methods
- •Options and Settings
- •The Pool
- •Background
- •Window overview
- •Operations
- •VST Sound
- •Introduction
- •The MediaBay
- •Introduction
- •Window overview
- •Browsing for media files
- •Finding files in the Viewer section
- •Previewing files in the Scope section
- •The Tag Editor
- •Media management
- •Track Presets
- •Introduction
- •Types of track presets
- •VST presets
- •Browsing for presets
- •Creating a track preset
- •Creating tracks from track presets or VST presets
- •Applying track presets
- •Previewing track and VST presets
- •Inserts and EQ settings from track presets
- •Track Quick Controls
- •Introduction
- •Setting up the Quick Controls tab
- •Options and settings
- •Setting up quick controls on an external remote controller
- •MIDI realtime parameters and effects
- •Introduction
- •Basic track settings
- •MIDI Modifiers
- •MIDI effects
- •Managing plug-ins
- •MIDI processing and quantizing
- •Introduction
- •The Quantizing functions
- •Making your settings permanent
- •Dissolve Part
- •Repeat Loop
- •Other MIDI functions
- •The MIDI editors
- •About editing MIDI
- •Opening a MIDI editor
- •Key Editor operations
- •Edit In-Place
- •List Editor operations
- •Introduction
- •Opening the Logical Editor
- •Window overview
- •Selecting a preset
- •Setting up filter conditions
- •Selecting a function
- •Specifying actions
- •Applying the defined actions
- •Working with presets
- •The Input Transformer
- •The Project Logical Editor
- •Introduction
- •Opening the Project Logical Editor
- •Window overview
- •Selecting a preset
- •Setting up filter conditions
- •Selecting a function
- •Specifying actions
- •Applying the defined actions
- •Working with presets
- •Working with System Exclusive messages
- •Introduction
- •Bulk dumps
- •Recording System Exclusive parameter changes
- •Editing System Exclusive messages
- •Working with the Tempo track
- •Background
- •Operations
- •Process Tempo
- •The Process Bars dialog
- •Options and settings
- •The Beat Calculator
- •Merge Tempo From Tapping
- •The Time Warp tool
- •The Project Browser
- •Window Overview
- •Editing tracks
- •The Track Sheet
- •Overview
- •Printing the Track Sheet
- •Export Audio Mixdown
- •Introduction
- •Mixing down to an audio file
- •The available file formats
- •Synchronization
- •Background
- •Synchronization signals
- •Synchronizing the transport vs. synchronizing audio
- •Making basic settings and connections
- •Synchronization settings
- •Timecode Preferences
- •Machine Control
- •Setting up Machine Control
- •Working with VST System Link
- •Preparations
- •Activating VST System Link
- •Application examples
- •Video
- •Background
- •Before you start
- •Operations
- •The Edit Mode
- •Working with film transfers
- •Compensating for film transfers to video
- •ReWire
- •Introduction
- •Launching and quitting
- •Activating ReWire channels
- •Using the transport and tempo controls
- •How the ReWire channels are handled in Nuendo
- •Routing MIDI via ReWire2
- •Considerations and limitations
- •File handling
- •Working with Projects
- •Startup Options
- •Working with libraries
- •Revert
- •Importing audio
- •Exporting and importing OMF files
- •Exporting and importing AAF files
- •Exporting and importing AES31 files
- •Exporting and importing OpenTL files
- •Importing XSend projects from Liquid
- •Exporting and importing standard MIDI files
- •Exporting and importing MIDI loops
- •Exporting and importing tracks
- •Other Import/Export functions
- •Cleanup
- •Customizing
- •Background
- •Workspaces
- •The Setup dialogs
- •Customizing track controls
- •Configuring the main menu items
- •About preference presets
- •Appearance
- •Applying track and event colors
- •Where are the settings stored?
- •Key commands
- •Introduction
- •Setting up key commands
- •Setting up tool modifier keys
- •The default key commands
- •Index
Options and Settings
Recording-related Transport Preferences
A couple of settings in the Preferences (Transport page) are relevant for recording. Set these according to your preferred method of work:
Deactivate Punch In on Stop
If this is activated, punch in on the Transport panel is automatically deactivated whenever you enter Stop mode.
Stop after Automatic Punch Out
If this is activated, playback will automatically stop after automatic punch out (when the project cursor reaches the right locator and punch out is activated on the Transport panel). If the postroll value on the Transport panel is set to a value other than zero, playback will continue for the set time before stopping (see below).
About Preroll and Postroll
Preroll value field and on/
off switch.
Postroll value field and

on/off switch.
The preroll and postroll value fields (below the left/right locator fields) on the Transport panel have the following functionality:
•By setting a preroll value, you instruct Nuendo to “roll back” a short section whenever playback is activated.
This applies whenever you start playback, but is perhaps most relevant when recording from the left locator (punch in activated on the Transport panel) as described below.
•By setting a postroll value, you instruct Nuendo to play back a short section after automatic punch out before stopping.
This is only relevant when punch out is activated on the Transport panel and “Stop after Automatic Punch Out” is activated in the Preferences (Transport page).
•To turn preroll or postroll on or off, click the corresponding button on the Transport panel (next to the pre/postroll value) or use the “Use Preroll” and “Use Postroll” options on the Transport menu.
An example:
1.Set the locators to where you want to start and end recording.
2.Activate Punch in and Punch out on the Transport panel.
3.Activate the option “Stop after Automatic Punch Out” in the Preferences (Transport page).
4.Set suitable preroll and postroll times by clicking in the corresponding fields on the Transport panel and typing in time values.
5.Activate preroll and postroll by clicking the buttons next to the preroll and postroll times so that they light up.
6.Activate recording.
The project cursor “rolls back” by the time specified in the preroll field and playback starts. When the cursor reaches the left locator, recording is automatically activated. When the cursor reaches the right locator, recording is deactivated, but playback continues for the time set in the postroll field before stopping.
Using the metronome
The metronome can output a click that can be used as a timing reference. The two parameters that govern the timing of the metronome are tempo and time signature, and these are edited in the Tempo Track window (see “Editing the tempo curve” on page 417).
You can use the metronome for a click during recording and/or playback or for a precount (count-in) that will be heard when you start recording from Stop mode. Click and precount are activated separately:
•To activate the metronome, click the Click button on the Transport panel.
You can also activate the “Metronome On” option on the Transport menu or use the corresponding key command (by default [C]).
•To activate the precount, click the Precount button on the Transport panel.
You can also activate the “Precount On” option on the Transport menu or set up a key command for this.
Click on/off |
Precount on/off |
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Recording
Metronome settings
You make settings for the metronome in the Metronome Setup dialog, opened from the Transport menu.
The metronome can use either an audio click played back via the audio hardware, send MIDI data to a connected device which will play back the click or do both.
The following metronome settings can be made in the dialog:
Metronome |
Description |
Options |
|
Metronome in |
Allows you to specify whether the metronome should be |
Record / Play |
heard during playback, recording or both (when Click is |
|
activated on the Transport panel). |
Use |
If this option is activated, a field appears to the right |
Count Base |
where you specify the “rhythm” of the metronome. Nor- |
|
mally, the metronome plays one click per beat, but setting |
|
this to e.g. “1/8” gives you eighth notes – two clicks per |
|
beat. It’s also possible to create unusual metronome |
|
rhythms such as triplets etc. |
|
|
|
|
Precount |
Description |
Options |
|
Precount Bars |
Sets the number of bars the metronome will count in be- |
|
fore it starts recording if precount is activated on the |
|
Transport panel. |
Use Time SignaWhen this is activated, the precount will automatically
ture at Record |
use the time signature and tempo set at the position |
Start Time |
where you start recording. |
|
|
Precount |
Description |
Options |
|
Use Time |
When this is activated, the precount will be in the time |
Signature at |
signature set in the Tempo track. Furthermore, any tempo |
Project Time |
changes in the Tempo track during the precount will be |
|
applied. |
Use Signature… This lets you set a time signature for the precount. In this mode, tempo changes in the Tempo track won’t affect the precount.
MIDI Click |
Description |
Activate MIDI |
Selects whether or not the metronome will sound via |
Click |
MIDI. |
MIDI Port/ |
This is where you select a MIDI output and channel for |
Channel |
the metronome click. |
Hi Note/ |
Sets the MIDI note number and velocity value for the |
Velocity |
“high note” (the first beat in a bar). |
Lo Note/ |
Sets the MIDI note number and velocity for the “low |
Velocity |
notes” (the other beats). |
|
|
|
|
Audio Click |
Description |
Activate Audio |
Selects whether or not the metronome will sound via the |
Click |
audio hardware. |
Beeps |
When this is selected, the audio clicks will be beeps gen- |
|
erated by the program. Adjust the pitch and level of the |
|
beeps for the “Hi” (first) beat and “Lo” (other) beats using |
|
the sliders below. |
Sounds |
When this is selected, you can click in the “Sound” fields |
|
below to load any audio files for use as the “Hi” and “Lo” |
|
metronome sounds. The sliders set the level of the click. |
|
|
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Recording
Recovery of audio recordings after system failure
Normally, when a computer crashes, all changes made to your current project since you last saved it will be lost. Usually, there is no quick and easy way to recover your work.
With Nuendo, when your system crashes while you are recording (because of a power cut or other mishap), you will find that your recording is still available, from the moment when you started recording to the time when your computer crashed.
When you experience a computer crash during a recording, simply relaunch the system and check the project record folder (by default this is the Audio subfolder inside the project folder). It should contain the audio file you were recording at the time of the crash.
Please note: This feature does not constitute an “overall” guarantee by Steinberg. While the program itself was improved in such a way that audio recordings can be recovered after a system failure, it is always possible that a computer crash, power cut, etc. might have damaged another component of the computer, making it impossible to save or recover any of the data.
Warning: Please do not try to actively bring about this kind of situation to test this feature. Although the internal program processes have been improved to cope with such situations, Steinberg cannot guarantee that other parts of the computer are not damaged as a consequence.
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Recording
