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Chapter 7 Accessibility

•\

Looked over some testing options to support your

 

journey to building accessible applications

In the next chapter, you will

•\

Add a widget to a board.

•\

Explore the different options available when showing

 

an overlay.

•\

Explore how you can define styling information for

 

your application.

•\

Learn how to handle devices running in light and

 

dark modes.

•\

Learn how to apply triggers to enhance your UI.

•\

Explore how to animate parts of your application.

•\

Explore what happens when you combine triggers and

 

animations together.

Source Code

The resulting source code for this chapter can be found on the GitHub repository at https://github.com/Apress/Introducing-MAUI/tree/ main/ch07.

Extra Assignment

Take one of your favorite applications that you are completely familiar with because you know the layout and how to use it. Then proceed to

•\

Turn on the screen reading assistant on your phone.

•\

Try to navigate your way around this application.

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Chapter 7

Accessibility

•\

Better still, try to impact your vision with a blindfold or

 

remove any glasses if you use them. Try to rely entirely

 

on the screen reader.

•\

Perhaps try the same but modify the device font scaling

 

and see if the application is able to handle increases in

 

text size, or if it even allow this option.

The objective is to gain a sense of the experience users with limited vision have when using the same application. Take notes on how well applications do things and how poorly they do other things. This can be a really great learning exercise for you all!

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