- •Color control
- •Interpolated shading, which is also known as Gouraud shading, is
- •Variant of colordef.
- •Is less than or equal to 256. If the length of newmap is
- •Lighting
- •View direction.
- •Values can be set with a single statement.
- •Color maps
- •Increasing m increases the granularity emphasized by the map.
- •In the hsv map. However, prism uses repeated copies of its six
- •Implicit arguments (similar to handle callbacks):
- •If strcmpi(objTag,'DoNotIgnore')
- •Implicit arguments (similar to handle callbacks):
- •If strcmpi(objTag,'DoNotIgnore')
- •Camera control
- •High level camera control
- •In dtheta and dphi (both in degrees). Dtheta is the horizontal
- •Is moved. If targetmode is 'movetarget' (the default), both the
- •If zf is greater than 1, the scene appears larger. If zf is
- •High level light control
- •Vertical elevation (both in degrees). The interpretation of azimuth
- •Hardcopy and printing
- •If you specify a filename, matlab directs output to a file instead of
- •150 For figures in image formats and when
- •In portrait orientation for subsequent print operations.
- •X,y,z Dir property of axes.
In portrait orientation for subsequent print operations.
ORIENT, by itself, returns a string containing the paper
orientation, either PORTRAIT, LANDSCAPE, ROTATED or TALL
of the current Figure.
ORIENT(FIGHandle) or ORIENT(MODELName) returns the current
orientation of the Figure or Model.
ORIENT( FIG, ORIENTATION) specifies which figure to orient and how to
orient it based on the rules given above. ORIENTATION is one of
'landscape', 'portrait', 'rotated', or 'tall'.
ORIENT( SYS, ORIENTATION ) species which Simulink model or system
to orient and how to orient it based on the rules given above.
For more specific information on how this function works, refer to
this m-file by entering the command:
type orient.m
at the MATLAB command line.
See also print.
Reference page in Help browser
doc orient
<vrml> - Save graphics to VRML 2.0 file.
VRML Save graphics to VRML 2.0 file.
VRML(H,FILENAME) saves a VRML 2.0 file containing the object
with handle H and its descendants.
If the FILENAME does not include an extension, ".wrl" is
appended. If a file with the name FILENAME exists, it is
overwritten.
VRML(H) saves H and its descendants to the file "matlab.wrl".
VRML files can be viewed using a VRML 2.0 plug-in in a browser.
There are several plug-ins available. A web search for "vrml client"
will bring up several options.
IMPORTANT NOTICE:
If you have a VRML 1.0 plugin it will read a VRML 2.0 file
without a problem but it will NOT display anything. Please make
sure you have a VRML 2.0 plugin
Note that there are rendering differences between MATLAB and the
plug-ins. Some of these differences are due to VRML 2.0 spec
features that are not implemented by the plug-ins. Others are due
to features not implemented by vrml.m. In some cases some features
provided by MATLAB are not part of the VRML 2.0 spec. For details on
features supported by different plug-ins, please refer to the vendors'
release notes.
Some of the most notable features NOT supported by CosmoPlayer:
Color interpolation.
Text.
The following MATLAB features are not supported by vrml.m
Texturemapping.
Axes tickmarks.
'Box' property. (It is always set to on).
X,y,z Dir property of axes.
Markers.
Transparent NaN's.
Truecolor CData
These MATLAB features are not in the VRML2.0 spec.
linestyles in VRML 2.0.
orthographic projections.
Phong and Gouraud lighting.
'Stitching' of edgelines on patch and surface objects.
