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- •If this happens, you have to exit all the way out to the world map or city map,
- •Very tough, so it's always better to be safe than sorry.
- •It replaces the ogres/amoebas near the world map teleporter.
- •Vile plants and Flauros' in the area instead of the normal dogs and raptors.
- •It will be sitting on the left side.
- •4.08 Lavafender
- •Vicinity. Can be fought as soon as you get the key from the side quest with
- •Its stats.
- •4.13 Numor Mines
- •4.15 Siebenbur - The Second Path
- •It spawns in the Eastern-most part of the map, and you can only get here if
- •4.16 Siebenbur - The Third Path
- •4.17 Siebenbur - The Fourth Path
- •4.19 Siebenbur - The Sixth Path
- •It's in the same location as Stegosaurian. You need to go through
- •4.25 Crookfen
- •It spawns near the end of the first map in the top-most of the two small
- •In the alcove.
- •4.29 Darken Forest
- •If there are no moths or other enemies near the entrance, this one might
- •Vestri (Giant) :
- •4.31 The Aqueducts
- •It will always hit multiple members.
- •In the North-East room. This area is only available after you do the quest
- •In this room. You need spiders at the entrance area, and 2 dragons in the
- •5.00 Guild Quest Monsters
- •5.01 How to unlock the guilds :
- •In the Assembly Plaza.
- •Is still the same guild though, and offers the same tasks, but different
- •5.02 Normal Guild (Union of the Golden Chalice)
- •In the North-East room. This area is only available after you do the quest
- •6.00 Video list for every Rare Monster
- •7.00 Credits
- •I got a few monsters from their list.
5.02 Normal Guild (Union of the Golden Chalice)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dominator (Bird) - Blackdale - The Speckled Chasm :
After you enter, go left. Spawns on the path on your right side (goes to the
north on the map) that is closest to the exit to "The Sapphire Pit", with 2
spider enemies and a chest. Spawns when no Imps or Hypnos enemies are present.
Can be spawned as early as before going to Ivory Peaks.
Notes : Uses curse on first turn. Best way to start off is to only attack with
one union, and let the others stand by. That way only 1 union will get
cursed and that union might even resist it if you are lucky. One way
to ensure that only 1 union gets cursed is to let Dominator surprise
attack you.
Reward: Counteroffensive Formation
Drops : Spiritlord Scale
Split components : Spiritlord Fur x4
Archfiend Rawhide x4
Large Feather x3
Archfiend Talon x4
Bloodthirsty Beast (Raptor) - Ivory Peaks :
Spawns down the slope near the other exit opposite from where you start. You
can only spawn this monster if you are after the Numor Mines in the main
story. Check the note on the Ivory Peaks area section for details on how
to spawn this monster.
Notes : Around 25 000hp.
Reward: Union of the Golden Chalice Rank 1
Drops : Raptor horn, Mystic fiend scale
Split components : Raptor Carapace x2
Thick Raptor Carapece x1
Elven Core x1
Sledgehammer (Giant) - The Catacombs - Eastern Area :
About halfway into the Eastern Area there is a split in the path, east leads
to a foggy dead-end with a pest and west leads into a circular room with a
qsiti. The Sledgehammer is just beyond the east door in the circular room. No
Grand Beetles or Gluttons can be present. You also need Moths on the
highground of the starting area, make sure it's NOT the rare monster moth,
which will be sleeping. Can be spawned as soon as Heroic Ramparts appear
on the map.
Notes : Has around 50 000hp. Uses the Hammerspin AoE attack, which can hurt
alot if it hits multiple union members. Can also reduce your defense
and attack with Provoke and Attack Crusher.
Reward: Union of the Golden Chalice Rank 2
Drops : Mercy Wristlet (Max HP +10% accessory)
Split components: Large Bone x2
Beastman Rawhide x3
Retral Colossus Shell x1
Cъchulainn Core x1
Dawn Ruler (Rosefly) - Ivory Peaks :
Rarely replaces the Royalguard rare monster. Follow the path, and where
the second Demon or Wyvern would normally be is where it spawns. Can be
spawned as soon as you have access to Ivory Peaks.
Notes : Around 12 000hp. Can KO individual union members with normal attacks.
- Unlocks achievement "Hero of the Dawn - 50g".
Reward: Vile Lizard Weekly
Drops : Thin Fly Wing, Fly Feather
Split components : Aerial Insecta fluid x4
Thin Fly wing x3
Anthophilum Needle x1
Ondine Core x1
Snowtoad (Toad) - The Aqueducts - East Waterway Control :
When you enter from the Central Sluiceway, it will be in the little path to
the north that is closest. Go up the ladder that is close to the world map
teleporter, and follow the path to the dead end. This is where Snowtoad
spawns. There are usually 2 Wailing Larvas here.
Notes : Uses an attack called Death Dive that can insta-KO union members.
It will always hit multiple members.
Reward: Drawbridge Formation
Drops : Mystic Fiend Horn, Thick Beast Hide
Split Components : Carcass Meat x3
Mystic Fiend Meat x4
Abaddon Egg x1
Troll Core x1
Whitehorn (Spider) - Aveclyff - Upper Level :
Spawns in the north-west room. You need to do the quest called "The Fated One"
to be able to get here. It replaces the 2 vulture enemies that are usually
in this room. You need spiders at the entrance area, and 2 dragons in the
large area at the bottom to spawn this one.
PROTIP :
After you have 2 spiders at the entrance and 2 dragons in the large bottom
area, go south into the first door on the upper level. This will take
you to the SE room. Go west one room and check if there's a vulture here. If
not, go check if Whitehorn is up. If the vulture is there, Whitehorn won't be
up.
Notes : Has around 40 000hp.
Reward: Union of the Golden Chalice Rank 3
Drops : Land Insecta Talon, Sharp Grand Spider Talon, Grand Spider Scalp,
Grand Spider Fluid
Split components : Old Carapace x4
Brownie Core x1
Iron Husk x2
Grand Spider Eyes x1
Nightingale (Vulture) - Fornstrand - The Starry Shore :
Keep going straight and it spawns in the second alcove to the left on the map,
just before the path that goes to the north before the zone exit. No other
Hraesvelg enemies present, and there will be Wailing Larvas instead of the
dogs.
Notes : Uses the Whirlwind AoE attack. You can poison it and it will take
20 000dmg every time it acts. When it gets into critical HP it can
use Overdrive, so watch out for that.
Reward: Union of the Golden Chalice Rank 4, Fenris Weekly
Drops : Tanned Vulture Hide
Split components : Avian Fiend Feather x4
Avian Fiend Wing x2
Sharp Hraesvelg Fang x1
Leprechaun Core x1
Heaven's Lord (Spiritlord) - Mt.Vackel - Pearly Peak :
By the exit to the world map. This monster is always present the first time you
run through Mt.Vackel, so try your best to kill it then, so you don't have to
waste time looking for it later.
Notes : Has around 350 000hp, uses curse and can cause acid burn which can cause
further attacks to do over 2000 damage to multiple unions.
Reward: Hangman's Noose Formation
Drops : Tanned Archfiend Hide, Auld Splitter
Split components : Archfiend Fluid x3
Archfiend Wing x2
Glasya Labolas Larynx x1
Banshee Core x1
Nordri (Giant) - Aveclyff - Upper Level/Lower Level :
