- •Liked this faq? Click to recommend it to other GameFaQs users.
- •If this happens, you have to exit all the way out to the world map or city map,
- •Very tough, so it's always better to be safe than sorry.
- •It replaces the ogres/amoebas near the world map teleporter.
- •Vile plants and Flauros' in the area instead of the normal dogs and raptors.
- •It will be sitting on the left side.
- •4.08 Lavafender
- •Vicinity. Can be fought as soon as you get the key from the side quest with
- •Its stats.
- •4.13 Numor Mines
- •4.15 Siebenbur - The Second Path
- •It spawns in the Eastern-most part of the map, and you can only get here if
- •4.16 Siebenbur - The Third Path
- •4.17 Siebenbur - The Fourth Path
- •4.19 Siebenbur - The Sixth Path
- •It's in the same location as Stegosaurian. You need to go through
- •4.25 Crookfen
- •It spawns near the end of the first map in the top-most of the two small
- •In the alcove.
- •4.29 Darken Forest
- •If there are no moths or other enemies near the entrance, this one might
- •Vestri (Giant) :
- •4.31 The Aqueducts
- •It will always hit multiple members.
- •In the North-East room. This area is only available after you do the quest
- •In this room. You need spiders at the entrance area, and 2 dragons in the
- •5.00 Guild Quest Monsters
- •5.01 How to unlock the guilds :
- •In the Assembly Plaza.
- •Is still the same guild though, and offers the same tasks, but different
- •5.02 Normal Guild (Union of the Golden Chalice)
- •In the North-East room. This area is only available after you do the quest
- •6.00 Video list for every Rare Monster
- •7.00 Credits
- •I got a few monsters from their list.
In the North-East room. This area is only available after you do the quest
called "The Fated One". He can hide behind the pillar in the corner, so be
sure to check that location. It looks like he can spawn in the NE room on
the lower floor, as well as the NW room on the Central Tier.
PROTIP :
After you have 2 spiders at the entrance and 2 dragons in the large bottom
area, go south into the first door on the upper level. This will take
you to the SE room. Go west one room and check if there's a vulture here. If
not, go check if Nordri is up. If the vulture is there, Nordri won't be
up.
Notes : Around 150 000hp. Can use the Hammerspin AoE attack.
- Guild Quest Monster
- Reward : Skirmish Cross Formation, Wyvern Weekly
Drops : Tanned Colossus Hide, Retral Colossus Shell
Split components : Carcass Meat x3
Large Talon x2
Siren Core x1
Mermaid Core x1
Whitehorn (Spider) - Upper Level :
Spawns in the north-west room. You need to do the quest called "The Fated One"
to be able to get here. It replaces the 2 vulture enemies that are usually
In this room. You need spiders at the entrance area, and 2 dragons in the
large area at the bottom to spawn this one.
PROTIP :
After you have 2 spiders at the entrance and 2 dragons in the large bottom
area, go south into the first door on the upper level. This will take
you to the SE room. Go west one room and check if there's a vulture here. If
not, go check if Whitehorn is up. If the vulture is there, Whitehorn won't be
up.
Notes : Has around 40 000hp.
- Guild Quest Monster
- Reward : Union of the Golden Chalice Rank 3
Drops : Land Insecta Talon, Sharp Grand Spider Talon, Grand Spider Scalp,
Grand Spider Fluid
Split components : Old Carapece x4
Brownie Core x1
Iron Husk x2
Grand Spider Eyes x1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4.33 Wyrmskeep Cherry Pavilion
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NOTE ABOUT THIS AREA :
To get back here on disc 2 you have to do the side quest called "UFO?!" that
you get when you hire the leader Jager. After you are done you have to go
through The Aqueducts every time you want to come back here. This of course
makes it a pain to check for these monsters, but there is no other way.
Bandit (Qsiti) :
Spawns in the South-West room. Name appears in red.
Notes : Around 100 000hp
Drops : Weapon Recipe 55, Restobulb, around 55 000g
Auld Pitchfork (95atk, Qsiti Specific)
Valkyrie (Harpylia) :
Spawns in the northern-most room with all the Deathclaws.
Notes : Around 250 000hp. Uses AoE attacks like Permafrost and Wildfire.
Can also use Blaster.
- Secret Guild Quest Monster (Athlum)
- Reward : Blueprint 3 x4, 8000g, The Daily Azhdaha
Drops : Charm Recipe 8, Phantom Husk, Phantom Talon, Tough Phantom Husk
Ancient Wakizashi (1h Katana, 72atk, Qsiti Specific)
Split components : Darkfiend Wing x3
Phantom Tail x3
Harpylias Hide x1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4.34 The Sacred Lands
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Falak (Gold Dragon) :
Keep going straight, if it has spawned, you can't miss it.
Notes : Around 500 000hp. Attacks twice every turn, and can retaliate against
attacking unions as well. Normal attacks will do up to 1000dmg, with
special attacks and magic attacks doing in the range of 1500-4500dmg.
Will use a breath attack at the end of every turn that causes around
1500-3000 AoE damage. Very difficult fight.
Drops : Auld Hawkwind (1h Axe - 120atk, 51def, 104mys, 51m.def),
Tanned War Dragon Hide, Inverted Dragon Scale
Split components : War Dragon Fluid
Tough Brynhildr Husk
War Dragon Wing
Leanan Sidhe Core
Monopole (Evil Eye) :
Keep following the path, you can't really miss this one, since it's the
only Evil Eye type enemy that can appear in the area, and there will be
several of them present.
Notes : Around 300 000hp. Attacks with X-ray-vision and Discharge.
- Guild Quest Monster
- Reward: Candle Formation
Unlocks achievement "Guru of the Mystic - 30g"
Drops : Tanned Archfiend Hide, Auld Quarterstaff (102atk, 40def, 105mys,36mdef)
Split components : Archfiend Fluid x2
Black Oil x1
Death Cornea x1
Dwarven Core x1
Stymphalian Bird (Blackwing) :
After you get the Demonblade, continue up to the next teleporter, it will
spawn there.
Notes : Around 350 000hp. Uses Curse on the first turn. Can also use Bewitch
to enthrall a union.
Drops : Archfiend Fur, Large Spiritlord Beak
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4.35 The Ancient Ruins (DLC Area)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NOTE ABOUT THIS AREA :
You can only access this area if you download the extra content for the
game which gives you the key to enter. When you have downloaded it, go to
Siebenbur - The Second Path, and the door to unlock is in the far
north-west corner. This download is FREE, so if you have a way to connect to
XBOX LIVE, you can get this download easily. These monsters aren't really
rare monsters, since they are always present, but I decided to include them
anyway. Ymir, Holy Servant, Terror Wing and Demigod won't respawn ever, but
Observer and Oblivion Wing will respawn every time you re-enter the dungeon.
Ymir (Blue Giant) - Apex Tier :
After you enter from the world map, go straight and open the first door
straight ahead. Ymir spawns here with the 2 wyvern enemies.
Notes : Has around 400 000hp. Can use the Hammerspin AoE attack that can
hurt a lot if unions are too close together. Also uses Defense
Crusher and Provoke.
Drops : Weapon Recipe 63, Damascus Ore
Split components : Black Oil x2
Kelpie Core x1
Pangu's Bone x1
Damascus Ore x1
Observer (Evil Eye) - Grammit Tier: Anatoray :
Keep following the path until you come to the room with the 2 King Demon
enemies. Observer spawns in the room on the right. There will be 3 more of
this monster on the next floor.
Notes : When it uses Overdrive, it will continue to use it at the start
of every turn, which is of course very dangerous. This is one
of the most dangerous monsters in the game, so be VERY careful
with this one.
Drops : Damascus Ore
Split components : Damascus Ore x2
Death Cornea x2
Pangu's Bone x1
Knocker Core x1
Holy Servant (Gold Dragon) - Grammit Tier: Disith :
From the entrance keep going left where possible, it's in a big room behind
a door. You have to kill it to be able to get to the next floor of the ruins.
Notes : 680 000hp. Uses a breath attack after each round.
- Guild Quest Monster
- Reward : Blueprint 3 x6, 5500g
Drops : Weapon Recipe 64, Jewel Steel, Djin's Coin
Auld Bluesteel (1h sword, 116atk, 51def, 100mys, 37mdef)
Split components : Jewel Steel x2
Divine Brynhildr Wing x2
Kelple Core x1
Ancient Carapace x1
Oblivion Wing (Harpylia) - Metopon Tier: Boreas :
Notes : Roughly 300 000hp. Has some nasty magic attacks that can cause
paralyze, poison and silence.
- Secret Guild Quest Monster (Athlum)
- Reward : Blueprint 3 x6, 12000g
Drops : Pangu's Bone, Djin's Coin, Thin Phantom Wing
Split components : Pangu's Bone x2
Knocker Core x1
Ancient Carapace x1
Damascus Ore x2
Terror Wing (Harpylia with green wings) - Metopon Tier: Notus :
You have to kill this monster to be able to open the door, which has the
key to the teleporter, so you can get to the next floor.
Notes : Has around 350 000hp. Uses Bewitched a lot which causes enthrall.
- Secret Guild Quest Monster (Athlum)
- Reward : Blueprint 3 x7, 12000g
Drops : Reya's Note, Auld Godshield (EVA 18, M.EVA 10)
Split components : Pangu's Bone x1
Kelpie Core x1
Ancient Carapace x2
Jewel Steel x2
Demigod (The Fallen type) - Choros Tier :
This floor is straight-forward and Demigod is the only enemy present here.
Notes : Has around 1,000,000hp. Can use curse, enthrall your unions, has very
damaging AoE attacks, and uses miracle when it gets to critical HP
which boosts all its stats. If you are looking for a hard fight, you
have found it.
- Secret Guild Quest Monster (Athlum)
- Reward : Hourglass Formation
Drops : Twilight of the Gods
===============================================================================
