- •10 Generating Concepts
- •I. Chapter road map
- •II. Concept generation process
- •III. Basic methods: information gathering and brainstorming
- •Information Gathering: Conventional Aids
- •Traditional Brainstorming
- •Brain-Ball
- •Idea Generators for Intuitive Techniques
- •IV. Advanced methods: directed search
- •Systematic Search with Physical Principles
- •Systematic Search with Classifying Schemes
- •Theory of Inventive Problem Solving
- •V. Morphological analysis
- •Develop Concepts for Each Product Function
- •VI combining solution principles (concept variants) Product Application: Bilge Water Removal Product
- •Product Application: Smart Spoon to Assist Persons with Disabilities
- •VII. Summary and «golden nuggets"
10 Generating Concepts 2
I. CHAPTER ROAD MAP 2
II. CONCEPT GENERATION PROCESS 3
III. BASIC METHODS: INFORMATION GATHERING AND BRAINSTORMING 4
Information Gathering: Conventional Aids 5
Traditional Brainstorming 6
Brain-Ball 8
C-Sketch/6-3-5 Method 10
Idea Generators for Intuitive Techniques 14
IV. ADVANCED METHODS: DIRECTED SEARCH 15
Systematic Search with Physical Principles 16
Systematic Search with Classifying Schemes 17
Theory of Inventive Problem Solving 24
V. MORPHOLOGICAL ANALYSIS 31
Develop Concepts for Each Product Function 32
VI COMBINING SOLUTION PRINCIPLES (CONCEPT VARIANTS) 33
Product Application: Bilge Water Removal Product 33
Product Application: Smart Spoon to Assist Persons with Disabilities 36
VII. SUMMARY AND «GOLDEN NUGGETS" 47
10 Generating Concepts
The cover illustration shows snapshots of product ideas generated from abstract specifications and descriptions. Building on functional models and product architecture, this chapter focuses on methods for creating innovative concepts. The activity of concept generation is one of the lampposts of engineering design. It provides a forum for designers to apply creativity and contribute their personal flair. It also represents the time when technology is chosen or developed to fulfill the customer needs.
http://www.dailymotion.com/video/x3el6f_spyker-c69-concept-car_auto
I. Chapter road map
Concept generation, as a journey in product development (Figure 10.1).
II. Concept generation process
http://www.youtube.com/watch?v=1cOi6nCIerk&feature=related
http://www.dailymotion.com/video/xupf4i_concept-generation_news
http://www.dailymotion.com/video/x18hddl_videos-created-for-concept-iphone-air-and-iphone-6c_tech
The underlying goal of concept generation is to develop as many ideas as possible. One or two alternative concepts are unacceptable. Tens of concepts are acceptable; the more the better.
F
igure
10.2 illustrates a process for meeting this goal. The process begins
with a review of the customer needs, highlighting the primary needs
that are the initial focus. Ultimately, all the needs must be
satisfied through concept generation. Yet the process begins by
considering the most important needs first. Iteration in the process
may then be used to create further concepts for secondary or
supporting functions.
Based on the process shown in Figure 10.2, methods are needed that help us generate concepts for product functions and combine them into alternative product ideas. The next section discusses basic methods for the first case: product function solution principles.
http://www.youtube.com/watch?v=D-x6Rqn8jf4&feature=related
http://www.youtube.com/watch?v=csyX1pyMz6c
III. Basic methods: information gathering and brainstorming
http://www.youtube.com/watch?v=6JxNgUrMNW0
Concept generation, as described in this chapter, is the divergent development of many alternatives, where the focus is on innovation, structural layout, and function satisfaction. A convergent strategy is adopted once a breadth of ideas is formed. This ensuing strategy provides a means of converging to a single solution (or finite portfolio of solutions) that will ultimately be the product in the marketplace. The remainder of this book focuses on a convergence toward a single product or a set of products that form a portfolio and product architecture.
Formal concept generation methods may be classified, broadly, into two categories: intuitive and directed (logical).
The intuitive category relates to the methods that focus on idea generation from within an individual or group of individuals. The intent of such methods is to remove barriers to divergent thinking so that new connections and features in a product may be visualized. By removing these barriers, the environment of idea generation may be filled with conditions that promote creativity. Example methods include brainstorming and morphological charting.
http://www.youtube.com/watch?v=tF13yzyC6fc
Directed methods, on the other hand, use a systematic, step-by-step approach to searching for a solution (Shah 1998). These methods rely on technical information, expertise, and guidelines to seek solutions to technical problems.
