- •1 Adams/View Basics 1
- •2 Building Models in adams/View 13
- •3 Simulating Models in adams/View 46
- •4 Examples 53
- •5 Introduce adams/Car 113
- •6 Introducing Analyses in adams/Car 116
- •7 Creating and Simulating Suspensions 129
- •8 Template Builder Tutorial 141
- •SectionⅠ- adams/View
- •1.1.1 Steps in Modeling and Simulating
- •1.1.2 Build Your Model
- •Figure 1.1 Steps in Modeling and Simulating
- •1.1.3 Test and Validate Your Model
- •Validating Simulation Results
- •1.1.4 Refine Your Model and Iterate
- •1.1.5 Customize and Automate adams/View
- •1.2 Working with the adams/View
- •1.2.1 Starting adams/View
- •1.2.2 Adams/View Main Window
- •Figure 1.2 Initial adams/View Window
- •1.2.3 Starting a New Modeling Session
- •Figure 1.3. Welcome Dialog Box
- •1.3 Defining the Modeling Environment
- •1.3.1 Specifying the Type of Coordinate System
- •1. Types of Coordinate Systems
- •Figure 1.4 adams/View Coordinate System
- •2. About Orientation Angles and Rotations
- •3. Setting the Default Coordinate System
- •1.3.2 Setting Units of Measurement
- •1.3.3 Specifying Gravitational Force
- •1.3.4 Specifying Working Directory
- •2 Building Models in adams/View
- •2.1 Creating Parts
- •Figure 2.1 Geometric Modeling Palette and Tool Stack
- •2.1.1 Creating Construction Geometry
- •Table 2.1 Types of construction geometry
- •1. Defining Points
- •2. Defining Coordinate System Markers
- •Figure 2.2 Marker Screen Icons
- •3. Creating Lines and Polylines
- •4. Creating Arcs and Circles
- •5. Creating Splines
- •2.1.2 Creating Solid Geometry
- •Table2.2 adams/View Solid Geometry
- •1. Creating a Box
- •2. Creating Two-Dimensional Plane
- •3. Creating a Cylinder
- •4. Creating a Sphere
- •5. Creating a Frustum
- •6. Creating a Torus
- •7. Creating a Link
- •8. Creating a plate
- •9. Creating an Extrusion
- •2.1.3 Creating Complex Geometry
- •1. Chaining Wire Construction Geometry
- •2. Combining Geometry
- •2.1.4 Adding Features to Geometry
- •2.1.5 Working with Point Masses
- •2.2 Modifying Parts
- •2.2.1 Modifying Rigid Body Geometry
- •2.2.2 Modifying Part Properties
- •2.3 About Constraining Your Model
- •2.3.1 Types of Constraints
- •2.3.2 Accessing the Constraint Creation Tools
- •Figure 2.3 Constraint Palette and Tool Stacks
- •2.3.3 Working with Joints
- •2.3.3.1 Working with Idealized Joints
- •Table1 2.3 Simple joints in adams/View
- •Table1 2.4 Complex joints in adams/View
- •2.3.3.2 Working with Joint Primitives
- •Table1 2.5 Joint Primitives in adams/View
- •2.3.3.3 Working with Higher-Pair Constraints
- •2.3.3.4 Working with Motions generators
- •1. Joint Motion
- •2. Point Motion
- •2.4 Applying Forces to Your Model
- •2.4.1 Accessing the Force Tools
- •Figure 2.4 Create Forces Palette and Tool Stack
- •2.4.2 Constructing Applied Forces
- •2.4.3 Constructing Flexible Connectors
- •2.4.2.1. Working with Bushings
- •2.4.2.2 Working with Translational Spring-Dampers
- •2.4.2.3 Adding a Torsion Spring
- •2.4.2.4 Adding a Massless Beam
- •2.4.2.5 Adding a Field Element
- •3 Simulating Models in adams/View
- •3.1 Types of Simulations
- •3.2 Accessing the Simulation Controls
- •Figure 3.1 Simulation Controls
- •3.3 Performing an Interactive Simulation
- •3.4 Viewing and Controlling Animations
- •3.4.1 About Animating Your Simulation Results
- •3.4.2 Accessing the Animation Controls
- •Figure 3.2 Animation Container and Animation Control Dialog Box
- •3.4.3 Playing Animations
- •Table 3.1 Animation Play Options
- •4 Examples
- •4.1 The Latch Design Problem
- •4.1.1 Introducing the Latch Design Problem
- •Figure 4.1 Physical Model of Hand Latch Design
- •Figure 4.2 adams/View Latch Model
- •4.1.2 Building Model
- •Figure 4.3 Latch in Build Phase
- •1. To start adams/View and Setting Up Your Work Environment
- •2. Creating Design Points
- •Table 4.1 Points Coordinate Locations
- •3. Creating the Pivot
- •4. Creating the Handle
- •5. Creating the Hook
- •Table 4.2 Extrusion Coordinate Values
- •6. Creating the Slider
- •Table 4.3 Points Coordinate Locations
- •7. Connecting the Parts Using Revolute Joints
- •8. Simulating the Motion of Your Model
- •9. Saving Your Database
- •4.1.3 Testing Your First Prototype
- •1. Creating the Ground Block
- •2. Adding a Three-Dimensional Contact
- •3. Adding a Spring
- •4. Creating a Handle Force
- •5. Creating a Measure on the Spring Force
- •6. Creating an Angle Measure
- •Table 4.4 Overcenter_angle Measure Markers
- •Figure 4.4 Graphical Representation of overcenter_angle
- •7. Creating a Sensor
- •8. Saving Your Model
- •9. Simulating Your Model
- •4.1.4 Validating Results Against Physical Test Data
- •1. Importing Physical Test Data
- •2. Creating a Plot Using Physical Test Data
- •Figure 4.5 adams/PostProcessor
- •3. Modifying Your Plot Layout
- •4. Creating a Plot Using Virtual Test Data
- •5. Saving Your Model
- •4.1.5 Refining Your Design
- •1. Creating Design Variables
- •2. Reviewing Design Variable Values
- •4.1.6 Iterating Your Design
- •1. Performing a Manual Study
- •2. Running a Design Study
- •Dv_1 versus Trial plot Overcenter_angle plot
- •Design study report
- •3. Examining the Results of Design Studies
- •Table 4.5 Design Studies Results
- •4.1.7 Optimizing Your Design
- •1. Modifying Design Variables
- •Table 4.6 Design Variable Limits
- •2. Running an Optimization
- •4.2 The Front Suspension Design Problem
- •4.2.1 Introducing the Front Suspension Design Problem
- •Figure 4.6 Physical Model of Front Suspension
- •Figure 4.7 adams/View Front Suspension Model
- •4.2.2 Building Model
- •1. To start adams/View and Setting Up Your Work Environment
- •2. Creating Design Points
- •Table 4.7 Points Coordinate Locations
- •8. Creating the Knuckle
- •9. Creating the Wheel
- •10. Creating the Test_Patch
- •11. Creating the Spring
- •12. Creating the Spherical Joint
- •13. Creating the Fixed Joint
- •14. Creating the Revolute Joint
- •4.2.3 Testing the Front Suspension
- •2. Simulating the Motion of Your Model
- •3. Creating a Measure on the Kingpin_Inclination
- •Fig. The curve of the Kingpin_Inclination vs time
- •4. Creating a Measure on the Kingpin_Caster_Angle
- •5. Creating a Measure on the Front_Wheel Camber_Angle
- •6. Creating a Measure on the Front_Wheel Toe_Angle
- •7. Creating a Measure on the Sideways_Displacement of the Wheel
- •8. Creating a Measure on the Wheel_Travel
- •9. Creating curves on the Front Suspension characteristic
- •4.3 The Full Vehicle Design Problem
- •4.3.1 Creating Chassis Model
- •1. To start adams/View and Setting Up Your Work Environment
- •2. Creating Design Points
- •3. Creating Chassis
- •4.3.2 Creating Front Suspension Model
- •1. Creating Design Points
- •Table 4.8 Points Coordinate Locations
- •2. Creating Front Suspension
- •Figure 4.13 The body model of the chassis and the front suspension
- •3. Creating the Constraint Joint
- •4. Creating the Spring
- •Figure 4.14 The model of the chassis and the front suspension
- •4.3.3 Creating Steering System Model
- •1. Creating Design Points
- •Table 4.9 Points Coordinate Locations
- •2. Creating Steering System
- •Figure 4.15 The model of the steering trapezium
- •Figure 4.16 The model of the steering system
- •3. Creating the Constraint Joint
- •4.3.4 Creating Rear Suspension Model
- •1. Creating Design Points
- •Table 4.10 Points Coordinate Locations
- •2. Creating Rear Suspension
- •Figure 4.17 The model of the rear suspension
- •3. Creating the Constraint Joint
- •Figure 4.18 Creating the Revolute Joint
- •4. Creating the Spring
- •4.3.5 Creating Tire and Road
- •1. Creating Tire Property File
- •Figure 4.20 Analytical and Geometrical Representation of Tire
- •2. Creating Road Data File
- •3. Creating Tire and Road
- •Figure 4.21 The model of Tire
- •Figure 4.22 Full vehicle models
- •4.3.6 Testing the Full Vehicle
- •1. Creating Motion and Torque
- •Figure 4.23 Joint Motion Dialog Box
- •2. Creating curves on the vehicle characteristic
- •3. Simulation
- •5 Introduce adams/Car
- •5.1 What is adams/Car?
- •5.2 What You Can Do with adams/Car
- •5.3 How You Benefit from Using adams/Car
- •6 Introducing Analyses in adams/Car
- •6.1 About adams/Car Analyses
- •6.2 Types of Analyses
- •1. About Suspension Analyses
- •2. About Full-Vehicle Analyses
- •6.3 Introducing Suspension Analyses
- •6.3.1 Suspension Analysis Process
- •Figure 6.1 Suspension Analysis Process
- •6.3.2 Suspension Assembly Roles
- •6.3.3 Setting Suspension Parameters
- •6.3.4 Submitting Suspension Analyses
- •1. Specifying Number of Steps
- •Figure 6.2 Number of Inputs to Steps
- •2. Types of Suspension Analyses
- •6.4 Introducing Full-Vehicle Analyses
- •6.4.1 Full-Vehicle Analysis Process
- •Figure 6.3 Full-Vehicle Analysis Process
- •6.4.2 About the Full-Vehicle Analyses
- •1. Open-Loop Steering Analyses
- •2. Cornering Analyses
- •3. Straight-Line-Behavior Analyses
- •4. Course Analyses
- •5. Driver-Control-File-Driven Analysis (dcf Drive…)
- •6. Quasi-Static Analyses
- •7. Data-Driven Analysis
- •8. Adams/Driver Analyses
- •7 Creating and Simulating Suspensions
- •7.1 Starting adams/Car Standard Interface
- •7.2 Creating Suspension Assemblies
- •7.2.1 Creating a New Front Suspension Subsystem
- •1. Creating the front suspension subsystem:
- •Figure 7.1 Suspension Subsystem
- •2. To save the suspension subsystem
- •7.2.2 Creating a Suspension and Steering Assembly
- •Figure 7.2 Suspension and Steering Assembly
- •7.3 Performing a Baseline Parallel Wheel Travel Analysis
- •7.3.1 Defining Vehicle Parameters
- •7.3.2 Performing the Analysis
- •7.3.3 Animating the Results
- •7.4 Performing a Baseline Pull Analysis
- •7.4.1 Defining a Loadcase File
- •7.4.2 Performing the Analysis
- •7.4.3 Animating the Results
- •7.5 Modifying the Suspension and Steering Subsystem
- •7.5.1 Modifying Hardpoint Locations
- •7.5.2 Saving the Modified Subsystem
- •7.6 Performing an Analysis on the Modified Assembly
- •8 Template Builder Tutorial
- •Figure 8.1 MacPherson front suspension template model
- •8.1 Starting adams/Car Template Builder
- •Environment mdi_acar_usermode expert
- •8.2 Creating Topology for Your Template
- •8.2.1 Creating a Template
- •Figure 8.2 Main Window with Gravity Icon Displayed
- •8.2.2 Building Suspension Parts
- •1. Creating the Control Arm
- •Table 8.1 Wheel Carrier Hardpoints
- •Figure 8.3 Six hardpoints in the main window
- •2. To create the control arm part:
- •3. To create the control arm geometry:
- •8.2.3 Creating the Wheel Carrier
- •1. To create the hardpoints:
- •Table 8.2 Wheel Carrier Hardpoints
- •2. To create the wheel carrier part:
- •3. To add the wheel carrier link geometry:
- •8.2.4 Creating the Strut
- •8.2.5 Creating the Damper
- •1. To create a hardpoint:
- •2. To create the damper:
- •8.2.6 Defining the Spring
- •8.2.7 Creating the Tie Rod
- •8.2.8 Creating the Toe and Camber Variables
- •1. To create toe and camber variables:
- •8.2.9 Creating the Hub
- •1. To create a construction frame:
- •2. To create the hub part:
- •3. To create cylinder geometry for the hub:
- •8.2.10 Creating and Defining Attachments and Parameters
- •1. Defining the Translational Joint
- •2. Defining Control Arm Attachments
- •Figure 8.4 Create bushing Attachment dialog box
- •3. Defining the Strut Attachment
- •4. Defining Wheel Carrier Attachments
- •I Part: ._macpherson.Gel_tierod
- •5. Defining Hub Attachments
- •6. Defining Suspension Parameters
- •8.3 Creating a Suspension Subsystem
- •Table 8.3 Hardpoints To Be Modified
- •9 Creating and Simulating Full Vehicles
- •9.1 A Full-Vehicle Assembly
- •1. To open an assembly:
- •2. To create the Full-Vehicle assembly:
- •9.2 Performing a Single Lane-Change Analysis
- •1. Setting Up the Analysis
- •2. Animating the Results
- •3. Plotting the Results
- •Figure 9.1 Plot of Lateral Acceleration versus Time
- •9.3 Performing a Step Steer Analysis
- •9.4 Performing a Quasi-Static Steady-State Cornering Analysis
- •9.5 Performing a Baseline iso Lane-Change Analysis
- •9.6 Modifying the Full-Vehicle Assembly
- •1. To create a new spring property file:
- •2. To modify the springs:
- •Appendix a: adams/View keyboard shortcuts
- •Table 1. File Operation Shortcuts
- •Table 2. Edit Operation Shortcuts
- •Table 3. Display Operation Shortcuts
- •Viewing Operations Table 4. Viewing Operation Shortcuts
- •Table 5. Drawing Operation Shortcuts
- •Appendix b: adams/Car keyboard shortcuts
- •Table 1. File Operation Shortcuts
- •Table 2. Edit Operation Shortcuts
- •Table 3. Display Operation Shortcuts
- •Viewing Operations Table 4. Viewing Operation Shortcuts
- •References
2. Cornering Analyses
You use Driving Machine cornering analyses to evaluate your vehicle’s handling and dynamic response. Cornering analyses combine open- and closed-loop controllers of the steering, throttle, brake, gear, and clutch signals to perform complex analyses on your vehicle.
The cornering analyses include:
Braking in a turn - This is one of the most critical analyses encountered in everyday driving. The purpose of this analysis is to examine path and directional deviations caused by sudden braking during cornering. Typical results collected from the braking-in-turn test include lateral acceleration, variations in turn radius, and yaw angle as a function of longitudinal deceleration.
In a braking-in-turn analysis, the Driving Machine drives your full vehicle down a straight road, turns onto a skidpad, and then accelerates to achieve a desired lateral acceleration. Once the desired lateral acceleration is reached, the Driving Machine holds the longitudinal speed and radius constant for a time to let any transients settle. Then, it locks the steering wheel and brakes your full vehicle at a constant deceleration rate. It maintains the deceleration rate for a given duration or until the vehicle speed drops below 2.5 meters/second.
You can use the plot configuration, mdi_fva_bit.plt, in the shared ADAMS/Car database to generate the plots that are typically of interest for this type of analysis.
Constant radius cornering - For constant radius cornering analysis, the Driving Machine drives your full vehicle down a straight road, turns onto a skidpad, and then gradually increases velocity to build up lateral acceleration. One common use for a constant radius cornering analysis is to determine the understeer characteristics of the full vehicle.
Cornering with steer release - The vehicle performs a dynamic constant-radius cornering to achieve the prescribed conditions (radius and longitudinal velocity or longitudinal velocity and lateral acceleration). After the steady state prephase, the steering wheel closed-loop signal is released, simulating a release of the steering wheel. The analysis focuses primary on the path deviation, yaw characteristics, steering wheel measurements, roll angle, roll rate, and side-slip angle.
Lift-off turn-in - The purpose of this analysis is to examine path and directional deviations caused by suddenly lifting the throttle pedal during cornering and applying an additional ramp steering input.
Power-off during cornering - A steering controller drives the vehicle around a skid pad. When the prescribed conditions are achieved, the steering wheel is locked and the throttle demand is decreased to zero. This analysis allows you to determine the power-off effect on course holding and directional behavior of a vehicle whose steady-state circular path is disturbed by throttle power-off.
Typical results collected from the power-off cornering analysis include variations in the heading direction and longitudinal deceleration, as well as sideslip angle, yaw angle and gradient. Optionally, the clutch can be depressed during the throttle lift-off. In this case, you specify the duration that is takes to depress the clutch.
