
- •1. Roleplaying in the Wasteland 5
- •2. Making a Character 11
- •3. Leveling Up Your Character 125
- •4. Equipment of the Wastelands 150
- •5. Magic and Flight 241
- •6. Example Characters 395
- •7. Combat – Messin’ Up the Wastes 435
- •12. Gm’s Guide to the Equestrian Wastes 602
- •Ian Fraser
- •1/10 – Extraordinarily Difficult
- •Virtues – Kindness, Loyalty, Honesty, Generosity, and Laughter (Joy)
- •In summary, Ghoul characters:
- •Our Heroes are Different, Part 2 - Skills
- •Illusion/stealth
- •Standard alicorn starting spells list:
- •Unicorn and Alicorn Spells By Level (Alphabetical):
- •Ingredients
- •V elvet Remedy
- •V elvet Remedy
- •In Combat Fear Roll Failure Effects
- •Table XXXVI: How long a character can hold their breath, by endurance score.
- •In general, try to think of karma as a spectrum ranging from 500 to -500 (but with no ‘hard cap’ limit). This can help you reward or punish your characters accordingly.
- •Insanity and Raider Disease
Ian Fraser
Greg Frederickson
Liam Gow
Kiera Hebert
Alex Hill
Lilly Hobgood
Ken Hoojew
Sara Mason
Jake Maxson
Nathan Milgram
Derek Muir
Colton Parsons Daniel Saavedra
Emiel Schaap
Lisa Slaughter
Michael Williams
Dana Wittlinger
Andrew Wood
And of course the biggest thank you goes out to Kkat, Somber, Mimezinga, No One, and all other writers of fan fiction in the Fallout: Equestria universe. Without you, I would have had considerably less material to work with. Your universes helped make this system as extensive and flexible as it is, and gave me and my play testers many days’ worth of enjoyment.
May your adventures be ever dangerous, and your triumphs over evil shadowed only by the sacrifices your characters must make to survive and thrive. Most importantly: May your Friendship be Magic. (FOREEEEEEEVEEEEEEER!)
1 – Roleplaying in the Wasteland
What is a Roleplaying Game?
For those of you who just stepped out of a stable, a roleplaying game is any game where you take on the persona of anyone other than yourself in order to do… well, anything, really. To use an appropriate cliché, the only limit is your imagination, and those of the players and game master with whom you play. There are roleplaying games that exist is nearly any genre or setting. In this particular roleplaying game, players assume the role of a small group of the many and varied Ponies, Zebras, or Griffins trying to eke out an existence in the dangers of the Equestrian wasteland, a post-apocalyptic world set a little more than 200 years after the universe of My Little Pony: Friendship is Magic. Knowledge of the source material fan-fiction may aid in your understanding.
Roleplaying games (RPGs) are generally a combination of a set of rules with a specific setting that helps allow a game master (GM) to structure an adventure or a story within which players can have their characters act, usually to fulfill a specific goal, have an adventure, or just do ridiculous things in a universe or world not our own. The ultimate goal, of course, is having fun.
In this setting, I generally refer to the person who creates the story as the GM. I use this shorthand a lot, so don’t forget what I’m talking about!
Now that you have a basic understanding of what a roleplaying game is, all you need to know is how to play it. Every game is different, and the following pages comprise an extensive run-down on how to play your very own game of Fallout: Equestria with yourself and a few friends. I’ve made an effort to make everything done within the fan fiction and its spin-off stories possible within this system, but this is probably not the final revision of this document. If you have any suggestions, leave a comment for me someplace!
Playing the Game
The first thing you’ll need to play this game is a set of dice. For characters level 1-5, a single set of dice containing 2d10, 1d4, 1d6, 1d8, 1d12 and 1d20 should be all you’ll need. Sets of dice like this should be available at your local gaming supplies store. As your character gets stronger though, be warned: you may need to invest in some more dice, or be prepared to re-roll dice frequently. (For those of you who are new to tabletop RPGs, XdY is generally interpreted to mean X number of Y-sided dice-- 4d6, for example, means four, six-sided dice. So you should have at least two differently marked or colored ten sided dice, one four sided die, one six sided die, one eight sided die, one twelve sided die, and one twenty sided die). Dice-roller programs that can emulate the required dice are available for free for both iPhone and Android devices.