- •All the answers correct.
- •A technique enables unimplemented technology to be evaluated by using a human to simulate the response of a system.
- •Wizard of Oz technique.
- •All answers are correct.
- •The process enabling researchers to learn about the activities of the people under study in the natural setting through observing and participating in those activities.
- •Time-consuming.
- •Disadvantage of the participant observation is:
- •The difficulty of documenting the data – it is hard to write down everything that is important while you are in the act of participating and observing.
- •Useful for gaining an understanding of the physical, social, cultural, and economic contexts in which study participants live.
- •A draft version of a product that allows you to explore your ideas and show the intention behind a feature or the overall design concept to users before investing time and money into development.
- •All answers are correct.
- •All answers are correct.
- •Easy to abort and undo actions.
- •All answers are correct.
- •All answers are correct.
- •1 And 2 only
- •2 And 3 only
- •1 And 3 only
- •Which of the following describes the most appropriate using of the Visibility of system status in heuristic evaluation?
- •Which of the following describes the most appropriate using of the Match between system and the real world in heuristic evaluation?
- •Grace Hopper
- •Participant observation
- •Observation
- •Experimentation
- •Engelbart
- •Low intimidation
- •Can expose problems user testing doesn’t
- •Helps emphasize how an interface accomplishes a task
- •Multiple choice questions
- •Alan Kay
- •Grace Hopper
- •Who made first gui at Xerox parc?
- •Alan Kay
- •Alan Kay
- •Storyboarding
- •Avoids commitment to a particular user interface
Grace Hopper
Mariya Krakovski
Jane Sutherland
Ann Engelbart
What is “memex”?
Technology to save and share information
Concept, which means creation of well design
Any camera on head
One of the earliest version of the Internet
Possible participants of interviewing are (several answers are possible):
Representative of target users
May be current users of similar system
Might be non-users
Only experts in domain field
When approximation (designing for another similar group of people) is used in interviewing technique?
When you can’t reach out people
When you don’t want to work with target auditory
When there is no any people, interested in your program
When you have a lot pitfall in developed application or technology
Giving users diaries that they complete at a specified time or interval:
Diary studies
Interviewing
Participant observation
Tacit knowledge technique
What is the best way to design new technology, system or application?
After a lot of attempts, choose the best option or combine several options
After long time theorizing, create perfect solution, which is best suited to all possible cases; then improve it
Wait for occasional inspiration
Separate ego from artifact, design with interest
What method of prototyping yield better results?
Parallel prototyping
Serial prototyping
Rapid prototyping
Inverse prototyping
What are empirical usability evaluation methods? (several answers are possible)
Observation
Experimentation
Heuristic evaluation
Careful design
Who is creator of mouse?
Engelbart
Hopper
Bush
Kay
If you need to create useful application astronomers, what should be your first steps?
Try to observe what astronomers usually do, set up a partnership with them
Evaluate all previous applications, which astronomers use with heuristics
Make self report about your application
Go to the lab and think out the best solution
What is true about storyboarding (several answer are possible)?
It’s about communicating ideas
Good storyboard will always have a person in it
Storyboard will communicate flow, not UI details
Storyboarding isn’t about pretty pictures
Which technique means simulating machine behavior with human operators?
Wizard-of-Oz prototyping
Parallel prototyping
Rapid prototyping
Machine learning prototyping
What is fidelity?
Level of completeness
Level of correctness
Level of efficiency
Level of corruptness
What statements about design are true (several answers are possible)?
Bad design costs money, live & time
Good design brings joy to people
When developing design, it is needed to work with users throughout the process
When developing design, don’t pay attention to peoples abilities and situation – make uniform solution
What questions prototyping help to answer (several answers are possible)?
What it might look like?
What it might work like?
What might the experience be?
What is its internal algorithm of work?
Why Jeff Hawking was taking notes, checking appointments, and synchronizing a small block of wood with his PC?
He pretended that the block was a handheld computer
He was crazy person
He tested one of the newest handheld computer device
He pretended that the block was a small intellectual robot
What is a stage after design?
Implementation
Evaluation
Coding
Hacking
What is a stage after implementation?
Evaluation
Implementation
Coding
Hacking
In what case is domain briefing important?
If evaluators are unfamiliar with the product’s domain
If evaluators are unfamiliar with each other
If evaluators have doubts in product’s domain
If evaluators are not the best specialists with the product’s domain
Who developed Heuristic Evaluation technique?
Jacob Nielsen
Vinnevar Bush
Herbert Simon
Helena Simpson
What are heuristic evaluation advantages (several answers are possible)?
