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  1. Grace Hopper

  2. Mariya Krakovski

  3. Jane Sutherland

  4. Ann Engelbart

  1. What is “memex”?

  1. Technology to save and share information

  2. Concept, which means creation of well design

  3. Any camera on head

  4. One of the earliest version of the Internet

  1. Possible participants of interviewing are (several answers are possible):

  1. Representative of target users

  2. May be current users of similar system

  3. Might be non-users

  4. Only experts in domain field

  1. When approximation (designing for another similar group of people) is used in interviewing technique?

  1. When you can’t reach out people

  2. When you don’t want to work with target auditory

  3. When there is no any people, interested in your program

  4. When you have a lot pitfall in developed application or technology

  1. Giving users diaries that they complete at a specified time or interval:

  1. Diary studies

  2. Interviewing

  3. Participant observation

  4. Tacit knowledge technique

  1. What is the best way to design new technology, system or application?

  1. After a lot of attempts, choose the best option or combine several options

  2. After long time theorizing, create perfect solution, which is best suited to all possible cases; then improve it

  3. Wait for occasional inspiration

  4. Separate ego from artifact, design with interest

  1. What method of prototyping yield better results?

  1. Parallel prototyping

  2. Serial prototyping

  3. Rapid prototyping

  4. Inverse prototyping

  1. What are empirical usability evaluation methods? (several answers are possible)

  1. Observation

  2. Experimentation

  3. Heuristic evaluation

  4. Careful design

  1. Who is creator of mouse?

  1. Engelbart

  2. Hopper

  3. Bush

  4. Kay

  1. If you need to create useful application astronomers, what should be your first steps?

  1. Try to observe what astronomers usually do, set up a partnership with them

  2. Evaluate all previous applications, which astronomers use with heuristics

  3. Make self report about your application

  4. Go to the lab and think out the best solution

  1. What is true about storyboarding (several answer are possible)?

  1. It’s about communicating ideas

  2. Good storyboard will always have a person in it

  3. Storyboard will communicate flow, not UI details

  4. Storyboarding isn’t about pretty pictures

  1. Which technique means simulating machine behavior with human operators?

  1. Wizard-of-Oz prototyping

  2. Parallel prototyping

  3. Rapid prototyping

  4. Machine learning prototyping

  1. What is fidelity?

  1. Level of completeness

  2. Level of correctness

  3. Level of efficiency

  4. Level of corruptness

  1. What statements about design are true (several answers are possible)?

  1. Bad design costs money, live & time

  2. Good design brings joy to people

  3. When developing design, it is needed to work with users throughout the process

  4. When developing design, don’t pay attention to peoples abilities and situation – make uniform solution

  1. What questions prototyping help to answer (several answers are possible)?

  1. What it might look like?

  2. What it might work like?

  3. What might the experience be?

  4. What is its internal algorithm of work?

  1. Why Jeff Hawking was taking notes, checking appointments, and synchronizing a small block of wood with his PC?

  1. He pretended that the block was a handheld computer

  2. He was crazy person

  3. He tested one of the newest handheld computer device

  4. He pretended that the block was a small intellectual robot

  1. What is a stage after design?

  1. Implementation

  2. Evaluation

  3. Coding

  4. Hacking

  1. What is a stage after implementation?

  1. Evaluation

  2. Implementation

  3. Coding

  4. Hacking

  1. In what case is domain briefing important?

  1. If evaluators are unfamiliar with the product’s domain

  2. If evaluators are unfamiliar with each other

  3. If evaluators have doubts in product’s domain

  4. If evaluators are not the best specialists with the product’s domain

  1. Who developed Heuristic Evaluation technique?

  1. Jacob Nielsen

  2. Vinnevar Bush

  3. Herbert Simon

  4. Helena Simpson

  1. What are heuristic evaluation advantages (several answers are possible)?

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