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Раздел 3. Устная речь

Задание 1. Ответьте на вопросы (на английском языке).

  1. Who is a gamer?

  2. What is a multi-person play?

  3. Game strategy is very important for video games, isn’t it?

  4. What does the phrase “off-the-shelf game” mean?

  5. How can computer game influence player’s weight?

Задание 2. Подготовьте сообщение на тему “The role of computer games in my life” (15-20 предложений).

Вариант 4 Текст

THE PROS AND CONS OF PLAYING COMPUTER VIDEO GAMES

Painkiller Games are also proving to be a powerful analgesic. "Conscious attention is required for the experience of pain," says Professor David Patterson of the University of Washington’s Department of Rehabilitation Medicine. "Virtual-reality games are unusually attention-grabbing, leaving less attention to process incoming pain signals. "Snow World is the first custom-designed virtual reality game for burns patients. Patients who play it while having dressings changed report a 40-50% reduction in pain.

Obesity New research from the University of Zaragoza in Spain shows that the risk of being overweight increases with every hour teens spend on virtual play. Yet games may also be part of the solution. A study from the University of Hong Kong found playing games in which players mimic the actions involved in sports are a good way of keeping fit. Players can use about the same energy as they would on a brisk walk.

"Nintendo thumb" Hours of repeated movements can damage tendons and nerves in the thumbs. Physiotherapists are also alarmed by what slouching is doing to young spines." Most children sit on the floor playing games, or on their beds, or in chairs that are generally too big for them," says physiotherapist Wendy Emberson. "If they were at work, health and safety officers would have a field day!

Violence Studies at the University of Missouri-Columbia have found violent games diminish players’ brain responses to images of real-life violence. And when players were given the chance to "punish" a fake opponent, those who’d recorded the lowest brain responses were most brutal. But does this relate to real-life aggression? The few studies in this area usually base their measure on "thoughts", says Jonathan Freedman from the University of Toronto. 

Раздел 1. Чтение

Задание 1. Прочитайте и переведите текст письменно.

Задание 2. Найдите эквиваленты для данных слов и выражений.

1. virtual-reality

2. custom-designed

3. repeated

4. physiotherapist

5. real-life

6. violence

7. punish

8. fake opponent

9. aggression

10. overweight

a.повторяющийся

b.физиотерапевт

c.жестокость

d.геймер

e.виртуальная реальность

f.наказывать

g.фальшивый противник

h.агрессия

i.реальный

j. специально разработан для

Задание 3. Заполните пропуски подходящими словами.

being overweight, mimic, be part of, proving, tendons and nerves

  1. Games are also … to be a powerful analgesic.

  2. The risk of … increases with every hour teens spend on virtual play.

  3. Games may also … the solution.

  4. Hours of repeated movements can damage … in the thumbs.

  5. Playing games in which players … the actions involved in sports are a good way of keeping fit.

Задание 4. Заполните пропуски словами из второй колонки, преобразовав их лексически и грамматически.

ПРИМЕР: Only 3% of … are loners and never play with others.

game

  1. Games are also proving to be a … analgesic.

power

  1. … games in which players mimic the actions involved in sports are a good way of keeping fit.

play

  1. Hours of … movements can damage tendons and nerves in the thumbs.

repeat

  1. People who play virtual games are sometimes ….

violence

  1. Virtual … is a very dangerous world.

real

Задание 5. Составьте пять вопросов разных типов к тексту.

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