
- •Legal stuff to keep the suits happy
- •Introduction
- •Character generation
- •Spellsword
- •Battlemage
- •Sorcerer
- •Nightblade
- •Burglar
- •Assassin
- •Barbarian
- •Warrior
- •Acrobat
- •Character races
- •Custom character generation
- •Attributes
- •Hit Points Per Level
- •Special Advantages
- •Special Disadvantages
- •Skill placement
- •Dealing with the dagger
- •Skill development
- •Skill enhancement
- •Character creation cheat
- •Gaining levels
- •Background questions
- •Hacking the questionnaire
- •Guild ranks and rank names
- •Fighters Guild
- •Thieves Guild
- •Mages Guild
- •Dark Brotherhood
- •Temples
- •Money, treasure and equipment
- •Equipment
- •Letters of Credit
- •Repairing Items
- •Beasties and their goodies
- •Animals
- •Spellswords, Nightblades, Battlemages, Healers:
- •Vampire
- •Vampire Ancient
- •Gargoyles
- •Dragonling
- •Lycanthropes Werewolf/Wereboar
- •Dungeon crawling
- •Finding the Dungeon
- •Getting Into the Dungeon
- •Finding the Quest Object
- •Tips and Tricks of the Dungeoneering Trade
- •Doing Your Thing and Getting Out Again
- •Questing
- •Guild Quests
- •Fighters Guild Quests
- •Mages Guild Quests
- •Thieves Guild Quests
- •Dark Brotherhood Quests
- •Temple Quests
- •Knights Guild Quests
- •Merchant/Innkeeper Quests
- •Noble Quests
- •Witch Coven Quests
- •Vampire Quests
- •Cure Quests
- •Combat tips
- •Vampirism (it's good to be dead)
- •Lycanthropy ("Do you know how hard it is to get your nails done when you're shaggy?")
- •Enchanting items
- •Armor 1 (Table)
- •Armor 2 (Table)
- •Shields 1 (Table)
- •Shields 2 (Table)
- •Weapons
- •Long Blades 1 (Table)
- •Long Blades 2 (Table)
- •Short Blades 1 (Table)
- •Short Blades 2 (Table)
- •Axes and Bows 1 (Table)
- •Axes and Bows 2 (Table)
- •Blunt 1 (Table)
- •Blunt 2 (Table)
- •Miscellaneous
- •Thoughts on enchanting items
- •Item powers
- •Cast When Held
- •Cast When Used
- •Cast When Strikes
- •Other Item Powers
- •Side Effects
- •Soul Binding
- •The calendar
- •Daedra summoning
- •Artifacts
- •Aligned Artifacts
- •Potions and recipes
- •Ingredients
- •Potion Recipes
- •Spells and effects
- •Spells and Effects (Table)
- •Using the spell-maker
- •Strange spell effects
- •"Crypt"-ology
- •Dealing with the law
- •Cheats and miscellaneous
- •Main quest walkthru
- •Privateer's Hold
- •Meeting With Lady Brisienna
- •Checking Up On Nulfaga
- •Morgiah’s Letter
- •Mynisera's Letters
- •Prince Helseth's Blackmail Scam
- •Cyndassa (The Werewolf)
- •Mynisera (The Courier)
- •Orsinium
- •Interlude #1
- •Lhotun’s Brother
- •Elysana's First Quest
- •Elysana’s Second Quest
- •Lich's Soul
- •The Blades
- •Medora's Tower (standard walkthru)
- •Medora's Tower (shortcut)
- •Unicorn Horn (Shedungent)
- •Barenziah's Book
- •Lich Dust
- •Lysandus’ Tomb
- •Woodborne Hall
- •Interlude #2
- •The Totem
- •Interlude #3
- •The Mantella - Introduction
- •Floating Islands
- •The Pyramid
- •The Shrine
- •Floating Skulls
- •Sword And Crossbow
- •The Mantella
- •Tes Adventures: Redguard
- •Tes3: morrowind
Shields 1 (Table)
|
Iron |
Steel |
Silver |
Elven |
Dwarven |
Buckler |
375 |
500 |
875 |
625 |
750 |
Round |
487 |
650 |
1137 |
812 |
975 |
Kite |
750 |
1000 |
1750 |
1250 |
1500 |
Tower |
1125 |
1500 |
2625 |
1875 |
2250 |
Shields 2 (Table)
|
Mithril |
Adamantium |
Ebony |
Orcish |
Daedric |
Buckler |
605 |
875 |
1000 |
1250 |
1500 |
Round |
812 |
1137 |
1500? |
1625 |
1950 |
Kite |
1250 |
1750 |
2000 |
2500 |
3000 |
Tower |
1875 |
2625 |
3000 |
3750 |
4500 |
Regardless of their material, all shields of the same type provide the same protection. Silver seems to be equivalent to Adamantium as far as shields go. Bucklers provide +1, Round Shields provide +2, Kite Shields provide +3 and Tower Shields provide +4.
Weapons
Steel is the standard by which weapons are rated. I have used it as the base and the pluses indicate how much more damage the weapon will do. Silver is equivalent to steel in terms of damage, but is equivalent to Adamantium in its enchantment potential. Mithril is superior to Elven in terms of damage, but is equivalent in terms of enchantment potential. Mithril and Adamantium are equivalent in terms of damage, but Adamantium is clearly superior in its enchantment potential.
Long Blades 1 (Table)
|
Iron (-2) |
Steel (=) |
Silver (=) |
Elven (+2) |
Dwarven (+4) |
Broadsword (1-12) |
375 |
500 |
875 |
625 |
750 |
Longsword (2-16) |
450 |
600 |
1050 |
750 |
900 |
Sabre (3-12) |
393 |
525 |
918 |
656 |
787 |
Katana (3-16) |
450 |
600 |
1050 |
750 |
900 |
Dai-katana (3-21) |
525 |
700 |
1225 |
875 |
1050 |
Claymore (2-18) |
525 |
700 |
1225 |
875 |
1050 |
Long Blades 2 (Table)
|
Mithril (+6) |
Adamantium (+6) |
Ebony (+8) |
Orcish (+10) |
Daedric (+12) |
Broadsword (1-12) |
625 |
875 |
1000 |
1250 |
1500 |
Longsword (2-16) |
750 |
1050 |
1200 |
1500 |
1800 |
Sabre (3-12) |
656 |
918 |
1050 |
1312 |
1575 |
Katana (3-16) |
750 |
1050 |
1200 |
1500 |
1800 |
Dai-katana (3-21) |
875 |
1225 |
1400 |
1750 |
2100 |
Claymore (2-18) |
875 |
1225 |
1400 |
1750 |
2100 |