
- •The ministry of education and science of ukraine kharkiv national university of radio electronics
- •1. The Basics of Microsoft Foundation Classes
- •Mfc general information
- •A Framework of mfc-program
- •Creating the Application Class
- •Creating the Frame-Window Class
- •Declaring a Message Map and instantiation of application object global instance
- •Defining a Message Map
- •Messages and their processing in mfc-programs
- •Writing Message Map Functions
- •Message boxes and menus in mfc-programs
- •2. Dialog windows
- •2.1 Modal and modeless dialog windows
- •2.2 The control elements of dialog window
- •CListBox::AddString (lpctstr lpszItem ); // Call this member function to add a string (lpszItem) to a list box;
- •3. Additional control elements in mfc-programs. Working with icons, cursors, raster images
- •3.1 Additional control elements
- •Radio buttons
- •Afx_msg void cWnd::OnVScroll( uint nSbCode, uint nPos, cScrollBar* pScrollBar ); afx_msg void cWnd::OnHScroll( uint nSbCode, uint nPos, cScrollBar* pScrollBar );
- •Afx_msg void OnVScroll( uint nSbCode, uint nPos, cScrollBar* pScrollBar );
- •Working with icons, cursors, raster images
- •The icons and cursor registration
- •Icon and cursor loading
- •4. The elements of text processing in mfc
- •The redrawing problem decision
- •5. The Elements of working with graphics
- •5.1 The graphics functions.
- •Working with brushes
- •5.2 The mapping modes and output regions
- •6. Common control elements
- •Windows Common Controls
- •6.2 The toolbar using
- •On resizing, the message wm_size is sent and the standard handler OnSize() is called.
- •The working with Spins
- •The working with slider
- •To set the range (minimum and maximum positions) for the slider in a slider control use the following function:
- •The working with progress bar
- •The tree control using in mfc programs
- •Adding elements to the tree
- •The status bars usage
- •Bool cStatusBarCtrl::SetParts( int nParts, int* pWidths );
- •Tab controls using in mfc-programs
- •Int cTabCtrl::GetCurSel(); To Selects a tab in a tab control use SetCurSel() function:
- •Int cTabCtrl::SetCurSel( int nItem );
- •The property sheets and wizards
- •7. Thread multitasking and it’s implementation in mfc
- •7.1 The basic features of multitasking
- •7.2 The Synchronization
- •7.3 The working with semaphore
- •7. 4 The working with event object
- •8. The concept of Document view
- •8.1 Introduction to document conception
- •The control of documents storing
- •8.2 The dynamic creation of objects
- •The application framework creation
- •The main window and application classes creation
- •Listing 8.1 The example of main window class in Document / View concept
- •Listing 8.2 The example of document class in Document / View concept
- •8.3 The document framework creation
- •8.4 The initiation of application
- •8.5 The standard id’s, used in Document / View concept
- •9. The special types of menu and their implementation in mfc
- •9.1 The description of special menu styles
- •The mechanism to make changes in menus
- •9.2 The dynamic and floating menus implementation
- •CMenu::CreatePopupMenu
- •The example programs to work with dynamic menus
- •10. The system of help
- •10.1 The basic information on help structures
- •The call of help
- •The file of help
- •The Help file creating
- •The example of rtf file
- •10.2 The Help system including to the mfc-program
- •Parameters:
- •Return Values: If the function succeeds, the return value is nonzero. If the function fails, the return value is zero.
- •10.3 The handlers of help messages
- •The processing of help calls
- •Wm_commandhelp message processing
- •10.4 Wm_contextmenu message processing
- •11. Manipulating Device-Independent Bitmaps
- •11.1 The types of bitmap
- •11.2 The structures included to bitmap
- •Introducing the cDib Class
- •11.3 Programming the cDib Class
- •Loading a dib into Memory
- •Other cDib Member Functions
- •Creating ShowDib program
- •Modifying ShowDib's Resources
- •Adding Code to ShowDib
- •Examining the OnFileOpen() Function
- •Examining the OnDraw() Function
- •12. The elements of Database Programming
- •12.1 Understanding Database Concepts
- •Accessing a Database
- •12.2 Mfc odbc Classes
- •Registering the Database
- •Creating the Basic Employee Application
- •Creating the Database Display
- •Adding and Deleting Records
- •12.4 Sorting and Filtering
- •12.5 Odbc versus dao
- •13. Remote Automation
- •13.1 The introduction to Remote Automation
- •13.2 The Remote Automation Connection Manager and user components
- •13.3 Automation
- •Automation Clients
- •13.4 ActiveX
- •ActiveX Document Servers
- •ActiveX Document Containers
- •ActiveX Document Views
- •13.5 ActiveX Documents
- •ActiveX Controls
- •Interaction Between Controls with Windows and ActiveX Control Containers
- •13.6 Optimization of ActiveX Controls
- •13.7 Automation Servers
- •13.8 Connection Points
- •14. Microsoft DirectX and the main items of its using
- •14.2 The Component Object Model
- •IUnknown Interface
- •DirectX com Interfaces
- •DirectDraw Architecture
- •Other DirectDraw Features
- •Width and Pitch
- •14.5 Support for 3d Surfaces in DirectX
- •14.6 Direct3d Integration with DirectDraw
- •Direct3d Device Interface
- •Direct3d Texture Interface
- •The Basics of DirectDraw
- •Step 6: Writing to the Surface.The first half of the wm_timer message in ddex1 is devoted to writing to the back buffer, as shown in the following example:
- •Loading Bitmaps on the Back Buffer
- •Step 1: Creating the Palette. The ddex2 sample first loads the palette into a structure by using the following code:
- •Step 4: Flipping the Surfaces. Flipping surfaces in the ddex2 sample is essentially the same process as that in the first example. Blitting from an Off-Screen Surface
- •Step 1: Creating the Off-Screen Surfaces. The following code is added to the doInit function in ddex3 to create the two off-screen buffers:
- •Color Keys and Bitmap Animation
- •Dynamically Modifying Palettes
- •Optimizations and Customizations
- •Blitting with Color Fill
- •Determining the Capabilities of the Display Hardware
- •Storing Bitmaps in Display Memory
- •Triple Buffering
- •15. General information on OpenGl
- •15.1 Common information
- •Primitives and Commands
- •OpenGl Graphic Control
- •Execution Model
- •15.2 Basic OpenGl Operation
- •OpenGl Correctness Tips
- •15.3 OpenGl example program
- •Ph.D. Assosiate prof. Tsimbal Alexander m. System software, summary of lectures.
Radio buttons
The radio button provides the choice selection between exclusive options. That element consists of text field (text label) and small round button. If button is empty, the option, linked to the button isn’t set. Windows supports two type of radio buttons program and automatic. For automatic buttons all actions are executed by system. So, these buttons are usually used in real programs. The states of radio buttons are usually set by global variables in the program. The initialization of radio buttons is provided in OnInitDialog() function.
Listing 3.5 OnCB1 handler - the BN_CLICKED processing for the first check
afx_msg void CSampleDialog::OnInitDialog()
{CButton *rb1ptr = (CButton *)GetDlgItem(IDD_RB1);
CButton *rb2ptr = (CButton *)GetDlgItem(IDD_RB2);
rb1ptr -> SetCheck(rbStatus1);
rb2ptr -> SetCheck(rbStatus2);
return TRUE;
}
Scrolling bar usage in MFC-programs
There are two types of scrolling bar. First type elements are aggregate parts of any windows (including dialog windows), they also are called window scrolling bar or standard scrolling bars. The second type elements exist independently and therefore that have name of independent scrolling bars.
The elements of first type are described by CWnd class, the elements of second type by CScrollBar.
To use standard scrolling bars in the window, its need to give options WS_YSCROLL or (and) WS_XSCROLL as a component of the window style in the Create() function call. So, if options are set, the showing of scrolling bars is automatic.
Independent scrolling bar is special object with it’s own kind of resource, so it should be set specially in the resource editor and need for separate object declaration in the class.
The scrolling bars aren’t generate WM_COMMAND message, but they send or WM_VSCROLL or WM_HSCROLL message. These messages are processed by OnVScroll() and OnHScroll() handlers.
Their prototypes:
Afx_msg void cWnd::OnVScroll( uint nSbCode, uint nPos, cScrollBar* pScrollBar ); afx_msg void cWnd::OnHScroll( uint nSbCode, uint nPos, cScrollBar* pScrollBar );
Here we have parameters
nSBCode Specifies a scroll-bar code that indicates the user's scrolling request. This parameter can be one of the following:
SB_BOTTOM Scroll to bottom.
SB_ENDSCROLL End scroll.
SB_LINEDOWN Scroll one line down.
SB_LINEUP Scroll one line up.
SB_PAGEDOWN Scroll one page down.
SB_PAGEUP Scroll one page up.
SB_THUMBPOSITION Scroll to the absolute position. The current position is provided in nPos.
SB_THUMBTRACK Drag scroll box to specified position. The current position is provided in nPos.
SB_TOP Scroll to top.
nPos Contains the current scroll-box position if the scroll-bar code is SB_THUMBPOSITION or SB_THUMBTRACK; otherwise not used. Depending on the initial scroll range, nPos may be negative and should be cast to an int if necessary.
pScrollBar If the scroll message came from a scroll-bar control, contains a pointer to the control. If the user clicked a window's scroll bar, this parameter is NULL. The pointer may be temporary and should not be stored for later use.
Functions and typically is used by applications that give some feedback while the scroll box is being dragged.
If OnVScroll scrolls the contents of the CWnd object, it must also reset the position of the scroll box with the member function.
Before scrollbar using, there should be set it’s range. That range defines the number of fixed positions of scroll bar control. Default value is 0-100 range. SetScrollRange() sets minimum and maximum position values for the given scroll bar. It can also be used to hide or show standard scroll bars.
void CWnd::SetScrollRange( int nBar, int nMinPos, int nMaxPos, BOOL bRedraw = TRUE );
Parameters:
nBar Specifies the scroll bar to be set. This parameter can be either of the following values:
SB_HORZ Sets the range of the horizontal scroll bar of the window.
SB_VERT Sets the range of the vertical scroll bar of the window.
nMinPos Specifies the minimum scrolling position.
nMaxPos Specifies the maximum scrolling position.
bRedraw Specifies whether the scroll bar should be redrawn to reflect the change. If bRedraw is TRUE, the scroll bar is redrawn; if FALSE, the scroll bar is not redrawn.
For independent scroll bar there is such function:
void CScrollBar::SetScrollRange( int nMinPos, int nMaxPos, BOOL bRedraw = TRUE );
The scroll bar position is set by SetScrollPos(). It’s prototype:
int CScrollBar::SetScrollPos( int nPos, BOOL bRedraw = TRUE );
To get scroll bar position you need use next function:
int CScrollBar::GetScrollPos( ) const;
Return Value specifies the current position of the scroll box if successful; otherwise 0.
There was presented the functions of CscrollBar class, the same functions arein the CWnd class.
To work with scroll bars in the program you need make the following actions in the program:
a) To include the scroll bar declaration to the resource file (f.e. to the dialog window);
b) To include the scroll bar handlers to the CMainWin class: